My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Guards Executioner
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Executioner P.E.K.K.A
Fireball
Firecracker Hog Rider Executioner
Poison
Firecracker Guards Executioner
Lightning
Executioner Archer Queen
Rocket
Hog Rider Executioner Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Guards Hog Rider Executioner Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Guards

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A
Firecracker
Hog Rider P.E.K.K.A
Hog Rider
Arrows Firecracker The Log Guards Executioner Archer Queen
Guards
Hog Rider The Log
Executioner
Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Arrows Firecracker Executioner The Log Archer Queen
The Log
Hog Rider Guards Executioner P.E.K.K.A
Archer Queen
Hog Rider P.E.K.K.A

Defense Synergies 3 7

Arrows
P.E.K.K.A
Firecracker
The Log Guards P.E.K.K.A
Hog Rider
Guards
Firecracker Executioner The Log Archer Queen
Executioner
Guards The Log
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker P.E.K.K.A Archer Queen Guards Executioner
Archer Queen
The Log Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner The Log
P.E.K.K.A Firecracker Executioner The Log
P.E.K.K.A Executioner
P.E.K.K.A Firecracker Guards
Arrows Firecracker P.E.K.K.A The Log
Arrows The Log Firecracker Guards Executioner
Arrows Firecracker Executioner
Arrows P.E.K.K.A The Log
P.E.K.K.A Archer Queen
Guards Firecracker
Guards Executioner Arrows Firecracker The Log
Arrows Executioner Firecracker
P.E.K.K.A Guards The Log
Executioner Arrows Firecracker Guards P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Arrows Firecracker Executioner P.E.K.K.A
Arrows Firecracker Guards Executioner The Log
Arrows Executioner The Log Firecracker Guards
P.E.K.K.A
Arrows Firecracker Guards Executioner P.E.K.K.A The Log
P.E.K.K.A Guards Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards P.E.K.K.A
Arrows Firecracker Executioner The Log
Guards P.E.K.K.A The Log
Guards P.E.K.K.A The Log
P.E.K.K.A Guards Executioner
Arrows Firecracker Executioner
Guards P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Firecracker The Log
P.E.K.K.A Guards
P.E.K.K.A Guards
P.E.K.K.A Arrows Guards The Log Archer Queen
P.E.K.K.A Guards Executioner
Firecracker Executioner
Guards Firecracker Executioner P.E.K.K.A The Log Archer Queen
Arrows Executioner Firecracker P.E.K.K.A The Log Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards The Log
Arrows Firecracker Executioner The Log
Arrows The Log
Arrows Firecracker Guards The Log
Executioner Arrows Firecracker The Log
Arrows Firecracker Executioner
Arrows Firecracker Executioner The Log
Arrows The Log Firecracker Executioner
Arrows The Log Firecracker
Guards
Firecracker Arrows The Log
Arrows Firecracker Executioner Archer Queen
Firecracker Executioner The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows Firecracker Executioner The Log
Arrows
Arrows Firecracker Executioner The Log
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Executioner
Arrows Firecracker The Log Executioner
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker Executioner
Firecracker Guards
Arrows The Log
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Guards
Arrows Firecracker Executioner Archer Queen
Arrows The Log
Firecracker Executioner
Arrows The Log Firecracker Executioner
Arrows Archer Queen
Firecracker Executioner P.E.K.K.A Archer Queen
Firecracker Guards The Log Archer Queen
Firecracker Executioner Archer Queen
Firecracker Executioner The Log Archer Queen
P.E.K.K.A
Firecracker

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