My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Lumberjack
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Tesla Valkyrie Lumberjack
The Log
Firecracker Mini P.E.K.K.A Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Balloon Lumberjack
Fireball
Firecracker Tesla Balloon Lumberjack
Poison
Firecracker Balloon
Lightning
Tesla Mini P.E.K.K.A Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tesla Mini P.E.K.K.A Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Tesla

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Lumberjack
Firecracker
Mini P.E.K.K.A Valkyrie Balloon Lumberjack
Tesla
Mini P.E.K.K.A
Arrows Firecracker Valkyrie The Log Lumberjack
Valkyrie
Balloon Lumberjack Firecracker Mini P.E.K.K.A
Balloon
Arrows Valkyrie Lumberjack Firecracker The Log
The Log
Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Valkyrie Balloon Arrows Firecracker Mini P.E.K.K.A The Log

Defense Synergies 4 13

Arrows
Tesla Mini P.E.K.K.A Valkyrie Lumberjack
Firecracker
Valkyrie The Log Tesla Mini P.E.K.K.A Lumberjack
Tesla
The Log Arrows Firecracker Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
The Log Arrows Firecracker Tesla Valkyrie
Valkyrie
Firecracker Arrows Tesla Mini P.E.K.K.A The Log Lumberjack
Balloon
The Log
Firecracker Tesla Mini P.E.K.K.A Valkyrie Lumberjack
Lumberjack
Arrows Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Mini P.E.K.K.A Lumberjack Firecracker Tesla Valkyrie The Log
Tesla Mini P.E.K.K.A Lumberjack Valkyrie
Tesla Mini P.E.K.K.A Lumberjack Firecracker Valkyrie
Arrows Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Arrows The Log Firecracker Tesla Valkyrie Lumberjack
Tesla Arrows Firecracker
Arrows Tesla Valkyrie The Log
Tesla Mini P.E.K.K.A Lumberjack
Firecracker Tesla Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Arrows Firecracker Tesla The Log Lumberjack
Arrows Tesla Firecracker
Tesla Mini P.E.K.K.A Lumberjack Valkyrie The Log
Valkyrie Arrows Firecracker Tesla Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Tesla Mini P.E.K.K.A The Log Lumberjack
Tesla Arrows Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Tesla Firecracker Valkyrie The Log Lumberjack
Arrows Valkyrie The Log Firecracker Tesla Lumberjack
Mini P.E.K.K.A Tesla Lumberjack
Valkyrie Arrows Firecracker Tesla Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Tesla
Arrows Firecracker Tesla Mini P.E.K.K.A Valkyrie The Log Lumberjack
Lumberjack Mini P.E.K.K.A Valkyrie The Log
Mini P.E.K.K.A Valkyrie Lumberjack Tesla The Log
Tesla Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Firecracker Tesla
Mini P.E.K.K.A Tesla Valkyrie Lumberjack
Mini P.E.K.K.A Tesla Valkyrie Lumberjack
Firecracker Mini P.E.K.K.A Valkyrie The Log
Tesla
Tesla Mini P.E.K.K.A Valkyrie Lumberjack
Arrows Valkyrie The Log
Mini P.E.K.K.A Tesla Valkyrie Lumberjack
Firecracker Tesla Valkyrie
Tesla Firecracker Mini P.E.K.K.A Valkyrie The Log Lumberjack
Arrows Valkyrie Firecracker Tesla Mini P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Mini P.E.K.K.A Lumberjack
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker
Arrows The Log
Firecracker Mini P.E.K.K.A Valkyrie Lumberjack
Arrows The Log Firecracker
Arrows
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log

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