My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards Electro Dragon
Zap
Guards
Barbarian Barrel
Goblin Cage Guards
The Log
Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Guards
Royal Delivery
Goblin Cage Guards Electro Dragon
Fireball
Goblin Cage Electro Dragon
Poison
Goblin Cage Guards Electro Dragon
Lightning
Goblin Cage Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Royal Delivery Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Delivery Tornado Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Delivery Rage Guards Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Royal Delivery Guards Tornado Goblin Cage Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Royal Delivery Guards

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Delivery
Goblin Cage
Rage
Electro Dragon
Guards
Tornado
Electro Giant Electro Dragon
Electro Dragon
Rage Tornado
Electro Giant
Tornado

Defense Synergies 1 12

Arrows
Royal Delivery Tornado
Royal Delivery
Tornado Arrows Goblin Cage Guards Electro Dragon
Goblin Cage
Royal Delivery Guards Tornado Electro Dragon Electro Giant
Rage
Guards
Royal Delivery Goblin Cage Electro Dragon
Tornado
Royal Delivery Arrows Goblin Cage Electro Dragon Electro Giant
Electro Dragon
Royal Delivery Goblin Cage Guards Tornado
Electro Giant
Goblin Cage Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Electro Dragon
Royal Delivery Goblin Cage Electro Dragon
Goblin Cage Tornado Royal Delivery Electro Dragon
Goblin Cage Guards Electro Dragon
Arrows Royal Delivery Goblin Cage Tornado
Arrows Royal Delivery Tornado Guards Electro Dragon
Tornado Arrows Royal Delivery Goblin Cage Electro Dragon
Arrows Goblin Cage Electro Dragon Electro Giant
Goblin Cage Tornado
Guards Tornado Royal Delivery
Guards Arrows Royal Delivery Tornado Electro Dragon Electro Giant
Arrows Royal Delivery Tornado Electro Dragon
Goblin Cage Royal Delivery Guards Electro Dragon
Arrows Royal Delivery Goblin Cage Guards Tornado Electro Dragon
Goblin Cage
Tornado Royal Delivery Goblin Cage Electro Giant
Arrows Royal Delivery Goblin Cage Tornado Electro Dragon
Arrows Royal Delivery Goblin Cage Guards Tornado Electro Dragon
Arrows Royal Delivery Goblin Cage Tornado Guards Electro Dragon
Goblin Cage Tornado
Arrows Royal Delivery Guards Electro Dragon Electro Giant
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery Goblin Cage Electro Giant
Royal Delivery Arrows Electro Dragon
Royal Delivery Guards Goblin Cage Electro Dragon
Guards Royal Delivery Goblin Cage Tornado
Royal Delivery Goblin Cage Guards
Arrows Royal Delivery Electro Giant Tornado Electro Dragon
Royal Delivery Guards Goblin Cage
Royal Delivery Goblin Cage
Royal Delivery Goblin Cage Electro Dragon Tornado
Royal Delivery Goblin Cage Guards
Goblin Cage Guards Electro Dragon
Arrows Royal Delivery Goblin Cage Guards Tornado Electro Giant
Royal Delivery Goblin Cage Guards
Goblin Cage Electro Dragon Electro Giant
Guards Electro Dragon Electro Giant Royal Delivery Goblin Cage Tornado
Arrows Royal Delivery Goblin Cage Electro Dragon Electro Giant
Arrows Royal Delivery Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows Guards
Arrows
Arrows Electro Giant Tornado Electro Dragon
Arrows Tornado
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Guards Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Tornado
Arrows Electro Dragon
Arrows Tornado Electro Dragon Electro Giant
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Tornado Electro Giant Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado
Arrows Tornado Electro Dragon Electro Giant
Electro Dragon Guards Electro Giant
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Guards Electro Dragon
Arrows Tornado Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon
Arrows Tornado Electro Giant
Electro Dragon
Electro Dragon Electro Giant Guards Tornado
Tornado Electro Dragon
Electro Dragon Tornado Electro Giant
Electro Dragon

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