My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Guards Balloon
Giant Snowball
Minions Goblin Gang Barbarians Guards Balloon
Zap
Minions Goblin Gang Guards Balloon
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Guards
The Log
Goblin Gang Barbarians Guards
Earthquake
Goblin Gang Barbarians Guards
Arrows
Minions Goblin Gang Guards
Royal Delivery
Minions Goblin Gang Barbarians Valkyrie Guards Balloon
Fireball
Minions Goblin Gang Barbarians Balloon
Poison
Minions Goblin Gang Barbarians Guards Balloon
Lightning
Valkyrie Balloon
Rocket
Barbarians Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Minions Goblin Gang Guards Valkyrie Barbarians Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Minions Goblin Gang

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon
Minions
Rage Valkyrie Balloon
Goblin Gang
Valkyrie Balloon
Barbarians
Balloon
Valkyrie
Balloon Minions Goblin Gang
Rage
Minions Balloon
Guards
Balloon
Arrows Valkyrie Rage Minions Goblin Gang Barbarians

Defense Synergies 1 5

Arrows
Barbarians Valkyrie
Minions
Valkyrie
Goblin Gang
Barbarians Valkyrie Guards
Barbarians
Arrows Goblin Gang
Valkyrie
Minions Arrows Goblin Gang
Rage
Guards
Goblin Gang
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie
Barbarians Minions Goblin Gang Valkyrie
Goblin Gang Barbarians Minions Valkyrie
Barbarians Minions Goblin Gang Valkyrie Guards
Arrows Barbarians Valkyrie
Arrows Goblin Gang Minions Valkyrie Guards
Minions Arrows Goblin Gang
Arrows Barbarians Valkyrie
Barbarians Minions Goblin Gang
Goblin Gang Guards Barbarians Valkyrie
Minions Goblin Gang Barbarians Valkyrie Guards Arrows
Arrows Minions Goblin Gang
Barbarians Minions Goblin Gang Valkyrie Guards
Valkyrie Arrows Minions Goblin Gang Barbarians Guards
Barbarians Goblin Gang
Barbarians Goblin Gang
Barbarians Arrows Minions Goblin Gang Valkyrie
Arrows Valkyrie Minions Goblin Gang Barbarians Guards
Arrows Valkyrie Minions Barbarians Guards
Barbarians
Goblin Gang Valkyrie Arrows Minions Barbarians Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Guards
Arrows Goblin Gang Valkyrie
Goblin Gang Barbarians Guards Minions Valkyrie
Goblin Gang Valkyrie Guards Barbarians
Barbarians Goblin Gang Valkyrie Guards
Arrows Minions Goblin Gang
Goblin Gang Guards Minions Barbarians Valkyrie
Barbarians Valkyrie
Minions Barbarians Valkyrie
Goblin Gang Barbarians Guards
Minions Barbarians Valkyrie Guards
Arrows Barbarians Valkyrie Guards
Barbarians Goblin Gang Valkyrie Guards
Barbarians Valkyrie
Goblin Gang Barbarians Guards Minions Valkyrie
Arrows Minions Valkyrie Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows
Arrows
Arrows Barbarians Valkyrie Guards
Arrows Valkyrie
Arrows Minions
Arrows
Arrows
Arrows
Minions Goblin Gang Guards
Arrows Valkyrie
Arrows
Arrows Minions
Arrows
Arrows
Arrows
Arrows
Minions
Arrows
Arrows Valkyrie
Minions
Arrows
Arrows Barbarians
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows
Minions Guards
Arrows
Arrows
Arrows
Minions Goblin Gang Barbarians Guards
Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Minions Goblin Gang Guards

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