My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Executioner Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Elixir Golem Valkyrie Witch Executioner Magic Archer Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Magic Archer Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elixir Golem Ram Rider
Giant Snowball
Archers Witch Lumberjack Ram Rider
Zap
Archers Witch Ram Rider
Barbarian Barrel
Archers Elixir Golem Valkyrie Witch Executioner Magic Archer Lumberjack
The Log
Archers Elixir Golem Witch Lumberjack Ram Rider
Earthquake
Archers Elixir Golem Witch
Arrows
Archers Witch
Royal Delivery
Archers Elixir Golem Valkyrie Witch Executioner Magic Archer Lumberjack Ram Rider
Fireball
Archers Elixir Golem Witch Executioner Magic Archer Lumberjack Ram Rider
Poison
Archers Elixir Golem Witch Executioner Magic Archer
Lightning
Valkyrie Witch Executioner Magic Archer Lumberjack Ram Rider
Rocket
Valkyrie Witch Executioner Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Elixir Golem Valkyrie Magic Archer Lumberjack Witch Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Elixir Golem Valkyrie Magic Archer

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Elixir Golem Lumberjack Ram Rider
Elixir Golem
Archers Witch Executioner Magic Archer Lumberjack
Valkyrie
Archers Lumberjack Witch Executioner Magic Archer Ram Rider
Witch
Elixir Golem Valkyrie Lumberjack Ram Rider
Executioner
Elixir Golem Valkyrie
Magic Archer
Ram Rider Elixir Golem Valkyrie Lumberjack
Lumberjack
Valkyrie Archers Elixir Golem Witch Magic Archer Ram Rider
Ram Rider
Magic Archer Archers Valkyrie Witch Lumberjack

Defense Synergies 1 11

Archers
Valkyrie Witch Lumberjack
Elixir Golem
Valkyrie
Archers Witch Executioner Magic Archer Lumberjack
Witch
Archers Valkyrie Lumberjack
Executioner
Valkyrie Lumberjack
Magic Archer
Valkyrie Lumberjack Ram Rider
Lumberjack
Archers Valkyrie Witch Executioner Magic Archer Ram Rider
Ram Rider
Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Magic Archer Ram Rider
Lumberjack Valkyrie Witch Executioner Ram Rider
Witch Lumberjack Ram Rider Archers Valkyrie Executioner
Witch Lumberjack Valkyrie Ram Rider
Valkyrie Lumberjack
Archers Valkyrie Executioner Magic Archer Lumberjack
Ram Rider Archers Witch Executioner Magic Archer
Valkyrie Magic Archer Ram Rider
Witch Lumberjack
Archers Valkyrie Lumberjack
Archers Valkyrie Witch Executioner Magic Archer Lumberjack Ram Rider
Executioner Archers Witch Magic Archer Ram Rider
Lumberjack Valkyrie Witch Ram Rider
Valkyrie Executioner Witch Magic Archer Lumberjack
Lumberjack Ram Rider
Lumberjack Ram Rider
Valkyrie Witch Executioner Lumberjack
Archers Valkyrie Witch Executioner Magic Archer Lumberjack Ram Rider
Valkyrie Witch Executioner Archers Magic Archer Lumberjack Ram Rider
Lumberjack Ram Rider
Valkyrie Archers Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Archers Witch
Archers Valkyrie Executioner Magic Archer Lumberjack
Lumberjack Valkyrie Witch Ram Rider
Valkyrie Lumberjack Ram Rider
Valkyrie Witch Executioner Lumberjack Ram Rider
Executioner Archers Witch Magic Archer Ram Rider
Archers Valkyrie Witch Lumberjack Ram Rider
Valkyrie Lumberjack
Valkyrie Witch Magic Archer
Witch
Valkyrie Witch Lumberjack
Valkyrie
Valkyrie Witch Executioner Lumberjack Ram Rider
Archers Valkyrie Witch Executioner Magic Archer
Witch Archers Valkyrie Executioner Magic Archer Lumberjack
Valkyrie Executioner Archers Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Executioner Magic Archer Ram Rider
Magic Archer
Valkyrie
Executioner Valkyrie Magic Archer
Executioner Witch Magic Archer Ram Rider
Archers Witch Executioner Magic Archer
Executioner Magic Archer Ram Rider
Ram Rider
Lumberjack
Valkyrie Magic Archer Ram Rider
Archers Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Magic Archer
Witch Executioner Magic Archer
Magic Archer Executioner
Archers Executioner Magic Archer
Valkyrie Witch Magic Archer
Magic Archer
Valkyrie Witch Executioner Magic Archer
Witch
Witch Executioner Magic Archer Ram Rider
Witch Magic Archer Ram Rider
Magic Archer
Archers Witch Executioner Magic Archer
Witch
Magic Archer
Magic Archer
Magic Archer
Archers Witch Magic Archer
Archers Witch Executioner Magic Archer Ram Rider
Valkyrie Executioner Magic Archer Lumberjack
Executioner Magic Archer
Executioner
Witch Magic Archer
Witch Executioner Magic Archer
Witch Executioner Magic Archer

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