My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Zappies Electro Giant Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Inferno Dragon Night Witch
Giant Snowball
Royal Recruits Zappies Inferno Dragon Night Witch
Zap
Zappies Inferno Dragon Night Witch
Barbarian Barrel
Royal Recruits Zappies Night Witch
The Log
Royal Recruits Mini P.E.K.K.A Zappies
Earthquake
Zappies
Arrows
Royal Recruits Zappies Night Witch
Royal Delivery
Royal Recruits Mini P.E.K.K.A Zappies Inferno Dragon Night Witch
Fireball
Zappies Inferno Dragon Night Witch
Poison
Royal Recruits Zappies Night Witch
Lightning
Mini P.E.K.K.A Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Electro Giant Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mini P.E.K.K.A Zappies Inferno Dragon Night Witch Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Mini P.E.K.K.A Zappies

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Night Witch
Royal Recruits
Zappies
Mini P.E.K.K.A
Arrows Electro Giant The Log
Zappies
Royal Recruits
Electro Giant
Mini P.E.K.K.A Inferno Dragon
The Log
Mini P.E.K.K.A
Inferno Dragon
Electro Giant
Night Witch
Arrows

Defense Synergies 1 8

Arrows
Mini P.E.K.K.A
Royal Recruits
The Log
Mini P.E.K.K.A
The Log Arrows Electro Giant
Zappies
Electro Giant The Log
Electro Giant
Mini P.E.K.K.A Zappies Inferno Dragon
The Log
Mini P.E.K.K.A Royal Recruits Zappies Inferno Dragon Night Witch
Inferno Dragon
Electro Giant The Log
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Zappies The Log
Mini P.E.K.K.A Inferno Dragon Royal Recruits Zappies The Log Night Witch
Mini P.E.K.K.A Royal Recruits Zappies Inferno Dragon Night Witch
Royal Recruits Mini P.E.K.K.A Inferno Dragon Night Witch Zappies
Arrows Royal Recruits Mini P.E.K.K.A The Log
Arrows The Log Zappies Night Witch
Inferno Dragon Arrows Zappies Night Witch
Arrows Royal Recruits Electro Giant The Log
Mini P.E.K.K.A Zappies Inferno Dragon Royal Recruits Night Witch
Royal Recruits Mini P.E.K.K.A Zappies Night Witch
Arrows Royal Recruits Zappies Electro Giant The Log Night Witch
Arrows Inferno Dragon Zappies Night Witch
Royal Recruits Mini P.E.K.K.A Night Witch Zappies The Log
Arrows Royal Recruits Mini P.E.K.K.A Zappies The Log Night Witch
Royal Recruits Mini P.E.K.K.A Inferno Dragon Zappies
Royal Recruits Mini P.E.K.K.A Zappies Electro Giant The Log Inferno Dragon
Arrows Royal Recruits Mini P.E.K.K.A Zappies Night Witch
Arrows Royal Recruits Zappies The Log Night Witch
Arrows The Log Royal Recruits Zappies Inferno Dragon
Mini P.E.K.K.A Royal Recruits Zappies Inferno Dragon
Royal Recruits Arrows Mini P.E.K.K.A Zappies Electro Giant The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Zappies Electro Giant
Arrows Mini P.E.K.K.A The Log Inferno Dragon
Royal Recruits Zappies Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Zappies The Log Night Witch
Royal Recruits Mini P.E.K.K.A Zappies Inferno Dragon Night Witch
Arrows Electro Giant Zappies
Royal Recruits Mini P.E.K.K.A Zappies Night Witch
Mini P.E.K.K.A Royal Recruits Zappies Inferno Dragon
Royal Recruits Mini P.E.K.K.A Zappies The Log Inferno Dragon
Royal Recruits Zappies Inferno Dragon
Inferno Dragon Royal Recruits Mini P.E.K.K.A Zappies
Royal Recruits Arrows Electro Giant The Log
Royal Recruits Mini P.E.K.K.A Zappies Night Witch
Royal Recruits Zappies Electro Giant
Royal Recruits Zappies Electro Giant Mini P.E.K.K.A The Log Inferno Dragon Night Witch
Arrows Royal Recruits Mini P.E.K.K.A Zappies Electro Giant The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits The Log
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows The Log
Arrows Electro Giant
Arrows The Log
Arrows The Log
Arrows The Log
Mini P.E.K.K.A Night Witch
Arrows Royal Recruits The Log
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows
Mini P.E.K.K.A Night Witch
Arrows Mini P.E.K.K.A The Log
Arrows Electro Giant The Log
The Log Night Witch
Arrows
The Log
Arrows Royal Recruits The Log
Arrows Electro Giant The Log
Inferno Dragon
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Electro Giant Night Witch
Zappies Electro Giant
Mini P.E.K.K.A Night Witch
Arrows The Log Night Witch
Arrows Zappies
Arrows The Log
Royal Recruits Zappies Night Witch
Arrows Zappies
Arrows The Log
Mini P.E.K.K.A
Arrows The Log
Arrows Electro Giant
Royal Recruits
Electro Giant Royal Recruits Zappies The Log
Zappies
Royal Recruits Electro Giant The Log
Inferno Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: