My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Flying Machine Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Flying Machine Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Flying Machine Baby Dragon
Zap
Flying Machine Bandit
Barbarian Barrel
Knight Tesla Bandit
The Log
Mini P.E.K.K.A Bandit
Earthquake
Tesla
Arrows
Flying Machine
Royal Delivery
Knight Mini P.E.K.K.A Flying Machine Baby Dragon Bandit
Fireball
Tesla Flying Machine Baby Dragon Bandit
Poison
Flying Machine
Lightning
Knight Tesla Mini P.E.K.K.A Baby Dragon Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Bandit Tesla Mini P.E.K.K.A Flying Machine Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Bandit

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Bandit
Knight
Baby Dragon Arrows Flying Machine The Log
Tesla
Mini P.E.K.K.A
Arrows Baby Dragon The Log
Flying Machine
Knight Baby Dragon
Baby Dragon
Knight Mini P.E.K.K.A Flying Machine Bandit
The Log
Knight Mini P.E.K.K.A Bandit
Bandit
Arrows Baby Dragon The Log

Defense Synergies 3 17

Arrows
Knight Tesla Mini P.E.K.K.A Bandit
Knight
Tesla Arrows Mini P.E.K.K.A Flying Machine Baby Dragon The Log
Tesla
Knight The Log Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
The Log Arrows Knight Tesla Baby Dragon
Flying Machine
Knight Baby Dragon The Log Bandit
Baby Dragon
Knight Tesla Mini P.E.K.K.A Flying Machine The Log Bandit
The Log
Tesla Mini P.E.K.K.A Knight Flying Machine Baby Dragon Bandit
Bandit
Arrows Flying Machine Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Flying Machine Baby Dragon The Log
Mini P.E.K.K.A Knight Tesla Flying Machine The Log Bandit
Tesla Mini P.E.K.K.A Knight Bandit
Tesla Mini P.E.K.K.A Knight Bandit
Arrows Mini P.E.K.K.A The Log
Arrows The Log Tesla Flying Machine Baby Dragon Bandit
Tesla Arrows Flying Machine Baby Dragon
Arrows Tesla Flying Machine Baby Dragon The Log Bandit
Tesla Mini P.E.K.K.A
Knight Tesla Mini P.E.K.K.A Bandit
Arrows Knight Tesla Flying Machine Baby Dragon The Log Bandit
Arrows Tesla Flying Machine Baby Dragon
Tesla Mini P.E.K.K.A Knight Flying Machine The Log Bandit
Arrows Tesla Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Knight Tesla Bandit
Tesla Mini P.E.K.K.A The Log Bandit
Tesla Arrows Knight Mini P.E.K.K.A
Arrows Tesla Knight Flying Machine Baby Dragon The Log Bandit
Arrows Baby Dragon The Log Knight Tesla Flying Machine Bandit
Mini P.E.K.K.A Tesla
Arrows Knight Tesla Mini P.E.K.K.A Flying Machine Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Bandit
Bandit Arrows Knight Tesla Mini P.E.K.K.A Flying Machine Baby Dragon The Log
Bandit Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla The Log Bandit
Knight Tesla Mini P.E.K.K.A Bandit
Arrows Tesla Flying Machine Baby Dragon
Mini P.E.K.K.A Knight Tesla Flying Machine Bandit
Mini P.E.K.K.A Knight Tesla
Knight Mini P.E.K.K.A Flying Machine Baby Dragon The Log Bandit
Tesla
Knight Tesla Mini P.E.K.K.A Flying Machine
Arrows The Log
Mini P.E.K.K.A Knight Tesla Bandit
Tesla Flying Machine Baby Dragon
Tesla Knight Mini P.E.K.K.A Flying Machine Baby Dragon The Log
Arrows Tesla Mini P.E.K.K.A Flying Machine Baby Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Flying Machine Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon The Log Bandit
Arrows Knight Flying Machine The Log
Arrows Baby Dragon The Log
Arrows Flying Machine Baby Dragon
Arrows Flying Machine Baby Dragon The Log
Arrows The Log Flying Machine Baby Dragon
Arrows The Log Flying Machine Bandit
Mini P.E.K.K.A
Arrows Knight Flying Machine The Log Bandit
Arrows Flying Machine Baby Dragon
Flying Machine Knight Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon Bandit
Arrows Flying Machine Baby Dragon The Log
Arrows Flying Machine Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon The Log Bandit
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Flying Machine Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Flying Machine Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Flying Machine Baby Dragon Bandit
Arrows Flying Machine Baby Dragon The Log Bandit
Arrows Baby Dragon The Log Bandit
Arrows Flying Machine Baby Dragon
Flying Machine
Mini P.E.K.K.A
Arrows The Log Bandit
Arrows
Arrows The Log
Flying Machine Bandit
Arrows Flying Machine Baby Dragon
Arrows The Log
Knight Mini P.E.K.K.A Flying Machine Baby Dragon
Arrows The Log Flying Machine Baby Dragon
Arrows
Flying Machine
Flying Machine Baby Dragon The Log
Flying Machine
Flying Machine Baby Dragon The Log Bandit

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