My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Electro Giant Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Princess Lumberjack
Zap
Inferno Tower Princess
Barbarian Barrel
Inferno Tower Princess Lumberjack
The Log
Hog Rider Princess Lumberjack
Earthquake
Hog Rider Inferno Tower
Arrows
Princess
Royal Delivery
Hog Rider Princess Lumberjack
Fireball
Hog Rider Inferno Tower Princess Lumberjack
Poison
Inferno Tower Princess
Lightning
Inferno Tower Lumberjack
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Giant Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rage Electro Giant Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Princess Hog Rider Lumberjack Inferno Tower Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Princess Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lumberjack Mega Knight
Hog Rider
Arrows Rage Princess Lumberjack Mega Knight
Inferno Tower
Rage
Hog Rider
Electro Giant
Lumberjack
Princess
Hog Rider Mega Knight
Lumberjack
Arrows Hog Rider Electro Giant Mega Knight
Mega Knight
Arrows Hog Rider Princess Lumberjack

Defense Synergies 1 6

Arrows
Mega Knight Inferno Tower Lumberjack
Hog Rider
Inferno Tower
Arrows Princess Lumberjack Mega Knight
Rage
Electro Giant
Princess
Inferno Tower Mega Knight
Lumberjack
Arrows Inferno Tower
Mega Knight
Arrows Inferno Tower Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower
Inferno Tower Lumberjack Mega Knight
Inferno Tower Lumberjack Mega Knight
Inferno Tower Lumberjack Mega Knight
Arrows Princess Lumberjack Mega Knight
Arrows Lumberjack Mega Knight
Inferno Tower Arrows Princess
Arrows Inferno Tower Electro Giant Mega Knight
Inferno Tower Princess Lumberjack
Inferno Tower Lumberjack Mega Knight
Arrows Electro Giant Princess Lumberjack Mega Knight
Arrows Inferno Tower Princess
Inferno Tower Lumberjack Mega Knight
Mega Knight Arrows Princess Lumberjack
Inferno Tower Lumberjack Mega Knight
Inferno Tower Electro Giant Lumberjack Mega Knight
Mega Knight Arrows Inferno Tower Lumberjack
Arrows Mega Knight Lumberjack
Arrows Princess Lumberjack Mega Knight
Inferno Tower Lumberjack
Mega Knight Arrows Electro Giant Lumberjack
Inferno Tower Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Inferno Tower Electro Giant
Arrows Lumberjack Mega Knight
Lumberjack Mega Knight Inferno Tower
Lumberjack Mega Knight Inferno Tower
Inferno Tower Lumberjack Mega Knight
Arrows Electro Giant Princess
Inferno Tower Lumberjack
Inferno Tower Mega Knight Lumberjack
Mega Knight Inferno Tower
Inferno Tower
Mega Knight Inferno Tower Lumberjack
Mega Knight Arrows Electro Giant
Mega Knight Inferno Tower Lumberjack
Electro Giant Princess Mega Knight
Inferno Tower Electro Giant Lumberjack
Arrows Mega Knight Inferno Tower Electro Giant Princess
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows Mega Knight
Arrows Electro Giant Princess
Arrows Princess
Arrows Princess
Arrows
Lumberjack
Arrows Princess
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Princess
Arrows Princess Mega Knight
Arrows
Arrows Princess Mega Knight
Arrows Electro Giant Princess Mega Knight
Mega Knight
Arrows Princess
Arrows
Arrows Electro Giant Princess Mega Knight
Arrows Princess
Arrows Princess Mega Knight
Arrows
Arrows Electro Giant Princess
Electro Giant
Arrows Mega Knight
Arrows Princess
Mega Knight
Arrows Princess
Princess
Arrows Princess
Arrows
Princess Lumberjack Mega Knight
Arrows Princess
Arrows Electro Giant
Mega Knight
Electro Giant Princess
Princess
Electro Giant Princess Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: