My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Guards Inferno Dragon
Barbarian Barrel
Goblin Cage Valkyrie Wizard Guards
The Log
Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Guards
Royal Delivery
Goblin Cage Valkyrie Wizard Guards Inferno Dragon
Fireball
Goblin Cage Wizard Inferno Dragon
Poison
Goblin Cage Wizard Guards
Lightning
Goblin Cage Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Guards Goblin Cage Valkyrie Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Guards Goblin Cage

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Cage
Barbarian Barrel
Valkyrie
Wizard
Wizard
Valkyrie Mega Knight
Barbarian Barrel
Goblin Cage Mega Knight
Guards
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Wizard Barbarian Barrel

Defense Synergies 1 13

Arrows
Mega Knight Valkyrie Barbarian Barrel
Goblin Cage
Wizard Barbarian Barrel Guards Inferno Dragon
Valkyrie
Arrows Wizard
Wizard
Goblin Cage Valkyrie Barbarian Barrel Guards Mega Knight
Barbarian Barrel
Arrows Goblin Cage Wizard Guards Mega Knight
Guards
Goblin Cage Wizard Barbarian Barrel
Inferno Dragon
Goblin Cage Mega Knight
Mega Knight
Arrows Wizard Barbarian Barrel Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie Wizard Barbarian Barrel
Inferno Dragon Goblin Cage Valkyrie Mega Knight
Goblin Cage Mega Knight Valkyrie Inferno Dragon
Goblin Cage Inferno Dragon Valkyrie Guards Mega Knight
Arrows Goblin Cage Valkyrie Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Valkyrie Guards Mega Knight
Inferno Dragon Arrows Goblin Cage Wizard
Arrows Goblin Cage Valkyrie Barbarian Barrel Mega Knight
Inferno Dragon Goblin Cage
Guards Valkyrie Barbarian Barrel Mega Knight
Valkyrie Guards Arrows Wizard Barbarian Barrel Mega Knight
Arrows Inferno Dragon Wizard
Goblin Cage Mega Knight Valkyrie Wizard Guards
Valkyrie Wizard Mega Knight Arrows Goblin Cage Barbarian Barrel Guards
Inferno Dragon Goblin Cage Mega Knight
Goblin Cage Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Goblin Cage Valkyrie
Arrows Goblin Cage Mega Knight Valkyrie Wizard Barbarian Barrel Guards
Arrows Goblin Cage Valkyrie Wizard Barbarian Barrel Guards Inferno Dragon Mega Knight
Goblin Cage Inferno Dragon
Valkyrie Wizard Mega Knight Arrows Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Goblin Cage Barbarian Barrel
Arrows Valkyrie Wizard Barbarian Barrel Inferno Dragon Mega Knight
Guards Mega Knight Goblin Cage Valkyrie
Valkyrie Guards Mega Knight Goblin Cage Barbarian Barrel
Goblin Cage Valkyrie Guards Inferno Dragon Mega Knight
Arrows Wizard
Guards Goblin Cage Valkyrie
Mega Knight Goblin Cage Valkyrie Inferno Dragon
Goblin Cage Mega Knight Valkyrie Barbarian Barrel Inferno Dragon
Goblin Cage Guards Inferno Dragon
Inferno Dragon Mega Knight Goblin Cage Valkyrie Guards
Mega Knight Arrows Goblin Cage Valkyrie Guards
Mega Knight Goblin Cage Valkyrie Wizard Guards
Wizard Goblin Cage Valkyrie Mega Knight
Guards Goblin Cage Valkyrie Barbarian Barrel Inferno Dragon
Arrows Valkyrie Mega Knight Goblin Cage Wizard Barbarian Barrel Inferno Dragon
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Barbarian Barrel Guards
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Guards
Wizard Arrows Valkyrie Barbarian Barrel Mega Knight
Arrows Wizard
Arrows Wizard
Arrows Wizard Barbarian Barrel
Arrows Wizard
Guards
Arrows Valkyrie Wizard Barbarian Barrel
Arrows Wizard
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Mega Knight
Arrows Valkyrie Wizard Barbarian Barrel Mega Knight
Mega Knight
Arrows Wizard
Arrows Barbarian Barrel
Arrows Valkyrie Wizard Barbarian Barrel Mega Knight
Inferno Dragon
Arrows Wizard Barbarian Barrel
Arrows Wizard Mega Knight
Arrows Barbarian Barrel
Arrows Wizard
Wizard Guards
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Barbarian Barrel Guards
Arrows Wizard
Arrows Barbarian Barrel
Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Guards
Barbarian Barrel Mega Knight
Inferno Dragon
Wizard Mega Knight

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