My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Tesla Wizard Executioner
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Wizard Executioner
Fireball
Firecracker Tesla Hog Rider Wizard Executioner
Poison
Firecracker Wizard Executioner
Lightning
Tesla Wizard Executioner
Rocket
Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Poison Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tornado Tesla Hog Rider Poison Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Tornado Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider
Firecracker
Hog Rider Tornado
Tesla
Hog Rider
Arrows Firecracker Wizard Tornado Poison Executioner
Wizard
Tornado Hog Rider
Tornado
Wizard Executioner Firecracker Hog Rider Poison
Poison
Hog Rider Tornado
Executioner
Tornado Hog Rider

Defense Synergies 2 8

Arrows
Tesla Tornado
Firecracker
Tesla Tornado
Tesla
Arrows Firecracker Wizard Tornado Poison
Hog Rider
Wizard
Tornado Tesla
Tornado
Wizard Executioner Arrows Firecracker Tesla Poison
Poison
Tesla Tornado
Executioner
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Executioner
Firecracker Tesla Executioner
Tesla Tornado Executioner
Tesla Firecracker
Arrows Firecracker Tornado Poison
Arrows Tornado Firecracker Tesla Executioner
Tesla Tornado Arrows Firecracker Wizard Poison Executioner
Arrows Tesla Poison
Tesla Tornado
Tornado Firecracker Tesla
Poison Executioner Arrows Firecracker Tesla Wizard Tornado
Arrows Tesla Executioner Firecracker Wizard Tornado Poison
Tesla Wizard
Wizard Executioner Arrows Firecracker Tesla Tornado Poison
Tesla
Tornado Tesla
Tesla Wizard Arrows Firecracker Tornado Poison Executioner
Arrows Tesla Firecracker Wizard Tornado Executioner
Arrows Wizard Tornado Poison Executioner Firecracker Tesla
Tesla Tornado
Wizard Arrows Firecracker Tesla Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Poison Arrows Firecracker Tesla Wizard Executioner
Tesla Tornado
Tesla Executioner
Arrows Firecracker Wizard Poison Executioner Tesla Tornado
Tesla
Tesla
Firecracker Tornado Poison
Tesla
Tesla
Arrows Tornado Poison
Tesla Wizard Executioner
Wizard Firecracker Tesla Executioner
Tesla Firecracker Tornado Poison Executioner
Arrows Poison Executioner Firecracker Tesla Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker
Arrows Firecracker Poison Tornado Executioner
Arrows Poison
Arrows Firecracker Poison
Wizard Poison Executioner Arrows Firecracker
Arrows Firecracker Wizard Poison Executioner Tornado
Arrows Firecracker Wizard Tornado Poison Executioner
Arrows Poison Firecracker Wizard Tornado Executioner
Arrows Poison Firecracker Wizard Tornado
Tornado Poison
Firecracker Poison Arrows Wizard Tornado
Poison Arrows Firecracker Wizard Tornado Executioner
Poison Firecracker Executioner
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Wizard Poison Executioner
Arrows Firecracker Wizard Poison Executioner
Arrows Tornado Poison
Arrows Firecracker Wizard Poison Executioner
Arrows Firecracker Wizard Tornado Poison
Poison
Arrows Wizard Tornado Poison
Tornado
Arrows Poison
Arrows Firecracker Tornado Poison Wizard Executioner
Arrows Firecracker Poison Wizard Tornado Executioner
Arrows Wizard Tornado Poison
Poison Arrows Firecracker Tornado
Poison Arrows Firecracker Wizard Tornado Executioner
Firecracker Wizard Poison
Poison Arrows Wizard
Arrows Firecracker Poison
Arrows Firecracker Wizard Poison
Poison Arrows Firecracker Wizard Tornado Executioner
Arrows
Poison Firecracker Wizard Executioner
Arrows Firecracker Wizard Poison Executioner
Arrows Tornado Poison
Firecracker Executioner
Firecracker Tornado Poison
Firecracker Tornado Poison Executioner
Poison Firecracker Tornado Executioner
Firecracker Wizard

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