My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Cannon Cart Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant Cannon Cart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart Inferno Dragon
Giant Snowball
Dart Goblin Guards Inferno Dragon
Zap
Dart Goblin Guards Cannon Cart Goblin Giant Inferno Dragon
Barbarian Barrel
Dart Goblin Guards Cannon Cart
The Log
Dart Goblin Guards Cannon Cart
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Guards Cannon Cart Inferno Dragon
Fireball
Dart Goblin Cannon Cart Inferno Dragon
Poison
Dart Goblin Guards
Lightning
Cannon Cart Inferno Dragon
Rocket
Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Freeze Rune Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Freeze Rune Giant Inferno Dragon Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Freeze

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Cannon Cart Goblin Giant
Dart Goblin
Rune Giant Cannon Cart Goblin Giant
Guards
Freeze
Arrows
Rune Giant
Dart Goblin
Cannon Cart
Arrows Dart Goblin
Goblin Giant
Arrows Dart Goblin
Inferno Dragon

Defense Synergies 0 6

Arrows
Cannon Cart
Dart Goblin
Guards Cannon Cart Goblin Giant Inferno Dragon
Guards
Dart Goblin Cannon Cart
Freeze
Rune Giant
Cannon Cart
Arrows Dart Goblin Guards
Goblin Giant
Dart Goblin
Inferno Dragon
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Dart Goblin Goblin Giant
Inferno Dragon Dart Goblin Cannon Cart
Dart Goblin Freeze Cannon Cart Inferno Dragon
Inferno Dragon Dart Goblin Guards Cannon Cart
Arrows
Arrows Freeze Dart Goblin Guards Cannon Cart
Dart Goblin Inferno Dragon Arrows Freeze
Arrows Dart Goblin Cannon Cart Goblin Giant
Inferno Dragon
Guards Dart Goblin Cannon Cart
Dart Goblin Guards Arrows Freeze Cannon Cart Goblin Giant
Arrows Inferno Dragon Dart Goblin
Guards Freeze Cannon Cart
Arrows Dart Goblin Guards Freeze Cannon Cart
Inferno Dragon Cannon Cart
Freeze Inferno Dragon
Arrows Cannon Cart
Arrows Dart Goblin Guards Cannon Cart
Arrows Freeze Dart Goblin Guards Cannon Cart Inferno Dragon
Dart Goblin Cannon Cart Inferno Dragon
Arrows Dart Goblin Guards Cannon Cart Goblin Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart
Arrows Cannon Cart Inferno Dragon
Guards Cannon Cart Goblin Giant
Guards Cannon Cart Goblin Giant
Guards Cannon Cart Goblin Giant Inferno Dragon
Arrows Dart Goblin Freeze Goblin Giant
Guards Dart Goblin Cannon Cart Goblin Giant
Cannon Cart Goblin Giant Inferno Dragon
Freeze Cannon Cart Inferno Dragon
Dart Goblin Guards Goblin Giant Inferno Dragon
Inferno Dragon Dart Goblin Guards Cannon Cart
Arrows Guards Goblin Giant
Cannon Cart Guards Goblin Giant
Dart Goblin Cannon Cart
Guards Dart Goblin Freeze Cannon Cart Goblin Giant Inferno Dragon
Arrows Dart Goblin Freeze Cannon Cart Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards Freeze
Arrows Dart Goblin
Arrows Dart Goblin Cannon Cart Goblin Giant
Cannon Cart Arrows Dart Goblin Guards Freeze
Arrows
Arrows Dart Goblin Freeze Goblin Giant
Arrows Dart Goblin
Arrows Dart Goblin Freeze
Arrows Dart Goblin
Guards
Arrows Dart Goblin Cannon Cart
Arrows Dart Goblin
Dart Goblin Cannon Cart
Arrows Dart Goblin Freeze Cannon Cart
Arrows Dart Goblin Cannon Cart
Arrows Dart Goblin Cannon Cart
Arrows Dart Goblin Cannon Cart
Arrows Freeze
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Arrows Cannon Cart
Arrows Freeze
Inferno Dragon
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin Guards Freeze
Arrows Dart Goblin
Arrows Freeze
Arrows
Dart Goblin Guards Freeze Cannon Cart
Arrows Dart Goblin
Freeze
Arrows
Dart Goblin Cannon Cart
Arrows Dart Goblin
Arrows
Dart Goblin Cannon Cart
Dart Goblin Guards Freeze
Dart Goblin
Dart Goblin Freeze Cannon Cart Goblin Giant
Cannon Cart Inferno Dragon
Dart Goblin

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