My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Curse Fisherman
Giant Snowball
Dart Goblin Wall Breakers Goblin Curse Electro Dragon Fisherman
Zap
Dart Goblin Wall Breakers Goblin Curse Fisherman
Barbarian Barrel
Knight Dart Goblin Wall Breakers Goblin Curse
The Log
Dart Goblin Wall Breakers Goblin Curse Fisherman
Earthquake
Arrows
Dart Goblin Wall Breakers Goblin Curse
Royal Delivery
Knight Dart Goblin Wall Breakers Electro Dragon Fisherman
Fireball
Dart Goblin Wall Breakers Electro Dragon Fisherman
Poison
Dart Goblin Goblin Curse Electro Dragon Fisherman
Lightning
Knight Electro Dragon Fisherman
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Goblin Curse Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Curse Arrows Knight Dart Goblin Fisherman Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Goblin Curse Arrows Knight

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse Knight Wall Breakers Mega Knight
Knight
Dart Goblin Wall Breakers Arrows Electro Dragon
Dart Goblin
Knight Wall Breakers Electro Dragon Mega Knight
Wall Breakers
Knight Arrows Dart Goblin Mega Knight
Goblin Curse
Arrows
Electro Dragon
Knight Dart Goblin Fisherman Mega Knight
Fisherman
Electro Dragon Mega Knight
Mega Knight
Arrows Dart Goblin Wall Breakers Electro Dragon Fisherman

Defense Synergies 3 7

Arrows
Mega Knight Knight
Knight
Dart Goblin Electro Dragon Arrows Fisherman
Dart Goblin
Knight Electro Dragon Fisherman Mega Knight
Wall Breakers
Goblin Curse
Electro Dragon
Knight Dart Goblin Fisherman
Fisherman
Knight Dart Goblin Electro Dragon Mega Knight
Mega Knight
Arrows Dart Goblin Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Electro Dragon
Knight Dart Goblin Goblin Curse Electro Dragon Fisherman Mega Knight
Fisherman Mega Knight Knight Dart Goblin Goblin Curse Electro Dragon
Knight Dart Goblin Goblin Curse Electro Dragon Fisherman Mega Knight
Arrows Mega Knight
Arrows Dart Goblin Electro Dragon Mega Knight
Dart Goblin Arrows Goblin Curse Electro Dragon
Arrows Dart Goblin Electro Dragon Mega Knight
Goblin Curse Fisherman
Knight Dart Goblin Fisherman Mega Knight
Dart Goblin Goblin Curse Arrows Knight Electro Dragon Fisherman Mega Knight
Arrows Dart Goblin Goblin Curse Electro Dragon
Mega Knight Knight Goblin Curse Electro Dragon
Mega Knight Arrows Dart Goblin Goblin Curse Electro Dragon
Knight Goblin Curse Mega Knight
Goblin Curse Fisherman Mega Knight
Mega Knight Arrows Knight Electro Dragon Fisherman
Arrows Mega Knight Knight Dart Goblin Electro Dragon Fisherman
Arrows Knight Dart Goblin Goblin Curse Electro Dragon Fisherman Mega Knight
Dart Goblin Goblin Curse Fisherman
Mega Knight Arrows Knight Dart Goblin Goblin Curse Electro Dragon Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fisherman
Arrows Knight Electro Dragon Fisherman Mega Knight
Mega Knight Knight Electro Dragon Fisherman
Mega Knight Knight Fisherman
Knight Goblin Curse Fisherman Mega Knight
Arrows Dart Goblin Goblin Curse Electro Dragon
Knight Dart Goblin
Mega Knight Knight Goblin Curse Fisherman
Electro Dragon Mega Knight Knight
Dart Goblin Goblin Curse
Mega Knight Knight Dart Goblin Electro Dragon
Mega Knight Arrows
Mega Knight Knight Goblin Curse
Dart Goblin Goblin Curse Electro Dragon Mega Knight
Electro Dragon Knight Dart Goblin Fisherman
Arrows Mega Knight Dart Goblin Goblin Curse Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Electro Dragon
Arrows Dart Goblin Goblin Curse Electro Dragon Fisherman
Arrows Dart Goblin Electro Dragon
Arrows Knight Dart Goblin
Arrows Goblin Curse Mega Knight
Arrows Dart Goblin Goblin Curse Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Goblin Curse Electro Dragon
Arrows Dart Goblin Electro Dragon Fisherman
Electro Dragon Fisherman
Arrows Knight Dart Goblin Electro Dragon Fisherman
Arrows Dart Goblin Goblin Curse Electro Dragon
Knight Dart Goblin Fisherman
Arrows Dart Goblin Electro Dragon Fisherman
Arrows Dart Goblin Fisherman
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon Mega Knight
Arrows
Fisherman
Arrows Dart Goblin Electro Dragon Fisherman Mega Knight
Arrows Dart Goblin Goblin Curse Electro Dragon Mega Knight
Mega Knight
Arrows
Fisherman
Arrows Electro Dragon
Arrows Goblin Curse Electro Dragon Mega Knight
Fisherman
Arrows Dart Goblin Electro Dragon Fisherman
Arrows Electro Dragon Fisherman Mega Knight
Arrows Dart Goblin Goblin Curse Fisherman
Arrows Dart Goblin Goblin Curse Electro Dragon
Electro Dragon Dart Goblin
Arrows Dart Goblin Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows Goblin Curse
Dart Goblin Electro Dragon
Arrows Dart Goblin Goblin Curse Electro Dragon
Arrows
Knight Dart Goblin Electro Dragon Mega Knight
Arrows Dart Goblin Electro Dragon
Arrows
Dart Goblin Electro Dragon Mega Knight
Electro Dragon Dart Goblin
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Mega Knight
Dart Goblin Electro Dragon Mega Knight
Fisherman

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