My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Rascals Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Prince Princess
Barbarian Barrel
Knight Goblin Gang Rascals Goblin Barrel Princess
The Log
Goblin Gang Rascals Goblin Barrel Prince Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Rascals Goblin Barrel Princess
Royal Delivery
Knight Goblin Gang Rascals Goblin Barrel Prince Princess
Fireball
Goblin Gang Rascals Goblin Barrel Princess
Poison
Goblin Gang Rascals Princess
Lightning
Knight Prince
Rocket
Rascals Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Goblin Barrel Princess Rascals Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Prince
Knight
Goblin Gang Goblin Barrel Princess Arrows Prince The Log
Goblin Gang
Knight Goblin Barrel Prince Princess
Rascals
Goblin Barrel Prince
Goblin Barrel
Knight Goblin Gang Rascals Prince Arrows Princess
Prince
Goblin Barrel Arrows Knight Goblin Gang Rascals The Log Princess
The Log
Knight Prince Princess
Princess
Knight Goblin Gang Goblin Barrel Prince The Log

Defense Synergies 3 10

Arrows
Knight Prince
Knight
Goblin Gang Princess Arrows The Log
Goblin Gang
Knight Rascals Prince The Log Princess
Rascals
Goblin Gang The Log Princess
Goblin Barrel
Prince
The Log Arrows Goblin Gang
The Log
Prince Knight Goblin Gang Rascals Princess
Princess
Knight Goblin Gang Rascals The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log
Knight Goblin Gang Rascals Prince The Log
Goblin Gang Prince Knight Rascals
Prince Knight Goblin Gang Rascals
Arrows Prince The Log Princess
Arrows Goblin Gang The Log Rascals
Arrows Goblin Gang Rascals Princess
Arrows Rascals The Log
Goblin Gang Rascals Prince Princess
Knight Goblin Gang Rascals Prince
Goblin Gang Arrows Knight Rascals The Log Princess
Arrows Goblin Gang Rascals Princess
Prince Knight Goblin Gang Rascals The Log
Arrows Goblin Gang Rascals Prince The Log Princess
Knight Goblin Gang Rascals Prince
Goblin Gang Rascals Prince The Log
Arrows Knight Goblin Gang Rascals Prince
Arrows Knight Goblin Gang Rascals Prince The Log
Arrows The Log Knight Rascals Princess
Prince
Goblin Gang Rascals Arrows Knight Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Prince
Arrows Knight Goblin Gang Prince The Log
Goblin Gang Knight Rascals Prince The Log
Goblin Gang Prince Knight Rascals The Log
Knight Goblin Gang Rascals Prince
Arrows Goblin Gang Rascals Princess
Goblin Gang Rascals Prince Knight
Knight Rascals Prince
Knight Prince The Log
Goblin Gang
Knight Rascals Prince
Arrows Prince The Log
Rascals Prince Knight Goblin Gang
Rascals Princess
Goblin Gang Rascals Knight Prince The Log
Arrows Rascals The Log Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Rascals The Log
Arrows The Log Princess
Arrows The Log
Arrows Knight Rascals Prince The Log
Arrows The Log
Arrows Princess
Arrows The Log Princess
Arrows The Log Princess
Arrows The Log
Goblin Gang Prince
Arrows Knight Prince The Log Princess
Arrows Princess
Knight The Log Princess
Arrows Princess
Princess Arrows Prince The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows
Arrows Prince The Log Princess
Arrows The Log Princess
Prince The Log
Arrows Princess
Prince The Log
Arrows The Log
Arrows The Log Princess
Arrows The Log Princess
Arrows Prince The Log Princess
Arrows The Log
Arrows Princess
Arrows The Log
Arrows Princess
Prince
Arrows The Log Princess
Goblin Gang Prince Princess
Arrows Princess
Arrows The Log
Knight Goblin Gang Rascals Prince Princess
Arrows The Log Princess
Arrows
Prince
Goblin Gang Rascals The Log Princess
Princess
Prince The Log Princess
Prince

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