My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Witch Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Witch Night Witch Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Furnace Witch Night Witch
Zap
Archers Furnace Witch Night Witch
Barbarian Barrel
Archers Furnace Witch Night Witch
The Log
Archers Mini P.E.K.K.A Furnace Witch
Earthquake
Archers Furnace Witch
Arrows
Archers Furnace Witch Night Witch
Royal Delivery
Archers Mini P.E.K.K.A Witch Night Witch Mother Witch
Fireball
Archers Furnace Witch Night Witch Mother Witch
Poison
Archers Furnace Witch Night Witch Mother Witch
Lightning
Mini P.E.K.K.A Furnace Witch Night Witch Mother Witch
Rocket
Furnace Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Night Witch Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Fireball Mini P.E.K.K.A Furnace Night Witch Mother Witch Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Fireball Mini P.E.K.K.A Furnace

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Mega Knight
Fireball
Mega Knight
Mini P.E.K.K.A
Archers Furnace Mega Knight
Furnace
Mini P.E.K.K.A
Witch
Mega Knight
Night Witch
Mega Knight
Mother Witch
Mega Knight
Mega Knight
Archers Fireball Mini P.E.K.K.A Witch Night Witch Mother Witch

Defense Synergies 0 13

Archers
Mini P.E.K.K.A Furnace Witch Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Archers Fireball Furnace Witch Mother Witch
Furnace
Archers Mini P.E.K.K.A
Witch
Archers Mini P.E.K.K.A Mega Knight
Night Witch
Mother Witch Mega Knight
Mother Witch
Mini P.E.K.K.A Night Witch Mega Knight
Mega Knight
Archers Fireball Witch Night Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Mini P.E.K.K.A Furnace Witch Night Witch Mega Knight
Mini P.E.K.K.A Furnace Witch Mega Knight Archers Night Witch
Mini P.E.K.K.A Witch Night Witch Furnace Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Archers Furnace Night Witch Mother Witch Mega Knight
Furnace Archers Fireball Witch Night Witch
Fireball Mega Knight
Mini P.E.K.K.A Witch Furnace Night Witch
Archers Mini P.E.K.K.A Night Witch Mega Knight
Archers Witch Mother Witch Fireball Furnace Night Witch Mega Knight
Archers Fireball Furnace Witch Night Witch
Mini P.E.K.K.A Furnace Night Witch Mega Knight Fireball Witch
Fireball Mega Knight Mini P.E.K.K.A Furnace Witch Night Witch
Mini P.E.K.K.A Furnace Mega Knight
Fireball Mini P.E.K.K.A Furnace Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Furnace Witch Night Witch
Fireball Mega Knight Archers Furnace Witch Night Witch
Furnace Witch Archers Fireball Mother Witch Mega Knight
Mini P.E.K.K.A
Mega Knight Archers Fireball Mini P.E.K.K.A Furnace Witch Night Witch Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Fireball Furnace Witch
Fireball Archers Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Mega Knight Fireball Night Witch
Mini P.E.K.K.A Witch Night Witch Mega Knight
Fireball Furnace Mother Witch Archers Witch
Mini P.E.K.K.A Archers Fireball Furnace Witch Night Witch
Mini P.E.K.K.A Mega Knight
Mega Knight Fireball Mini P.E.K.K.A Witch
Witch
Mega Knight Mini P.E.K.K.A Witch
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Fireball Witch Night Witch
Archers Fireball Furnace Witch Mega Knight
Witch Archers Fireball Mini P.E.K.K.A Furnace Night Witch
Mega Knight Archers Fireball Mini P.E.K.K.A Witch Mother Witch
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Furnace Mega Knight
Fireball Mother Witch Furnace Witch
Archers Furnace Witch
Fireball
Fireball
Fireball Mini P.E.K.K.A Night Witch
Fireball
Fireball Archers
Fireball
Fireball
Fireball Furnace
Fireball Furnace Witch
Fireball Furnace Mega Knight
Fireball
Mini P.E.K.K.A Night Witch
Archers Fireball Mini P.E.K.K.A Mega Knight
Fireball Witch Mother Witch Mega Knight
Fireball Night Witch Mega Knight
Fireball
Fireball
Mother Witch Fireball Furnace Witch Mega Knight
Witch
Fireball Witch
Fireball Witch Mega Knight
Fireball
Archers Fireball Furnace Witch Night Witch Mother Witch
Fireball Witch
Fireball Mini P.E.K.K.A Night Witch
Fireball Night Witch Mega Knight
Fireball
Mega Knight
Fireball
Archers Fireball Witch Night Witch
Fireball Archers Witch
Fireball
Fireball Mini P.E.K.K.A Mega Knight
Fireball
Fireball
Mega Knight
Fireball Witch
Fireball Witch
Fireball Witch Mega Knight
Fireball Mega Knight

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