My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Hog Rider Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Inferno Dragon
Giant Snowball
Hog Rider Princess Inferno Dragon
Zap
Princess Bandit Inferno Dragon
Barbarian Barrel
Heal Spirit Wizard Princess Bandit
The Log
Heal Spirit Hog Rider Princess Bandit
Earthquake
Hog Rider
Arrows
Heal Spirit Princess
Royal Delivery
Heal Spirit Hog Rider Wizard Princess Bandit Inferno Dragon
Fireball
Hog Rider Wizard Princess Bandit Inferno Dragon
Poison
Wizard Princess
Lightning
Wizard Bandit Inferno Dragon
Rocket
Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Arrows Princess Bandit Hog Rider Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Heal Spirit Arrows Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mirror Bandit
Heal Spirit
Hog Rider Wizard Bandit Inferno Dragon
Hog Rider
Arrows Heal Spirit Wizard Mirror Princess Bandit
Wizard
Heal Spirit Hog Rider Bandit
Mirror
Arrows Hog Rider Princess
Princess
Hog Rider Mirror
Bandit
Arrows Heal Spirit Hog Rider Wizard
Inferno Dragon
Heal Spirit

Defense Synergies 1 5

Arrows
Mirror Bandit
Heal Spirit
Hog Rider
Wizard
Bandit
Mirror
Arrows Princess Inferno Dragon
Princess
Mirror Bandit
Bandit
Arrows Wizard Princess
Inferno Dragon
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Inferno Dragon Bandit
Bandit Inferno Dragon
Inferno Dragon Bandit
Arrows Princess
Arrows Bandit
Inferno Dragon Arrows Wizard Princess
Arrows Bandit
Inferno Dragon Princess
Bandit
Arrows Wizard Princess Bandit
Arrows Inferno Dragon Wizard Princess
Wizard Bandit
Wizard Arrows Princess
Inferno Dragon Bandit
Bandit Inferno Dragon
Wizard Arrows
Arrows Wizard Bandit
Arrows Wizard Princess Bandit Inferno Dragon
Inferno Dragon
Wizard Arrows Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit
Bandit Arrows Wizard Inferno Dragon
Bandit
Bandit
Bandit Inferno Dragon
Arrows Wizard Princess
Bandit
Inferno Dragon
Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon
Arrows
Wizard Bandit
Wizard Princess
Inferno Dragon
Arrows Wizard Princess Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Bandit
Arrows Princess Bandit
Arrows Bandit
Arrows
Wizard Arrows
Arrows Wizard Princess
Arrows Wizard Princess
Arrows Wizard Princess
Arrows Wizard Bandit
Arrows Wizard Princess Bandit
Arrows Wizard Princess
Princess Bandit
Arrows Princess Bandit
Princess Arrows
Arrows Wizard Princess Bandit
Arrows Wizard Princess Bandit
Arrows
Arrows Wizard Princess Bandit
Arrows Wizard Princess
Arrows Wizard Princess
Arrows
Arrows Wizard Princess
Inferno Dragon
Arrows Wizard Princess Bandit
Arrows Wizard Princess Bandit
Arrows Bandit
Arrows Wizard Princess
Wizard
Arrows Wizard Bandit
Arrows Princess
Arrows Wizard Princess
Princess Bandit
Arrows Wizard Princess
Arrows
Wizard Princess
Arrows Wizard Princess
Arrows
Princess
Princess
Princess Bandit
Inferno Dragon
Wizard

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