My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Demolisher Executioner Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Skeleton Army Fisherman
Giant Snowball
Flying Machine Skeleton Army Fisherman
Zap
Flying Machine Skeleton Army Fisherman
Barbarian Barrel
Skeleton Army Executioner
The Log
Goblin Demolisher Skeleton Army Fisherman
Earthquake
Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Flying Machine Goblin Demolisher Skeleton Army Executioner Fisherman
Fireball
Flying Machine Skeleton Army Executioner Fisherman
Poison
Flying Machine Skeleton Army Executioner Fisherman
Lightning
Executioner Fisherman
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Rocket Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Rocket Skeleton Army Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Fisherman Flying Machine Goblin Demolisher Executioner Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Fisherman Flying Machine

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Flying Machine
Mega Knight
Goblin Demolisher
Rocket
Skeleton Army
Executioner
Mega Knight
Fisherman
Mega Knight
Mega Knight
Arrows Flying Machine Executioner Fisherman

Defense Synergies 1 6

Arrows
Mega Knight
Flying Machine
Skeleton Army Fisherman Mega Knight
Goblin Demolisher
Rocket
Skeleton Army
Flying Machine Executioner
Executioner
Skeleton Army Mega Knight
Fisherman
Flying Machine Mega Knight
Mega Knight
Arrows Flying Machine Executioner Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Executioner
Skeleton Army Flying Machine Executioner Fisherman Mega Knight
Rocket Skeleton Army Fisherman Mega Knight Executioner
Skeleton Army Fisherman Mega Knight
Arrows Rocket Skeleton Army Mega Knight
Arrows Skeleton Army Flying Machine Executioner Mega Knight
Rocket Arrows Flying Machine Executioner
Rocket Arrows Flying Machine Mega Knight
Skeleton Army Fisherman
Skeleton Army Fisherman Mega Knight
Skeleton Army Executioner Arrows Flying Machine Fisherman Mega Knight
Arrows Executioner Flying Machine
Skeleton Army Mega Knight Flying Machine Rocket
Rocket Skeleton Army Executioner Mega Knight Arrows
Skeleton Army Mega Knight
Rocket Skeleton Army Fisherman Mega Knight
Mega Knight Arrows Skeleton Army Executioner Fisherman
Arrows Mega Knight Flying Machine Skeleton Army Executioner Fisherman
Arrows Executioner Flying Machine Fisherman Mega Knight
Fisherman
Skeleton Army Mega Knight Arrows Flying Machine Executioner Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fisherman
Arrows Flying Machine Rocket Executioner Fisherman Mega Knight
Skeleton Army Mega Knight Rocket Fisherman
Rocket Skeleton Army Mega Knight Fisherman
Skeleton Army Executioner Fisherman Mega Knight
Arrows Rocket Executioner Flying Machine
Rocket Skeleton Army Flying Machine
Mega Knight Skeleton Army Fisherman
Rocket Mega Knight Flying Machine Skeleton Army
Skeleton Army
Mega Knight Flying Machine
Rocket Skeleton Army Mega Knight Arrows
Rocket Skeleton Army Mega Knight Executioner
Flying Machine Skeleton Army Executioner Mega Knight
Skeleton Army Flying Machine Rocket Executioner Fisherman
Arrows Executioner Mega Knight Flying Machine
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Rocket
Arrows Flying Machine Executioner Fisherman
Rocket Arrows Flying Machine
Arrows Flying Machine Rocket
Rocket Executioner Arrows Mega Knight
Arrows Executioner Flying Machine Rocket
Arrows Flying Machine Executioner
Arrows Flying Machine Executioner
Arrows Flying Machine Fisherman
Rocket Fisherman
Rocket Arrows Flying Machine Fisherman
Arrows Flying Machine Rocket Executioner
Flying Machine Rocket Executioner Fisherman
Arrows Flying Machine Rocket Fisherman
Arrows Flying Machine Fisherman
Rocket Arrows Flying Machine Executioner
Arrows Flying Machine Rocket Executioner Mega Knight
Arrows Rocket
Rocket Fisherman
Rocket Arrows Flying Machine Executioner Fisherman Mega Knight
Rocket Arrows Flying Machine Mega Knight
Rocket Mega Knight
Rocket Arrows
Rocket Fisherman
Rocket Arrows Flying Machine
Arrows Executioner Mega Knight
Fisherman
Arrows Flying Machine Executioner Fisherman
Arrows Flying Machine Fisherman Mega Knight
Rocket Arrows Fisherman
Arrows Flying Machine Executioner
Rocket Flying Machine
Arrows Rocket Mega Knight
Rocket Arrows
Mega Knight
Rocket Arrows
Flying Machine Rocket Skeleton Army
Rocket Arrows Flying Machine Executioner
Arrows
Flying Machine Rocket Executioner Mega Knight
Arrows Flying Machine Executioner
Rocket Arrows
Flying Machine Executioner Mega Knight
Flying Machine Rocket
Flying Machine Rocket Executioner
Flying Machine Rocket Executioner Mega Knight

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