My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Wall Breakers Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Mini P.E.K.K.A Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Wall Breakers
Giant Snowball
Dart Goblin Wall Breakers
Zap
Royal Giant Dart Goblin Wall Breakers
Barbarian Barrel
Dart Goblin Wizard Wall Breakers Magic Archer
The Log
Royal Giant Dart Goblin Mini P.E.K.K.A Wall Breakers
Earthquake
Arrows
Dart Goblin Wall Breakers
Royal Delivery
Dart Goblin Mini P.E.K.K.A Wizard Wall Breakers Magic Archer
Fireball
Dart Goblin Wizard Wall Breakers Magic Archer
Poison
Dart Goblin Wizard Magic Archer
Lightning
Mini P.E.K.K.A Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Dart Goblin Mini P.E.K.K.A Magic Archer Golden Knight Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Dart Goblin Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mini P.E.K.K.A Wall Breakers
Royal Giant
Arrows Dart Goblin Wizard Magic Archer
Dart Goblin
Royal Giant Wall Breakers
Mini P.E.K.K.A
Arrows Wizard Magic Archer
Wizard
Royal Giant Mini P.E.K.K.A
Wall Breakers
Arrows Dart Goblin
Magic Archer
Royal Giant Mini P.E.K.K.A Golden Knight
Golden Knight
Magic Archer

Defense Synergies 0 8

Arrows
Mini P.E.K.K.A Golden Knight
Royal Giant
Dart Goblin
Mini P.E.K.K.A Magic Archer Golden Knight
Mini P.E.K.K.A
Arrows Dart Goblin Wizard Magic Archer
Wizard
Mini P.E.K.K.A Golden Knight
Wall Breakers
Magic Archer
Dart Goblin Mini P.E.K.K.A
Golden Knight
Arrows Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Magic Archer Golden Knight
Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A Dart Goblin
Arrows Mini P.E.K.K.A
Arrows Dart Goblin Magic Archer
Dart Goblin Arrows Wizard Magic Archer
Arrows Dart Goblin Magic Archer Golden Knight
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A
Dart Goblin Arrows Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Mini P.E.K.K.A Wizard
Wizard Arrows Dart Goblin Mini P.E.K.K.A Magic Archer Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A
Arrows Dart Goblin Wizard Magic Archer Golden Knight
Arrows Wizard Dart Goblin Magic Archer
Mini P.E.K.K.A Dart Goblin
Wizard Arrows Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Magic Archer
Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Wizard Dart Goblin Magic Archer
Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A
Mini P.E.K.K.A Magic Archer
Dart Goblin
Dart Goblin Mini P.E.K.K.A Golden Knight
Arrows
Mini P.E.K.K.A Wizard Golden Knight
Wizard Dart Goblin Magic Archer
Dart Goblin Mini P.E.K.K.A Magic Archer Golden Knight
Arrows Dart Goblin Mini P.E.K.K.A Wizard Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Dart Goblin Golden Knight
Arrows Dart Goblin Magic Archer Golden Knight
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin
Wizard Arrows Magic Archer
Arrows Wizard Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows Dart Goblin Wizard Golden Knight
Mini P.E.K.K.A
Arrows Dart Goblin Wizard Magic Archer Golden Knight
Arrows Dart Goblin Wizard Magic Archer
Dart Goblin Magic Archer Golden Knight
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer Golden Knight
Magic Archer Arrows Dart Goblin Wizard
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer Golden Knight
Magic Archer
Arrows Wizard
Arrows
Arrows Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer Golden Knight
Arrows Wizard Magic Archer Golden Knight
Arrows Dart Goblin Magic Archer Golden Knight
Arrows Dart Goblin Wizard Magic Archer
Dart Goblin Wizard
Mini P.E.K.K.A
Arrows Dart Goblin Wizard Magic Archer
Arrows Magic Archer
Arrows Wizard Magic Archer
Dart Goblin Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows
Dart Goblin Mini P.E.K.K.A Wizard Magic Archer
Arrows Dart Goblin Wizard Magic Archer
Arrows
Dart Goblin
Dart Goblin Magic Archer Golden Knight
Dart Goblin Magic Archer
Dart Goblin Magic Archer Golden Knight

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