My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Night Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Valkyrie Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Mighty Miner
Giant Snowball
Night Witch Mighty Miner
Zap
Mortar Inferno Tower Night Witch Mighty Miner
Barbarian Barrel
Knight Mortar Valkyrie Inferno Tower Night Witch
The Log
Earthquake
Mortar Inferno Tower
Arrows
Night Witch
Royal Delivery
Knight Valkyrie Night Witch
Fireball
Mortar Inferno Tower Night Witch Mighty Miner
Poison
Mortar Inferno Tower Night Witch
Lightning
Knight Mortar Valkyrie Inferno Tower Night Witch Mighty Miner
Rocket
Mortar Valkyrie Inferno Tower Night Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Tower Rage Night Witch Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Knight Mortar Valkyrie Night Witch Mighty Miner Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Knight Mortar

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mortar Night Witch Mighty Miner
Knight
Mortar Arrows Night Witch
Mortar
Knight Arrows
Valkyrie
Inferno Tower
Rage
Night Witch
Night Witch
Arrows Knight Rage
Mighty Miner
Arrows

Defense Synergies 1 11

Arrows
Knight Mortar Valkyrie Inferno Tower
Knight
Inferno Tower Arrows Mortar Night Witch
Mortar
Arrows Knight Valkyrie Inferno Tower
Valkyrie
Arrows Mortar Inferno Tower Night Witch
Inferno Tower
Knight Arrows Mortar Valkyrie Night Witch
Rage
Night Witch
Knight Valkyrie Inferno Tower
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Valkyrie Inferno Tower
Inferno Tower Knight Mortar Valkyrie Night Witch
Mortar Inferno Tower Knight Valkyrie Night Witch
Inferno Tower Night Witch Knight Mortar Valkyrie
Arrows Valkyrie
Arrows Valkyrie Night Witch
Inferno Tower Arrows Mortar Night Witch
Arrows Valkyrie Inferno Tower
Inferno Tower Mighty Miner Mortar Night Witch
Knight Valkyrie Inferno Tower Night Witch
Valkyrie Arrows Knight Night Witch
Arrows Inferno Tower Night Witch
Mortar Inferno Tower Night Witch Knight Valkyrie
Valkyrie Arrows Mortar Night Witch
Inferno Tower Knight Mortar
Inferno Tower Mortar
Arrows Knight Mortar Valkyrie Inferno Tower Night Witch
Arrows Mortar Knight Valkyrie Night Witch
Arrows Mortar Valkyrie Knight
Mortar Inferno Tower
Valkyrie Arrows Knight Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Inferno Tower
Arrows Knight Mortar Valkyrie
Knight Valkyrie Inferno Tower
Valkyrie Knight Inferno Tower Night Witch
Inferno Tower Knight Valkyrie Night Witch Mighty Miner
Arrows
Knight Valkyrie Inferno Tower Night Witch
Inferno Tower Mighty Miner Knight Valkyrie
Knight Mortar Valkyrie Inferno Tower
Inferno Tower
Knight Valkyrie Inferno Tower
Arrows Valkyrie
Knight Valkyrie Inferno Tower Night Witch
Valkyrie
Inferno Tower Knight Mortar Valkyrie Night Witch Mighty Miner
Arrows Valkyrie Inferno Tower Mighty Miner
Arrows Mortar Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Valkyrie
Arrows Mortar
Arrows
Arrows Knight Valkyrie
Arrows Mortar Valkyrie
Arrows
Arrows Mortar
Arrows
Arrows Mortar
Night Witch
Arrows Knight Mortar Valkyrie
Arrows
Knight Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Mortar
Night Witch
Arrows Mortar
Arrows Mortar Valkyrie
Night Witch
Arrows
Arrows Mortar
Arrows Mortar Valkyrie
Arrows Mortar
Arrows Mortar
Arrows Mortar
Arrows Night Witch
Night Witch
Arrows Mortar Night Witch
Arrows
Mighty Miner
Arrows
Night Witch
Arrows
Arrows
Knight Valkyrie
Arrows Mortar
Arrows
Mortar
Mortar

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