My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Musketeer Baby Dragon Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Barbarians Baby Dragon Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Dark Prince Prince
Giant Snowball
Goblin Gang Skeleton Barrel Barbarians Musketeer Baby Dragon
Zap
Goblin Gang Skeleton Barrel Dark Prince Prince
Barbarian Barrel
Goblin Gang Skeleton Barrel Barbarians Musketeer Dark Prince
The Log
Goblin Gang Skeleton Barrel Barbarians Musketeer Dark Prince Prince
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang Skeleton Barrel
Royal Delivery
Goblin Gang Skeleton Barrel Barbarians Musketeer Baby Dragon Dark Prince Prince
Fireball
Goblin Gang Skeleton Barrel Barbarians Musketeer Baby Dragon
Poison
Goblin Gang Skeleton Barrel Barbarians Musketeer
Lightning
Musketeer Baby Dragon Dark Prince Prince
Rocket
Barbarians Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Baby Dragon Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Barrel Musketeer Baby Dragon Dark Prince Barbarians Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Skeleton Barrel Musketeer

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Dark Prince Prince
Goblin Gang
Skeleton Barrel Baby Dragon Dark Prince Prince
Skeleton Barrel
Arrows Goblin Gang Musketeer Dark Prince Prince
Barbarians
Musketeer
Skeleton Barrel Baby Dragon Dark Prince Prince
Baby Dragon
Goblin Gang Musketeer Dark Prince Prince
Dark Prince
Prince Arrows Goblin Gang Skeleton Barrel Musketeer Baby Dragon
Prince
Dark Prince Arrows Goblin Gang Skeleton Barrel Musketeer Baby Dragon

Defense Synergies 1 12

Arrows
Barbarians Dark Prince Prince
Goblin Gang
Musketeer Barbarians Dark Prince Prince
Skeleton Barrel
Musketeer
Barbarians
Arrows Goblin Gang
Musketeer
Goblin Gang Skeleton Barrel Baby Dragon Dark Prince
Baby Dragon
Musketeer Dark Prince Prince
Dark Prince
Arrows Goblin Gang Musketeer Baby Dragon Prince
Prince
Arrows Goblin Gang Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Musketeer Baby Dragon
Barbarians Goblin Gang Musketeer Dark Prince Prince
Goblin Gang Barbarians Prince Musketeer Dark Prince
Barbarians Prince Goblin Gang Musketeer Dark Prince
Arrows Barbarians Dark Prince Prince
Arrows Goblin Gang Musketeer Baby Dragon Dark Prince
Musketeer Arrows Goblin Gang Baby Dragon
Arrows Skeleton Barrel Barbarians Musketeer Baby Dragon
Barbarians Goblin Gang Musketeer Prince
Goblin Gang Barbarians Musketeer Dark Prince Prince
Goblin Gang Barbarians Arrows Musketeer Baby Dragon Dark Prince
Arrows Musketeer Goblin Gang Baby Dragon
Barbarians Prince Goblin Gang Musketeer Dark Prince
Arrows Goblin Gang Barbarians Baby Dragon Dark Prince Prince
Barbarians Goblin Gang Prince
Barbarians Goblin Gang Prince
Barbarians Arrows Goblin Gang Musketeer Dark Prince Prince
Arrows Goblin Gang Barbarians Musketeer Baby Dragon Dark Prince Prince
Arrows Baby Dragon Barbarians Musketeer Dark Prince
Barbarians Musketeer Prince
Goblin Gang Dark Prince Arrows Barbarians Musketeer Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Dark Prince Prince
Arrows Goblin Gang Skeleton Barrel Musketeer Baby Dragon Prince
Goblin Gang Barbarians Musketeer Dark Prince Prince
Goblin Gang Dark Prince Prince Barbarians Musketeer
Barbarians Goblin Gang Musketeer Dark Prince Prince
Arrows Goblin Gang Skeleton Barrel Musketeer Baby Dragon
Goblin Gang Dark Prince Prince Barbarians Musketeer
Barbarians Dark Prince Prince
Barbarians Baby Dragon Dark Prince Prince
Goblin Gang Barbarians Musketeer
Barbarians Musketeer Dark Prince Prince
Arrows Barbarians Dark Prince Prince
Barbarians Dark Prince Prince Goblin Gang
Barbarians Musketeer Baby Dragon
Goblin Gang Barbarians Musketeer Baby Dragon Dark Prince Prince
Arrows Barbarians Musketeer Baby Dragon Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel Barbarians Musketeer Dark Prince Prince
Arrows Baby Dragon Dark Prince
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Skeleton Barrel Baby Dragon
Arrows Skeleton Barrel
Goblin Gang Musketeer Prince
Arrows Skeleton Barrel Musketeer Dark Prince Prince
Arrows Musketeer Baby Dragon
Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon Prince
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows
Arrows Skeleton Barrel Musketeer Baby Dragon Dark Prince Prince
Arrows Skeleton Barrel Baby Dragon
Musketeer Baby Dragon Prince
Arrows
Musketeer Prince
Arrows Skeleton Barrel Barbarians Musketeer Baby Dragon
Arrows Baby Dragon Dark Prince
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Skeleton Barrel Musketeer Baby Dragon Prince
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Skeleton Barrel Musketeer
Arrows Musketeer
Arrows
Prince
Arrows
Skeleton Barrel Goblin Gang Barbarians Musketeer Dark Prince Prince
Arrows Musketeer Baby Dragon
Arrows
Goblin Gang Musketeer Baby Dragon Dark Prince Prince
Arrows Skeleton Barrel Musketeer Baby Dragon
Arrows
Musketeer Dark Prince Prince
Goblin Gang Musketeer Baby Dragon
Musketeer
Skeleton Barrel Musketeer Baby Dragon Dark Prince Prince
Prince

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