My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard
Giant Snowball
Mega Minion Graveyard
Zap
Graveyard
Barbarian Barrel
Valkyrie Wizard Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Graveyard
Royal Delivery
Mega Minion Valkyrie Wizard Graveyard
Fireball
Mega Minion Wizard
Poison
Mega Minion Wizard Graveyard
Lightning
Mega Minion Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Mega Minion Valkyrie Giant Wizard Graveyard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Mega Minion Valkyrie

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Mirror Graveyard Mega Minion
Mega Minion
Giant Arrows Valkyrie Graveyard
Valkyrie
Graveyard Mega Minion Giant Wizard
Giant
Arrows Mega Minion Graveyard Valkyrie Wizard Rocket
Wizard
Valkyrie Giant
Rocket
Giant Mirror
Mirror
Arrows Rocket Graveyard
Graveyard
Arrows Valkyrie Giant Mega Minion Mirror

Defense Synergies 1 6

Arrows
Mirror Mega Minion Valkyrie
Mega Minion
Arrows Valkyrie Wizard
Valkyrie
Arrows Mega Minion Wizard Mirror
Giant
Wizard
Mega Minion Valkyrie
Rocket
Mirror
Arrows Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Valkyrie Wizard
Mega Minion Valkyrie
Rocket Mega Minion Valkyrie
Mega Minion Valkyrie
Arrows Valkyrie Rocket
Arrows Mega Minion Valkyrie
Mega Minion Rocket Arrows Wizard
Rocket Arrows Valkyrie
Valkyrie
Valkyrie Arrows Mega Minion Wizard
Arrows Mega Minion Wizard
Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Arrows Mega Minion
Rocket
Wizard Arrows Valkyrie
Arrows Mega Minion Valkyrie Wizard
Arrows Valkyrie Wizard Mega Minion
Valkyrie Wizard Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Mega Minion Valkyrie Wizard Rocket
Valkyrie Rocket
Valkyrie Rocket
Valkyrie
Arrows Wizard Rocket
Rocket Mega Minion Valkyrie
Valkyrie
Rocket Mega Minion Valkyrie
Mega Minion
Mega Minion Valkyrie
Rocket Arrows Valkyrie
Rocket Valkyrie Wizard
Wizard Valkyrie
Mega Minion Valkyrie Rocket
Arrows Valkyrie Mega Minion Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows
Rocket Arrows
Arrows Valkyrie Rocket
Wizard Rocket Arrows Valkyrie
Arrows Wizard Mega Minion Rocket
Arrows Wizard
Arrows Wizard
Arrows Wizard
Rocket
Rocket Arrows Valkyrie Wizard
Arrows Wizard Rocket
Rocket
Arrows Rocket
Arrows
Rocket Arrows Wizard
Arrows Wizard Rocket
Arrows Rocket
Rocket
Rocket Arrows Mega Minion Wizard
Rocket Arrows Valkyrie Wizard
Rocket
Rocket Arrows Wizard
Rocket
Rocket Arrows
Arrows Valkyrie Wizard
Mega Minion
Arrows Wizard
Arrows Wizard
Rocket Arrows
Arrows Wizard
Rocket Mega Minion Wizard
Mega Minion
Arrows Wizard Rocket
Rocket Arrows
Rocket Arrows Wizard
Rocket
Rocket Arrows Mega Minion Wizard
Arrows
Mega Minion Valkyrie Wizard Rocket
Arrows Wizard
Rocket Arrows
Mega Minion
Rocket
Rocket
Rocket
Wizard Rocket

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