My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram Skeleton Army
Giant Snowball
Skeletons Battle Ram Skeleton Army
Zap
Skeletons Battle Ram Skeleton Army
Barbarian Barrel
Skeletons Battle Ram Wizard Skeleton Army
The Log
Skeletons Mini P.E.K.K.A Battle Ram Skeleton Army
Earthquake
Skeletons Skeleton Army
Arrows
Skeletons Skeleton Army
Royal Delivery
Skeletons Mini P.E.K.K.A Battle Ram Wizard Skeleton Army
Fireball
Battle Ram Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Arrows Skeleton Army Fireball Mini P.E.K.K.A Battle Ram Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Arrows Skeleton Army

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Battle Ram Fireball
Arrows
Fireball Mini P.E.K.K.A Battle Ram
Fireball
Arrows Giant Snowball Battle Ram
Mini P.E.K.K.A
Arrows Wizard
Battle Ram
Giant Snowball Arrows Fireball
Wizard
Mini P.E.K.K.A
Skeleton Army

Defense Synergies 0 11

Skeletons
Giant Snowball Mini P.E.K.K.A Wizard
Giant Snowball
Skeletons Mini P.E.K.K.A Wizard
Arrows
Fireball Mini P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Giant Snowball Arrows Fireball Wizard Skeleton Army
Battle Ram
Wizard
Skeletons Giant Snowball Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Mini P.E.K.K.A Skeleton Army Skeletons
Mini P.E.K.K.A Skeleton Army Skeletons Giant Snowball
Mini P.E.K.K.A Skeleton Army Skeletons
Arrows Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Skeleton Army Skeletons Giant Snowball
Giant Snowball Arrows Fireball Wizard
Arrows Fireball
Mini P.E.K.K.A Skeletons Skeleton Army
Skeleton Army Skeletons Giant Snowball Mini P.E.K.K.A
Skeleton Army Skeletons Giant Snowball Arrows Fireball Wizard
Arrows Giant Snowball Fireball Wizard
Mini P.E.K.K.A Skeleton Army Skeletons Giant Snowball Fireball Wizard
Fireball Wizard Skeleton Army Giant Snowball Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Giant Snowball Fireball Mini P.E.K.K.A
Wizard Skeletons Arrows Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Giant Snowball Wizard Skeleton Army
Giant Snowball Arrows Wizard Fireball
Mini P.E.K.K.A
Wizard Skeleton Army Giant Snowball Arrows Fireball Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Skeletons Giant Snowball Fireball
Fireball Giant Snowball Arrows Mini P.E.K.K.A Wizard
Skeleton Army Skeletons Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Fireball
Skeletons Mini P.E.K.K.A Skeleton Army
Arrows Fireball Wizard Skeletons Giant Snowball
Mini P.E.K.K.A Skeleton Army Skeletons Fireball
Mini P.E.K.K.A Skeleton Army
Skeletons Giant Snowball Fireball Mini P.E.K.K.A Skeleton Army
Skeletons Skeleton Army
Mini P.E.K.K.A
Skeleton Army Giant Snowball Arrows Fireball
Mini P.E.K.K.A Skeleton Army Skeletons Fireball Wizard
Wizard Fireball Skeleton Army
Skeleton Army Skeletons Fireball Mini P.E.K.K.A
Arrows Giant Snowball Fireball Mini P.E.K.K.A Wizard
Giant Snowball Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Giant Snowball
Arrows Fireball
Arrows Fireball
Fireball Wizard Giant Snowball Arrows
Arrows Fireball Wizard Giant Snowball
Arrows Wizard
Arrows Fireball Giant Snowball Wizard
Arrows Fireball Giant Snowball Wizard
Giant Snowball Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Fireball Giant Snowball Arrows Wizard
Giant Snowball Fireball
Arrows Fireball
Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball Wizard
Arrows Fireball Wizard
Giant Snowball Arrows Fireball
Mini P.E.K.K.A
Giant Snowball Arrows Fireball Mini P.E.K.K.A Wizard
Giant Snowball Arrows Fireball Wizard
Fireball
Giant Snowball Arrows Fireball Wizard
Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball Wizard
Arrows Fireball Giant Snowball Wizard
Fireball Giant Snowball Arrows Wizard
Fireball Arrows
Giant Snowball Arrows Fireball Wizard
Giant Snowball Fireball Wizard
Giant Snowball Fireball Mini P.E.K.K.A
Giant Snowball Arrows Fireball Wizard
Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball Wizard
Fireball Skeleton Army
Fireball Giant Snowball Arrows Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Wizard
Arrows Giant Snowball Fireball Wizard
Giant Snowball Arrows Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Fireball Wizard

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