My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Cannon Cart Ice Wizard Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Wall Breakers Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Recruits Wall Breakers Cannon Cart Fisherman
Giant Snowball
Archers Goblin Gang Royal Recruits Wall Breakers Fisherman
Zap
Archers Goblin Gang Wall Breakers Cannon Cart Fisherman
Barbarian Barrel
Archers Goblin Gang Royal Recruits Wall Breakers Cannon Cart Ice Wizard
The Log
Archers Goblin Gang Royal Recruits Wall Breakers Cannon Cart Fisherman
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Royal Recruits Wall Breakers
Royal Delivery
Archers Goblin Gang Royal Recruits Wall Breakers Cannon Cart Ice Wizard Fisherman
Fireball
Archers Goblin Gang Wall Breakers Cannon Cart Ice Wizard Fisherman
Poison
Archers Goblin Gang Royal Recruits Ice Wizard Fisherman
Lightning
Cannon Cart Ice Wizard Fisherman
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Archers Arrows Goblin Gang Ice Wizard Fisherman Cannon Cart Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Archers Arrows Goblin Gang

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Recruits Wall Breakers Fisherman
Arrows
Archers Wall Breakers Cannon Cart
Goblin Gang
Royal Recruits Cannon Cart
Royal Recruits
Archers Goblin Gang Wall Breakers Cannon Cart
Wall Breakers
Archers Arrows Royal Recruits
Cannon Cart
Arrows Goblin Gang Royal Recruits Fisherman
Ice Wizard
Fisherman
Fisherman
Archers Cannon Cart Ice Wizard

Defense Synergies 0 14

Archers
Goblin Gang Royal Recruits Cannon Cart Ice Wizard Fisherman
Arrows
Cannon Cart Ice Wizard
Goblin Gang
Archers Royal Recruits Cannon Cart Ice Wizard Fisherman
Royal Recruits
Archers Goblin Gang Ice Wizard
Wall Breakers
Cannon Cart
Archers Arrows Goblin Gang Ice Wizard
Ice Wizard
Archers Arrows Goblin Gang Royal Recruits Cannon Cart Fisherman
Fisherman
Archers Goblin Gang Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Royal Recruits
Goblin Gang Royal Recruits Cannon Cart Ice Wizard Fisherman
Goblin Gang Fisherman Archers Royal Recruits Cannon Cart Ice Wizard
Royal Recruits Goblin Gang Cannon Cart Ice Wizard Fisherman
Arrows Royal Recruits
Arrows Goblin Gang Archers Cannon Cart Ice Wizard
Archers Arrows Goblin Gang Ice Wizard
Arrows Royal Recruits Cannon Cart
Goblin Gang Royal Recruits Ice Wizard Fisherman
Goblin Gang Archers Royal Recruits Cannon Cart Ice Wizard Fisherman
Archers Goblin Gang Ice Wizard Arrows Royal Recruits Cannon Cart Fisherman
Arrows Archers Goblin Gang Ice Wizard
Royal Recruits Goblin Gang Cannon Cart Ice Wizard
Arrows Goblin Gang Royal Recruits Cannon Cart
Royal Recruits Goblin Gang Cannon Cart
Goblin Gang Royal Recruits Fisherman
Arrows Goblin Gang Royal Recruits Cannon Cart Fisherman
Arrows Archers Goblin Gang Royal Recruits Cannon Cart Ice Wizard Fisherman
Arrows Archers Royal Recruits Cannon Cart Ice Wizard Fisherman
Royal Recruits Cannon Cart Fisherman
Goblin Gang Royal Recruits Archers Arrows Cannon Cart Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Archers Cannon Cart Fisherman
Archers Arrows Goblin Gang Cannon Cart Fisherman
Goblin Gang Royal Recruits Cannon Cart Fisherman
Goblin Gang Royal Recruits Cannon Cart Fisherman
Royal Recruits Goblin Gang Cannon Cart Fisherman
Arrows Archers Goblin Gang Ice Wizard
Goblin Gang Royal Recruits Archers Cannon Cart Ice Wizard
Royal Recruits Cannon Cart Fisherman
Royal Recruits Cannon Cart
Royal Recruits Goblin Gang
Royal Recruits Cannon Cart
Royal Recruits Arrows
Royal Recruits Cannon Cart Goblin Gang
Royal Recruits Archers Cannon Cart
Goblin Gang Royal Recruits Archers Cannon Cart Fisherman
Arrows Archers Royal Recruits Cannon Cart Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Ice Wizard Fisherman
Arrows Cannon Cart
Cannon Cart Arrows Royal Recruits
Arrows
Arrows Ice Wizard
Archers Arrows
Arrows Ice Wizard
Arrows Fisherman
Goblin Gang Fisherman
Arrows Royal Recruits Cannon Cart Fisherman
Archers Arrows
Cannon Cart Fisherman
Arrows Cannon Cart Fisherman
Arrows Cannon Cart Fisherman
Arrows Cannon Cart
Arrows Royal Recruits Cannon Cart
Arrows
Fisherman
Archers Arrows Fisherman
Arrows
Arrows
Fisherman
Arrows Royal Recruits Cannon Cart
Arrows Ice Wizard
Fisherman
Arrows Ice Wizard Fisherman
Arrows Fisherman
Arrows Fisherman
Archers Arrows Ice Wizard
Arrows
Arrows
Arrows
Archers Goblin Gang Royal Recruits Cannon Cart
Archers Arrows Ice Wizard
Arrows
Goblin Gang Cannon Cart
Arrows
Arrows
Royal Recruits Cannon Cart
Goblin Gang Royal Recruits
Royal Recruits Cannon Cart
Cannon Cart

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