My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Bandit
Giant Snowball
Barbarians Musketeer Goblin Barrel Skeleton Army Baby Dragon
Zap
Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Barbarians Musketeer Wizard Goblin Barrel Skeleton Army Bandit
The Log
Barbarians Musketeer Goblin Barrel Skeleton Army Bandit
Earthquake
Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Musketeer Wizard Goblin Barrel Skeleton Army Baby Dragon Bandit
Fireball
Barbarians Musketeer Wizard Goblin Barrel Skeleton Army Baby Dragon Bandit
Poison
Barbarians Musketeer Wizard Skeleton Army
Lightning
Musketeer Wizard Baby Dragon Bandit
Rocket
Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Bandit Musketeer Baby Dragon Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Bandit

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Musketeer
Baby Dragon The Log Bandit
Wizard
Bandit
Goblin Barrel
Skeleton Army Baby Dragon Bandit
Skeleton Army
Goblin Barrel
Baby Dragon
Musketeer Goblin Barrel Bandit
The Log
Musketeer Bandit
Bandit
Musketeer Wizard Goblin Barrel Baby Dragon The Log

Defense Synergies 1 12

Barbarians
Skeleton Army
Musketeer
The Log Skeleton Army Baby Dragon Bandit
Wizard
Skeleton Army The Log Bandit
Goblin Barrel
Skeleton Army
Barbarians Musketeer Wizard The Log Bandit
Baby Dragon
Musketeer The Log Bandit
The Log
Musketeer Wizard Skeleton Army Baby Dragon Bandit
Bandit
Musketeer Wizard Skeleton Army Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard Baby Dragon The Log
Barbarians Skeleton Army Musketeer The Log Bandit
Barbarians Skeleton Army Musketeer Bandit
Barbarians Skeleton Army Musketeer Bandit
Barbarians Skeleton Army The Log
Skeleton Army The Log Musketeer Baby Dragon Bandit
Musketeer Wizard Baby Dragon
Barbarians Musketeer Baby Dragon The Log Bandit
Barbarians Musketeer Skeleton Army
Skeleton Army Barbarians Musketeer Bandit
Barbarians Skeleton Army Musketeer Wizard Baby Dragon The Log Bandit
Musketeer Wizard Baby Dragon
Barbarians Skeleton Army Musketeer Wizard The Log Bandit
Wizard Skeleton Army Barbarians Baby Dragon The Log
Barbarians Skeleton Army Bandit
Barbarians Skeleton Army The Log Bandit
Barbarians Wizard Musketeer Skeleton Army
Barbarians Musketeer Wizard Skeleton Army Baby Dragon The Log Bandit
Wizard Baby Dragon The Log Barbarians Musketeer Bandit
Barbarians Musketeer
Wizard Skeleton Army Barbarians Musketeer Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Bandit
Bandit Musketeer Wizard Baby Dragon The Log
Barbarians Skeleton Army Bandit Musketeer The Log
Skeleton Army Barbarians Musketeer The Log Bandit
Barbarians Musketeer Skeleton Army Bandit
Wizard Musketeer Baby Dragon
Skeleton Army Barbarians Musketeer Bandit
Barbarians Skeleton Army
Barbarians Skeleton Army Baby Dragon The Log Bandit
Barbarians Musketeer Skeleton Army
Barbarians Musketeer
Skeleton Army Barbarians The Log
Barbarians Skeleton Army Wizard Bandit
Wizard Barbarians Musketeer Skeleton Army Baby Dragon
Barbarians Skeleton Army Musketeer Baby Dragon The Log
Barbarians Musketeer Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon The Log Bandit
Musketeer Baby Dragon The Log Bandit
Baby Dragon The Log Bandit
Barbarians Musketeer The Log
Wizard Baby Dragon The Log
Wizard Musketeer Baby Dragon
Musketeer Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard Bandit
Musketeer
Musketeer Wizard The Log Bandit
Musketeer Wizard Baby Dragon
Musketeer Baby Dragon The Log Bandit
Musketeer Baby Dragon Bandit
Musketeer Baby Dragon The Log
Musketeer Wizard Baby Dragon The Log Bandit
Musketeer Wizard Baby Dragon The Log Bandit
Musketeer Wizard Baby Dragon The Log Bandit
Wizard Baby Dragon The Log
Musketeer Baby Dragon The Log
Wizard
Musketeer The Log
Barbarians Musketeer Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Musketeer Wizard Baby Dragon Bandit
Musketeer Wizard Baby Dragon The Log Bandit
Musketeer Baby Dragon The Log Bandit
Musketeer Wizard Baby Dragon
Musketeer Wizard
Musketeer Wizard The Log Bandit
Wizard The Log
Barbarians Musketeer Skeleton Army Bandit
Musketeer Wizard Baby Dragon
The Log
Musketeer Wizard Baby Dragon
The Log Musketeer Wizard Baby Dragon
Musketeer
Musketeer Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log Bandit
Wizard

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