My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Recruits Mega Minion Hunter Fisherman Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Recruits Fisherman
Giant Snowball
Royal Recruits Mega Minion Fisherman
Zap
Royal Giant Fisherman
Barbarian Barrel
Royal Recruits Hunter
The Log
Royal Giant Royal Recruits Hunter Fisherman
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Mega Minion Hunter Fisherman
Fireball
Mega Minion Hunter Fisherman
Poison
Royal Recruits Mega Minion Hunter Fisherman
Lightning
Mega Minion Hunter Fisherman Monk
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Fisherman Hunter Monk Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Fisherman Hunter

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mega Minion Lightning
Royal Giant
Arrows Hunter Lightning Fisherman Mega Minion Monk
Royal Recruits
Mega Minion
Arrows Royal Giant
Hunter
Royal Giant Fisherman
Lightning
Royal Giant Arrows
Fisherman
Royal Giant Hunter
Monk
Royal Giant

Defense Synergies 1 7

Arrows
Mega Minion Lightning Monk
Royal Giant
Royal Recruits
Mega Minion
Mega Minion
Arrows Royal Recruits Hunter Fisherman
Hunter
Fisherman Mega Minion
Lightning
Arrows
Fisherman
Hunter Mega Minion Monk
Monk
Arrows Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Mega Minion
Hunter Royal Recruits Mega Minion Fisherman Monk
Hunter Fisherman Royal Recruits Mega Minion Lightning
Royal Recruits Hunter Mega Minion Fisherman Monk
Lightning Arrows Royal Recruits Monk
Arrows Mega Minion Hunter
Mega Minion Hunter Lightning Arrows
Lightning Arrows Royal Recruits Monk
Hunter Royal Recruits Fisherman
Royal Recruits Hunter Fisherman
Arrows Royal Recruits Mega Minion Hunter Fisherman
Arrows Mega Minion Hunter
Royal Recruits Hunter Lightning
Arrows Royal Recruits Mega Minion Hunter
Royal Recruits Hunter
Monk Royal Recruits Hunter Lightning Fisherman
Arrows Royal Recruits Hunter Fisherman
Arrows Royal Recruits Mega Minion Hunter Fisherman
Arrows Hunter Royal Recruits Mega Minion Fisherman
Royal Recruits Hunter Fisherman
Royal Recruits Arrows Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fisherman
Arrows Mega Minion Hunter Lightning Fisherman Monk
Royal Recruits Hunter Lightning Fisherman
Royal Recruits Hunter Lightning Fisherman Monk
Royal Recruits Hunter Fisherman
Arrows Hunter Monk
Royal Recruits Mega Minion Hunter Lightning
Royal Recruits Hunter Fisherman
Royal Recruits Lightning Mega Minion Monk
Royal Recruits Mega Minion
Royal Recruits Mega Minion Hunter
Royal Recruits Lightning Monk Arrows
Royal Recruits Lightning Hunter
Royal Recruits
Royal Recruits Mega Minion Hunter Lightning Fisherman Monk
Arrows Royal Recruits Mega Minion Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Royal Recruits Monk
Arrows Monk Fisherman
Lightning Arrows
Lightning Arrows Royal Recruits
Arrows
Arrows Mega Minion Hunter Monk
Arrows
Arrows Hunter Lightning
Arrows Monk Lightning Fisherman
Lightning Fisherman
Lightning Monk Arrows Royal Recruits Fisherman
Lightning Monk Arrows
Lightning Hunter Fisherman
Lightning Arrows Fisherman Monk
Lightning Arrows Fisherman
Lightning Arrows Hunter
Lightning Arrows Royal Recruits
Lightning Monk Arrows
Lightning Fisherman
Lightning Arrows Mega Minion Hunter Fisherman Monk
Lightning Arrows Monk
Lightning Monk
Lightning Arrows
Lightning Fisherman Monk
Lightning Arrows Royal Recruits Monk
Arrows Hunter
Mega Minion Fisherman
Arrows Hunter Lightning Fisherman Monk
Lightning Arrows Fisherman Monk
Lightning Arrows Fisherman
Lightning Arrows Hunter
Lightning Mega Minion
Lightning Mega Minion
Lightning Arrows Hunter
Lightning Arrows Monk
Arrows Lightning Monk
Lightning Royal Recruits
Lightning Arrows Mega Minion Hunter Monk
Arrows
Lightning Mega Minion Hunter
Arrows Lightning
Lightning Monk Arrows
Royal Recruits Mega Minion
Royal Recruits Lightning
Lightning
Lightning Royal Recruits Monk
Lightning Monk

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