My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Prince Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Prince Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Prince Giant Skeleton
Giant Snowball
Archers Dart Goblin
Zap
Archers Firecracker Dart Goblin Prince
Barbarian Barrel
Archers Knight Firecracker Dart Goblin Giant Skeleton Royal Ghost
The Log
Archers Firecracker Dart Goblin Prince Giant Skeleton
Earthquake
Archers Firecracker
Arrows
Archers Firecracker Dart Goblin
Royal Delivery
Archers Knight Firecracker Dart Goblin Prince Giant Skeleton Royal Ghost
Fireball
Archers Firecracker Dart Goblin
Poison
Archers Firecracker Dart Goblin
Lightning
Knight Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Prince Giant Skeleton Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Firecracker Dart Goblin Tornado Royal Ghost Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Firecracker Dart Goblin

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Prince Giant Skeleton Royal Ghost
Knight
Archers Firecracker Dart Goblin Prince
Firecracker
Knight Dart Goblin Tornado Prince Giant Skeleton
Dart Goblin
Knight Firecracker Prince Giant Skeleton
Tornado
Firecracker Giant Skeleton
Prince
Archers Knight Firecracker Dart Goblin Royal Ghost
Giant Skeleton
Archers Firecracker Dart Goblin Tornado
Royal Ghost
Archers Prince

Defense Synergies 3 14

Archers
Knight Firecracker Dart Goblin Tornado Giant Skeleton
Knight
Archers Firecracker Dart Goblin Tornado
Firecracker
Knight Archers Dart Goblin Tornado Prince Giant Skeleton
Dart Goblin
Knight Archers Firecracker Tornado Prince Giant Skeleton
Tornado
Archers Knight Firecracker Dart Goblin Prince Giant Skeleton
Prince
Firecracker Dart Goblin Tornado
Giant Skeleton
Archers Firecracker Dart Goblin Tornado
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin
Knight Firecracker Dart Goblin Prince
Tornado Prince Archers Knight Dart Goblin Giant Skeleton
Prince Knight Firecracker Dart Goblin
Firecracker Tornado Prince Giant Skeleton
Tornado Archers Firecracker Dart Goblin Royal Ghost
Dart Goblin Tornado Archers Firecracker
Dart Goblin Giant Skeleton
Tornado Prince
Knight Tornado Archers Firecracker Dart Goblin Prince Giant Skeleton Royal Ghost
Archers Dart Goblin Knight Firecracker Tornado Giant Skeleton Royal Ghost
Archers Firecracker Dart Goblin Tornado
Prince Knight Giant Skeleton
Firecracker Dart Goblin Tornado Prince Royal Ghost
Knight Prince
Tornado Prince
Knight Firecracker Tornado Prince
Archers Knight Firecracker Dart Goblin Tornado Prince Royal Ghost
Tornado Archers Knight Firecracker Dart Goblin Giant Skeleton Royal Ghost
Dart Goblin Tornado Prince
Royal Ghost Archers Knight Firecracker Dart Goblin Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Prince Giant Skeleton Royal Ghost
Archers Knight Firecracker Prince Royal Ghost
Giant Skeleton Knight Prince
Prince Giant Skeleton Knight Tornado
Giant Skeleton Knight Prince
Firecracker Archers Dart Goblin Tornado
Prince Archers Knight Dart Goblin Giant Skeleton
Giant Skeleton Knight Prince
Giant Skeleton Knight Firecracker Tornado Prince
Dart Goblin
Knight Dart Goblin Prince Giant Skeleton
Tornado Prince Giant Skeleton
Prince Giant Skeleton Knight
Archers Firecracker Dart Goblin
Archers Knight Firecracker Dart Goblin Tornado Prince Giant Skeleton
Archers Firecracker Dart Goblin Giant Skeleton Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin Giant Skeleton Royal Ghost
Firecracker Dart Goblin Tornado Royal Ghost
Dart Goblin Giant Skeleton
Knight Firecracker Dart Goblin Prince Giant Skeleton
Firecracker
Firecracker Dart Goblin Tornado
Archers Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Tornado Prince
Firecracker Knight Dart Goblin Tornado Prince
Archers Firecracker Dart Goblin Tornado
Knight Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Firecracker Dart Goblin
Tornado
Archers Firecracker Dart Goblin Prince
Firecracker Dart Goblin Tornado
Prince Giant Skeleton
Tornado
Tornado Prince
Firecracker Tornado
Firecracker Dart Goblin Tornado Royal Ghost
Tornado Prince
Firecracker Dart Goblin Tornado
Archers Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Dart Goblin
Firecracker
Prince Giant Skeleton
Firecracker
Archers Dart Goblin Prince
Archers Firecracker Dart Goblin Tornado
Knight Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Tornado Giant Skeleton
Firecracker Dart Goblin Prince
Firecracker Dart Goblin Tornado Giant Skeleton
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado Prince Giant Skeleton Royal Ghost
Prince
Firecracker Dart Goblin

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