My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Musketeer Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A Battle Healer Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Spear Goblins Musketeer Baby Dragon Witch
Zap
Spear Goblins Witch Prince
Barbarian Barrel
Spear Goblins Knight Musketeer Witch
The Log
Spear Goblins Mini P.E.K.K.A Musketeer Witch Prince
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Witch Prince
Fireball
Musketeer Battle Healer Baby Dragon Witch
Poison
Spear Goblins Musketeer Battle Healer Witch
Lightning
Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Witch Prince
Rocket
Musketeer Battle Healer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mini P.E.K.K.A Battle Healer Baby Dragon Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Knight Mini P.E.K.K.A Musketeer

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mini P.E.K.K.A Battle Healer Baby Dragon Prince
Knight
Spear Goblins Musketeer Baby Dragon Witch Prince
Mini P.E.K.K.A
Spear Goblins Musketeer Battle Healer Baby Dragon
Musketeer
Knight Mini P.E.K.K.A Battle Healer Baby Dragon Prince
Battle Healer
Baby Dragon Spear Goblins Mini P.E.K.K.A Musketeer Witch Prince
Baby Dragon
Knight Battle Healer Spear Goblins Mini P.E.K.K.A Musketeer Witch Prince
Witch
Knight Battle Healer Baby Dragon Prince
Prince
Spear Goblins Knight Musketeer Battle Healer Baby Dragon Witch

Defense Synergies 4 18

Spear Goblins
Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Prince
Knight
Spear Goblins Musketeer Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A
Spear Goblins Knight Musketeer Battle Healer Baby Dragon Witch
Musketeer
Knight Battle Healer Spear Goblins Mini P.E.K.K.A Baby Dragon
Battle Healer
Musketeer Baby Dragon Spear Goblins Mini P.E.K.K.A Witch Prince
Baby Dragon
Battle Healer Spear Goblins Knight Mini P.E.K.K.A Musketeer Witch Prince
Witch
Knight Mini P.E.K.K.A Battle Healer Baby Dragon Prince
Prince
Spear Goblins Battle Healer Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Musketeer Baby Dragon
Mini P.E.K.K.A Knight Musketeer Battle Healer Witch Prince
Mini P.E.K.K.A Witch Prince Knight Musketeer
Mini P.E.K.K.A Witch Prince Knight Musketeer
Mini P.E.K.K.A Battle Healer Prince
Spear Goblins Musketeer Baby Dragon
Musketeer Spear Goblins Baby Dragon Witch
Musketeer Battle Healer Baby Dragon
Mini P.E.K.K.A Witch Musketeer Prince
Knight Spear Goblins Mini P.E.K.K.A Musketeer Battle Healer Prince
Witch Spear Goblins Knight Musketeer Baby Dragon
Musketeer Spear Goblins Baby Dragon Witch
Mini P.E.K.K.A Prince Knight Musketeer Battle Healer Witch
Mini P.E.K.K.A Baby Dragon Witch Prince
Mini P.E.K.K.A Knight Prince
Mini P.E.K.K.A Prince
Knight Mini P.E.K.K.A Musketeer Witch Prince
Spear Goblins Knight Musketeer Battle Healer Baby Dragon Witch Prince
Baby Dragon Witch Spear Goblins Knight Musketeer Battle Healer
Mini P.E.K.K.A Musketeer Prince
Spear Goblins Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Battle Healer Witch Prince
Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Prince
Spear Goblins Knight Mini P.E.K.K.A Musketeer Battle Healer Witch Prince
Mini P.E.K.K.A Prince Knight Musketeer Battle Healer
Knight Mini P.E.K.K.A Musketeer Battle Healer Witch Prince
Musketeer Baby Dragon Witch
Mini P.E.K.K.A Prince Spear Goblins Knight Musketeer Battle Healer Witch
Mini P.E.K.K.A Knight Battle Healer Prince
Spear Goblins Knight Mini P.E.K.K.A Baby Dragon Witch Prince
Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Witch Prince
Prince
Mini P.E.K.K.A Prince Knight Witch
Musketeer Baby Dragon Witch
Witch Spear Goblins Knight Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Prince
Mini P.E.K.K.A Musketeer Battle Healer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Baby Dragon
Musketeer Baby Dragon
Baby Dragon
Knight Musketeer Prince
Baby Dragon
Spear Goblins Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A Musketeer Prince
Knight Musketeer Prince
Musketeer Baby Dragon
Knight Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Prince
Spear Goblins Musketeer Baby Dragon Witch
Musketeer Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Baby Dragon Prince
Baby Dragon Witch
Musketeer Baby Dragon Prince
Musketeer Prince
Musketeer Baby Dragon
Baby Dragon Witch
Witch
Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch Prince
Musketeer Baby Dragon
Musketeer Baby Dragon Witch
Musketeer Witch
Mini P.E.K.K.A
Musketeer
Prince
Spear Goblins Musketeer Witch Prince
Musketeer Baby Dragon Witch
Knight Mini P.E.K.K.A Musketeer Baby Dragon Prince
Musketeer Baby Dragon
Musketeer Prince
Musketeer Baby Dragon Witch
Musketeer Witch
Musketeer Baby Dragon Witch Prince
Prince

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