My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Fisherman Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Fisherman Sparky
Giant Snowball
Minion Horde Fisherman Lumberjack
Zap
Minion Horde Fisherman Sparky
Barbarian Barrel
Elite Barbarians Valkyrie Lumberjack Sparky
The Log
Elite Barbarians Fisherman Lumberjack Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Valkyrie Fisherman Lumberjack Sparky
Fireball
Minion Horde Elite Barbarians Fisherman Lumberjack Sparky
Poison
Minion Horde Fisherman Sparky
Lightning
Elite Barbarians Valkyrie Fisherman Lumberjack Sparky
Rocket
Minion Horde Elite Barbarians Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Void Fisherman Valkyrie Lumberjack Minion Horde Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Void Fisherman Valkyrie

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Void Sparky Lumberjack
Minion Horde
Lumberjack Sparky
Elite Barbarians
Arrows Valkyrie Lumberjack Sparky
Valkyrie
Elite Barbarians Lumberjack Fisherman Sparky
Void
Arrows
Fisherman
Valkyrie Sparky
Lumberjack
Valkyrie Arrows Minion Horde Elite Barbarians Sparky
Sparky
Arrows Minion Horde Elite Barbarians Valkyrie Fisherman Lumberjack

Defense Synergies 2 7

Arrows
Void Valkyrie Lumberjack Sparky
Minion Horde
Sparky
Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Arrows Fisherman Lumberjack Sparky
Void
Arrows
Fisherman
Valkyrie
Lumberjack
Arrows Valkyrie
Sparky
Arrows Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Void Sparky
Minion Horde Elite Barbarians Lumberjack Sparky Valkyrie Fisherman
Minion Horde Fisherman Lumberjack Sparky Elite Barbarians Valkyrie Void
Minion Horde Elite Barbarians Lumberjack Sparky Valkyrie Fisherman
Arrows Elite Barbarians Valkyrie Lumberjack Sparky
Arrows Valkyrie Lumberjack
Minion Horde Arrows Void
Arrows Valkyrie Void Sparky
Minion Horde Sparky Elite Barbarians Fisherman Lumberjack
Elite Barbarians Minion Horde Valkyrie Fisherman Lumberjack Sparky
Minion Horde Valkyrie Arrows Fisherman Lumberjack
Arrows Minion Horde
Minion Horde Lumberjack Sparky Elite Barbarians Valkyrie
Valkyrie Sparky Arrows Minion Horde Lumberjack
Elite Barbarians Sparky Minion Horde Lumberjack
Minion Horde Elite Barbarians Fisherman Lumberjack Sparky
Minion Horde Sparky Arrows Elite Barbarians Valkyrie Fisherman Lumberjack
Arrows Valkyrie Minion Horde Elite Barbarians Fisherman Lumberjack
Arrows Valkyrie Fisherman Lumberjack
Sparky Elite Barbarians Fisherman Lumberjack
Valkyrie Arrows Minion Horde Elite Barbarians Fisherman Lumberjack Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Elite Barbarians Void Fisherman Sparky
Void Arrows Elite Barbarians Valkyrie Fisherman Lumberjack
Lumberjack Minion Horde Elite Barbarians Valkyrie Fisherman Sparky
Valkyrie Lumberjack Minion Horde Elite Barbarians Fisherman Sparky
Minion Horde Elite Barbarians Valkyrie Fisherman Lumberjack Sparky
Arrows Minion Horde
Sparky Minion Horde Elite Barbarians Valkyrie Void Lumberjack
Minion Horde Elite Barbarians Valkyrie Fisherman Lumberjack Sparky
Minion Horde Void Elite Barbarians Valkyrie Sparky
Minion Horde Sparky
Minion Horde Elite Barbarians Valkyrie Lumberjack Sparky
Arrows Elite Barbarians Valkyrie Void
Elite Barbarians Minion Horde Valkyrie Lumberjack Sparky
Minion Horde Valkyrie Sparky
Elite Barbarians Sparky Minion Horde Valkyrie Fisherman Lumberjack
Arrows Valkyrie Minion Horde Elite Barbarians Sparky
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Minion Horde Valkyrie Sparky
Arrows Void Fisherman
Arrows Minion Horde Void Sparky
Arrows Valkyrie Void Sparky
Arrows Minion Horde Valkyrie Sparky
Arrows Minion Horde
Arrows Minion Horde Sparky
Arrows
Arrows Void Fisherman
Minion Horde Elite Barbarians Void Fisherman Lumberjack Sparky
Void Arrows Minion Horde Valkyrie Fisherman Sparky
Void Arrows
Elite Barbarians Void Fisherman Sparky
Arrows Minion Horde Void Fisherman
Arrows Elite Barbarians Fisherman Sparky
Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Sparky
Minion Horde Fisherman Sparky
Void Arrows Fisherman Sparky
Arrows Valkyrie Void
Minion Horde Void Sparky
Arrows Void
Void Fisherman Sparky
Arrows Minion Horde Void
Arrows Valkyrie Sparky
Minion Horde Fisherman
Arrows Void Fisherman Sparky
Void Arrows Fisherman Sparky
Void Arrows Fisherman Sparky
Elite Barbarians Arrows Minion Horde Void Sparky
Minion Horde Void
Minion Horde Elite Barbarians Void Sparky
Void Arrows Minion Horde Sparky
Void Arrows Minion Horde Sparky
Minion Horde Sparky
Arrows Sparky
Minion Horde Void
Arrows
Arrows
Void Minion Horde Valkyrie Lumberjack Sparky
Arrows
Void Arrows Sparky
Minion Horde Elite Barbarians Sparky
Minion Horde Elite Barbarians Sparky
Void
Void Sparky
Sparky
Void Sparky
Void

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