My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Princess Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Electro Giant Princess Bandit Electro Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Electro Giant Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant Princess Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Goblin Barrel Bandit
Giant Snowball
Archers Goblin Gang Goblin Barrel Princess
Zap
Archers Goblin Gang Goblin Barrel Princess Bandit
Barbarian Barrel
Archers Goblin Gang Goblin Barrel Princess Bandit Electro Wizard
The Log
Archers Goblin Gang Goblin Barrel Princess Bandit
Earthquake
Archers Goblin Gang Goblin Barrel
Arrows
Archers Goblin Gang Goblin Barrel Princess
Royal Delivery
Archers Goblin Gang Goblin Barrel Princess Bandit Electro Wizard
Fireball
Archers Goblin Gang Goblin Barrel Princess Bandit Electro Wizard
Poison
Archers Goblin Gang Princess Electro Wizard
Lightning
Bandit Electro Wizard Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Goblin Barrel Princess Bandit Electro Wizard Archer Queen Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Goblin Gang Goblin Barrel Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Bandit
Goblin Gang
Goblin Barrel Princess Bandit
Goblin Barrel
Goblin Gang Princess Bandit
Electro Giant
Archer Queen
Princess
Goblin Gang Goblin Barrel
Bandit
Archers Goblin Gang Goblin Barrel Electro Wizard
Electro Wizard
Bandit
Archer Queen
Electro Giant

Defense Synergies 0 10

Archers
Goblin Gang Bandit Electro Wizard Archer Queen
Goblin Gang
Archers Princess Bandit Electro Wizard Archer Queen
Goblin Barrel
Electro Giant
Princess
Goblin Gang Bandit
Bandit
Archers Goblin Gang Princess Electro Wizard
Electro Wizard
Archers Goblin Gang Bandit
Archer Queen
Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Archers Bandit Electro Wizard
Goblin Gang Bandit Electro Wizard
Princess
Goblin Gang Archers Bandit Electro Wizard
Electro Wizard Archers Goblin Gang Princess
Electro Giant Bandit Electro Wizard
Goblin Gang Princess Archer Queen
Goblin Gang Archers Bandit Electro Wizard
Archers Goblin Gang Electro Wizard Electro Giant Princess Bandit
Archers Goblin Gang Princess Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Princess Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Electro Giant Bandit Electro Wizard
Goblin Gang Electro Wizard
Archers Goblin Gang Bandit Electro Wizard
Archers Princess Bandit Electro Wizard
Electro Wizard
Goblin Gang Archers Electro Giant Bandit Electro Wizard
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Electro Giant Bandit Electro Wizard
Bandit Electro Wizard Archers Goblin Gang
Goblin Gang Bandit Electro Wizard
Goblin Gang Bandit Electro Wizard
Goblin Gang Bandit
Electro Giant Archers Goblin Gang Princess Electro Wizard
Goblin Gang Archers Bandit Electro Wizard
Electro Wizard Bandit
Goblin Gang
Electro Giant Electro Wizard Archer Queen
Goblin Gang Bandit
Archers Electro Giant Princess
Goblin Gang Electro Giant Electro Wizard Archers Archer Queen
Archers Electro Giant Princess Electro Wizard Archer Queen
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Bandit
Princess Bandit Electro Wizard
Bandit
Electro Giant Princess
Archers Princess
Princess
Bandit
Goblin Gang Electro Wizard
Princess Bandit Electro Wizard
Archers Princess Archer Queen
Princess Bandit
Princess Bandit
Princess
Princess Bandit
Princess Bandit
Archers Princess Bandit Electro Wizard
Electro Giant Princess
Princess
Electro Giant Princess
Princess Bandit Electro Wizard
Princess Bandit
Bandit
Archers Electro Giant Princess Electro Wizard
Electro Wizard Electro Giant
Bandit
Princess Electro Wizard
Princess
Electro Wizard Archers Goblin Gang Princess Bandit
Archers Princess Electro Wizard Archer Queen
Goblin Gang Princess Electro Wizard
Princess
Electro Giant Archer Queen
Archer Queen
Electro Giant Goblin Gang Princess Electro Wizard Archer Queen
Princess Electro Wizard Archer Queen
Electro Giant Princess Bandit Electro Wizard Archer Queen

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