My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Dark Prince P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Dark Prince P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Ram Rider
Giant Snowball
Ram Rider
Zap
Inferno Tower Dark Prince Ram Rider
Barbarian Barrel
Knight Inferno Tower Wizard Dark Prince
The Log
Dark Prince Ram Rider
Earthquake
Inferno Tower
Arrows
Royal Delivery
Knight Wizard Dark Prince P.E.K.K.A Ram Rider
Fireball
Inferno Tower Wizard Ram Rider
Poison
Inferno Tower Wizard
Lightning
Knight Inferno Tower Wizard Dark Prince Ram Rider
Rocket
Inferno Tower Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Barbarian Barrel Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Dark Prince Inferno Tower Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Knight Dark Prince

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Dark Prince Ram Rider
Knight
Arrows Wizard Barbarian Barrel Ram Rider
Inferno Tower
Wizard
Knight Dark Prince P.E.K.K.A Ram Rider
Barbarian Barrel
Knight Dark Prince P.E.K.K.A Ram Rider
Dark Prince
Arrows Wizard Barbarian Barrel Ram Rider
P.E.K.K.A
Arrows Wizard Barbarian Barrel Ram Rider
Ram Rider
Arrows Knight Wizard Barbarian Barrel Dark Prince P.E.K.K.A

Defense Synergies 1 14

Arrows
Knight Inferno Tower Barbarian Barrel Dark Prince P.E.K.K.A
Knight
Inferno Tower Arrows Wizard Barbarian Barrel
Inferno Tower
Knight Arrows Barbarian Barrel Dark Prince
Wizard
Knight Barbarian Barrel Dark Prince P.E.K.K.A
Barbarian Barrel
Arrows Knight Inferno Tower Wizard Dark Prince P.E.K.K.A
Dark Prince
Arrows Inferno Tower Wizard Barbarian Barrel
P.E.K.K.A
Arrows Wizard Barbarian Barrel
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Wizard Barbarian Barrel Ram Rider
Inferno Tower P.E.K.K.A Knight Dark Prince Ram Rider
Inferno Tower P.E.K.K.A Ram Rider Knight Dark Prince
Inferno Tower P.E.K.K.A Knight Dark Prince Ram Rider
Arrows Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Barbarian Barrel Dark Prince
Inferno Tower Ram Rider Arrows Wizard
Arrows Inferno Tower Barbarian Barrel P.E.K.K.A Ram Rider
Inferno Tower P.E.K.K.A
Knight Inferno Tower Barbarian Barrel Dark Prince
Arrows Knight Wizard Barbarian Barrel Dark Prince Ram Rider
Arrows Inferno Tower Wizard Ram Rider
Inferno Tower P.E.K.K.A Knight Wizard Dark Prince Ram Rider
Wizard Arrows Barbarian Barrel Dark Prince P.E.K.K.A
Inferno Tower P.E.K.K.A Knight Ram Rider
Inferno Tower P.E.K.K.A Ram Rider
Wizard Arrows Knight Inferno Tower Dark Prince P.E.K.K.A
Arrows Knight Wizard Barbarian Barrel Dark Prince Ram Rider
Arrows Wizard Barbarian Barrel Knight Dark Prince Ram Rider
P.E.K.K.A Inferno Tower Ram Rider
Wizard Dark Prince Arrows Knight Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Knight Wizard Barbarian Barrel
P.E.K.K.A Knight Inferno Tower Dark Prince Ram Rider
Dark Prince P.E.K.K.A Knight Inferno Tower Barbarian Barrel Ram Rider
Inferno Tower P.E.K.K.A Knight Dark Prince Ram Rider
Arrows Wizard Ram Rider
Dark Prince P.E.K.K.A Knight Inferno Tower Ram Rider
Inferno Tower P.E.K.K.A Knight Dark Prince
P.E.K.K.A Knight Inferno Tower Barbarian Barrel Dark Prince
Inferno Tower P.E.K.K.A
P.E.K.K.A Knight Inferno Tower Dark Prince
P.E.K.K.A Arrows Dark Prince
Dark Prince P.E.K.K.A Knight Inferno Tower Wizard Ram Rider
Wizard
Inferno Tower Knight Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Inferno Tower Wizard Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel
Arrows Barbarian Barrel Ram Rider
Arrows Barbarian Barrel
Arrows Knight Barbarian Barrel Dark Prince
Wizard Arrows Barbarian Barrel Dark Prince
Arrows Wizard Ram Rider
Arrows Wizard
Arrows Wizard Barbarian Barrel Ram Rider
Arrows Wizard Ram Rider
Arrows Knight Wizard Barbarian Barrel Dark Prince Ram Rider
Arrows Wizard
Knight Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Wizard Barbarian Barrel
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Dark Prince
Arrows Wizard Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Arrows Wizard Barbarian Barrel Dark Prince
Arrows Wizard Barbarian Barrel Ram Rider
Arrows Wizard Ram Rider
Arrows Barbarian Barrel
Arrows Wizard
Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Arrows Wizard
Barbarian Barrel Dark Prince
Arrows Wizard Ram Rider
Arrows Barbarian Barrel
Knight Wizard Dark Prince
Arrows Wizard
Arrows
Dark Prince P.E.K.K.A
Barbarian Barrel Dark Prince

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