My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Guards
Giant Snowball
Cannon Royal Recruits Guards
Zap
Cannon Firecracker Guards
Barbarian Barrel
Cannon Firecracker Royal Recruits Valkyrie Guards Electro Wizard
The Log
Cannon Firecracker Royal Recruits Guards
Earthquake
Cannon Firecracker Guards
Arrows
Firecracker Royal Recruits Guards
Royal Delivery
Firecracker Royal Recruits Valkyrie Guards Electro Wizard
Fireball
Cannon Firecracker Electro Wizard
Poison
Cannon Firecracker Royal Recruits Guards Electro Wizard
Lightning
Cannon Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Firecracker Guards Fireball Valkyrie Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Firecracker Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball
Cannon
Firecracker
Royal Recruits Valkyrie
Royal Recruits
Firecracker Electro Wizard
Fireball
Arrows Electro Wizard
Valkyrie
Firecracker Electro Wizard
Guards
Electro Wizard
Royal Recruits Fireball Valkyrie

Defense Synergies 1 16

Arrows
Cannon Fireball Valkyrie
Cannon
Arrows Firecracker Royal Recruits Fireball Valkyrie Guards Electro Wizard
Firecracker
Valkyrie Cannon Royal Recruits Guards Electro Wizard
Royal Recruits
Cannon Firecracker
Fireball
Arrows Cannon Valkyrie Electro Wizard
Valkyrie
Firecracker Arrows Cannon Fireball Electro Wizard
Guards
Cannon Firecracker Electro Wizard
Electro Wizard
Cannon Firecracker Fireball Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Royal Recruits Fireball Valkyrie Electro Wizard
Cannon Firecracker Royal Recruits Valkyrie Electro Wizard
Cannon Royal Recruits Valkyrie Electro Wizard
Cannon Royal Recruits Firecracker Valkyrie Guards Electro Wizard
Arrows Firecracker Royal Recruits Fireball Valkyrie
Arrows Fireball Cannon Firecracker Valkyrie Guards Electro Wizard
Electro Wizard Arrows Cannon Firecracker Fireball
Arrows Cannon Royal Recruits Fireball Valkyrie Electro Wizard
Cannon Royal Recruits
Guards Cannon Firecracker Royal Recruits Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Arrows Cannon Firecracker Royal Recruits Fireball
Arrows Firecracker Fireball Electro Wizard
Cannon Royal Recruits Fireball Valkyrie Guards Electro Wizard
Fireball Valkyrie Arrows Cannon Firecracker Royal Recruits Guards Electro Wizard
Royal Recruits Cannon Electro Wizard
Cannon Royal Recruits Fireball Electro Wizard
Arrows Cannon Firecracker Royal Recruits Fireball Valkyrie Electro Wizard
Arrows Cannon Fireball Firecracker Royal Recruits Valkyrie Guards Electro Wizard
Arrows Valkyrie Cannon Firecracker Royal Recruits Fireball Guards Electro Wizard
Cannon Royal Recruits Electro Wizard
Royal Recruits Valkyrie Arrows Cannon Firecracker Fireball Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Guards Fireball Electro Wizard
Fireball Electro Wizard Arrows Firecracker Valkyrie
Royal Recruits Guards Valkyrie Electro Wizard
Royal Recruits Valkyrie Guards Fireball Electro Wizard
Royal Recruits Cannon Valkyrie Guards
Arrows Firecracker Fireball Electro Wizard
Royal Recruits Guards Fireball Valkyrie Electro Wizard
Royal Recruits Valkyrie
Royal Recruits Electro Wizard Firecracker Fireball Valkyrie
Royal Recruits Cannon Guards
Royal Recruits Valkyrie Guards
Royal Recruits Arrows Fireball Valkyrie Guards Electro Wizard
Royal Recruits Cannon Fireball Valkyrie Guards
Royal Recruits Cannon Firecracker Fireball Valkyrie
Royal Recruits Guards Electro Wizard Firecracker Fireball Valkyrie
Arrows Valkyrie Cannon Firecracker Royal Recruits Fireball Electro Wizard
Arrows Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Royal Recruits Valkyrie Guards
Arrows Firecracker Fireball Electro Wizard
Arrows Fireball
Arrows Firecracker Royal Recruits Fireball Valkyrie Guards
Fireball Arrows Firecracker Valkyrie
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Fireball Guards Electro Wizard
Firecracker Arrows Royal Recruits Fireball Valkyrie Electro Wizard
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Royal Recruits Fireball
Arrows Fireball
Arrows Firecracker Fireball Electro Wizard
Arrows Firecracker Fireball Valkyrie
Fireball
Arrows Fireball
Arrows Royal Recruits Fireball
Arrows Firecracker Fireball Valkyrie
Arrows Firecracker Fireball Electro Wizard
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball Guards
Fireball
Arrows Fireball
Arrows Firecracker Fireball Electro Wizard
Arrows Firecracker Fireball
Electro Wizard Royal Recruits Fireball Guards
Fireball Arrows Firecracker Electro Wizard
Arrows Fireball
Fireball Firecracker Valkyrie Electro Wizard
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Royal Recruits
Firecracker Royal Recruits Fireball Guards Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Royal Recruits Fireball Electro Wizard
Fireball Firecracker

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