My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Witch Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Dark Prince Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon
Giant Snowball
Goblins Witch Balloon
Zap
Goblins Dark Prince Witch Balloon
Barbarian Barrel
Goblins Wizard Dark Prince Witch
The Log
Goblins Mini P.E.K.K.A Dark Prince Witch
Earthquake
Witch
Arrows
Goblins Witch
Royal Delivery
Goblins Mini P.E.K.K.A Wizard Dark Prince Witch Balloon P.E.K.K.A
Fireball
Wizard Witch Balloon
Poison
Wizard Witch Balloon
Lightning
Mini P.E.K.K.A Wizard Dark Prince Witch Balloon
Rocket
Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Mini P.E.K.K.A Dark Prince Wizard Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Mini P.E.K.K.A Dark Prince

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Balloon P.E.K.K.A Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Arrows Wizard Dark Prince
Wizard
Mini P.E.K.K.A Dark Prince Balloon P.E.K.K.A
Dark Prince
Arrows Mini P.E.K.K.A Wizard Witch Balloon
Witch
Dark Prince P.E.K.K.A
Balloon
Arrows Wizard Dark Prince
P.E.K.K.A
Arrows Wizard Witch

Defense Synergies 0 9

Goblins
Wizard
Arrows
Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A
Arrows Wizard Witch
Wizard
Goblins Mini P.E.K.K.A Dark Prince P.E.K.K.A
Dark Prince
Arrows Wizard Witch
Witch
Mini P.E.K.K.A Dark Prince
Balloon
P.E.K.K.A
Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A P.E.K.K.A Goblins Dark Prince Witch
Mini P.E.K.K.A Witch P.E.K.K.A Goblins Dark Prince
Mini P.E.K.K.A Witch P.E.K.K.A Goblins Dark Prince
Arrows Mini P.E.K.K.A Dark Prince P.E.K.K.A
Arrows Goblins Dark Prince
Arrows Wizard Witch
Arrows P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Goblins
Goblins Mini P.E.K.K.A Dark Prince
Goblins Witch Arrows Wizard Dark Prince
Arrows Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Wizard Dark Prince Witch
Wizard Goblins Arrows Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Wizard Goblins Arrows Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A
Arrows Goblins Wizard Dark Prince Witch
Arrows Wizard Witch Dark Prince
Mini P.E.K.K.A P.E.K.K.A
Wizard Dark Prince Goblins Arrows Mini P.E.K.K.A Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Dark Prince Witch P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard
P.E.K.K.A Goblins Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Dark Prince Witch
Arrows Wizard Witch
Mini P.E.K.K.A Dark Prince P.E.K.K.A Goblins Witch
Mini P.E.K.K.A P.E.K.K.A Dark Prince
P.E.K.K.A Goblins Mini P.E.K.K.A Dark Prince Witch
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Dark Prince Witch
P.E.K.K.A Arrows Dark Prince
Mini P.E.K.K.A Dark Prince P.E.K.K.A Wizard Witch
Wizard Witch
Witch Goblins Mini P.E.K.K.A Dark Prince P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Dark Prince Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Dark Prince
Wizard Arrows Dark Prince
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Goblins Mini P.E.K.K.A
Arrows Wizard Dark Prince
Arrows Wizard
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Dark Prince
Arrows Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard Dark Prince Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Dark Prince Witch
Arrows Wizard Witch
Arrows
Mini P.E.K.K.A Wizard Dark Prince
Arrows Wizard
Arrows
Dark Prince P.E.K.K.A
Witch
Witch
Dark Prince Witch
P.E.K.K.A
Wizard

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