My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Night Witch
Giant Snowball
Dart Goblin Guards Night Witch
Zap
Firecracker Dart Goblin Guards Night Witch
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Guards Night Witch
The Log
Firecracker Dart Goblin Elixir Golem Guards
Earthquake
Firecracker Elixir Golem Guards
Arrows
Firecracker Dart Goblin Guards Night Witch
Royal Delivery
Firecracker Dart Goblin Elixir Golem Guards P.E.K.K.A Night Witch
Fireball
Firecracker Dart Goblin Elixir Golem Night Witch
Poison
Firecracker Dart Goblin Elixir Golem Guards Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Guards P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Elixir Golem Guards Night Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Dart Goblin Elixir Golem

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Elixir Golem Lightning Night Witch
Firecracker
Elixir Golem Dart Goblin P.E.K.K.A
Dart Goblin
Firecracker Elixir Golem P.E.K.K.A
Elixir Golem
Firecracker Lightning Night Witch Arrows Dart Goblin
Guards
Lightning
Elixir Golem Arrows
P.E.K.K.A
Arrows Firecracker Dart Goblin Night Witch
Night Witch
Elixir Golem Arrows P.E.K.K.A

Defense Synergies 0 9

Arrows
Lightning P.E.K.K.A
Firecracker
Dart Goblin Guards P.E.K.K.A Night Witch
Dart Goblin
Firecracker Guards P.E.K.K.A Night Witch
Elixir Golem
Guards
Firecracker Dart Goblin
Lightning
Arrows
P.E.K.K.A
Arrows Firecracker Dart Goblin
Night Witch
Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Dart Goblin
P.E.K.K.A Firecracker Dart Goblin Night Witch
P.E.K.K.A Dart Goblin Lightning Night Witch
P.E.K.K.A Night Witch Firecracker Dart Goblin Guards
Lightning Arrows Firecracker P.E.K.K.A
Arrows Firecracker Dart Goblin Guards Night Witch
Dart Goblin Lightning Arrows Firecracker Night Witch
Lightning Arrows Dart Goblin P.E.K.K.A
P.E.K.K.A Night Witch
Guards Firecracker Dart Goblin Night Witch
Dart Goblin Guards Arrows Firecracker Night Witch
Arrows Firecracker Dart Goblin Night Witch
P.E.K.K.A Night Witch Guards Lightning
Arrows Firecracker Dart Goblin Guards P.E.K.K.A Night Witch
P.E.K.K.A
Lightning P.E.K.K.A
Arrows Firecracker P.E.K.K.A Night Witch
Arrows Firecracker Dart Goblin Guards Night Witch
Arrows Firecracker Dart Goblin Guards
P.E.K.K.A Dart Goblin
Arrows Firecracker Dart Goblin Guards P.E.K.K.A Night Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A
Arrows Firecracker Lightning
Guards P.E.K.K.A Lightning
Guards Lightning P.E.K.K.A Night Witch
P.E.K.K.A Guards Night Witch
Arrows Firecracker Dart Goblin
Guards P.E.K.K.A Dart Goblin Lightning Night Witch
P.E.K.K.A
Lightning P.E.K.K.A Firecracker
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards
Lightning P.E.K.K.A Arrows Guards
Lightning P.E.K.K.A Guards Night Witch
Firecracker Dart Goblin
Guards Firecracker Dart Goblin Lightning P.E.K.K.A Night Witch
Arrows Firecracker Dart Goblin P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Dart Goblin Guards
Arrows Firecracker Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Firecracker Dart Goblin Guards
Arrows Firecracker
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Lightning
Arrows Firecracker Dart Goblin Lightning
Lightning Guards Night Witch
Firecracker Lightning Arrows Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows
Lightning Night Witch
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker
Arrows Firecracker Dart Goblin Lightning
Lightning Arrows
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin Night Witch
Lightning Firecracker Dart Goblin Guards
Lightning Night Witch
Lightning Arrows Dart Goblin Night Witch
Lightning Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Lightning
Lightning Dart Goblin Guards Night Witch
Lightning Arrows Firecracker Dart Goblin
Arrows
Lightning Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Lightning
Lightning Arrows
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Guards Lightning
Firecracker Dart Goblin Lightning
Lightning Firecracker Dart Goblin
P.E.K.K.A
Lightning Firecracker Dart Goblin

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