My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Wall Breakers Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Miner Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Miner
Giant Snowball
Skeleton Dragons Wall Breakers Miner
Zap
Wall Breakers
Barbarian Barrel
Elite Barbarians Wall Breakers Electro Wizard Magic Archer
The Log
Elite Barbarians Mini P.E.K.K.A Wall Breakers
Earthquake
Arrows
Skeleton Dragons Wall Breakers
Royal Delivery
Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Wall Breakers Miner Electro Wizard Magic Archer
Fireball
Skeleton Dragons Elite Barbarians Wall Breakers Electro Wizard Magic Archer
Poison
Skeleton Dragons Electro Wizard Magic Archer
Lightning
Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Electro Wizard Magic Archer
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Miner Skeleton Dragons Mini P.E.K.K.A Electro Wizard Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Arrows Miner Skeleton Dragons

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A Wall Breakers Miner
Skeleton Dragons
Mini P.E.K.K.A Miner
Elite Barbarians
Arrows
Mini P.E.K.K.A
Arrows Skeleton Dragons Electro Wizard Magic Archer
Wall Breakers
Miner Arrows Electro Wizard
Miner
Wall Breakers Arrows Skeleton Dragons Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A Wall Breakers Miner Magic Archer
Magic Archer
Mini P.E.K.K.A Miner Electro Wizard

Defense Synergies 1 6

Arrows
Mini P.E.K.K.A
Skeleton Dragons
Mini P.E.K.K.A Electro Wizard
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Arrows Skeleton Dragons Elite Barbarians Magic Archer
Wall Breakers
Miner
Electro Wizard
Mini P.E.K.K.A Skeleton Dragons Magic Archer
Magic Archer
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Electro Wizard Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeleton Dragons Electro Wizard
Mini P.E.K.K.A Skeleton Dragons Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Dragons Electro Wizard
Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Skeleton Dragons Electro Wizard Magic Archer
Skeleton Dragons Electro Wizard Arrows Magic Archer
Arrows Skeleton Dragons Electro Wizard Magic Archer
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Miner Electro Wizard
Skeleton Dragons Electro Wizard Arrows Magic Archer
Arrows Skeleton Dragons Electro Wizard Magic Archer
Mini P.E.K.K.A Skeleton Dragons Elite Barbarians Electro Wizard
Arrows Skeleton Dragons Mini P.E.K.K.A Electro Wizard Magic Archer
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Arrows Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Electro Wizard
Arrows Skeleton Dragons Elite Barbarians Electro Wizard Magic Archer
Arrows Skeleton Dragons Electro Wizard Magic Archer
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Skeleton Dragons Arrows Elite Barbarians Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Electro Wizard
Electro Wizard Arrows Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Miner Magic Archer
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A
Arrows Skeleton Dragons Electro Wizard Magic Archer
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Mini P.E.K.K.A Elite Barbarians
Electro Wizard Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Magic Archer
Skeleton Dragons
Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A
Skeleton Dragons Magic Archer
Elite Barbarians Electro Wizard Skeleton Dragons Mini P.E.K.K.A Magic Archer
Arrows Skeleton Dragons Elite Barbarians Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Skeleton Dragons
Arrows Skeleton Dragons Miner Electro Wizard Magic Archer
Arrows Skeleton Dragons Miner Magic Archer
Arrows Skeleton Dragons
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Miner Skeleton Dragons
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Miner Arrows Skeleton Dragons Electro Wizard Magic Archer
Arrows Skeleton Dragons Magic Archer
Skeleton Dragons Elite Barbarians Miner Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows Skeleton Dragons Elite Barbarians Magic Archer
Arrows Skeleton Dragons Magic Archer
Magic Archer Arrows Skeleton Dragons
Arrows
Skeleton Dragons Mini P.E.K.K.A
Arrows Skeleton Dragons Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Skeleton Dragons Miner Magic Archer
Skeleton Dragons Magic Archer
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Magic Archer
Arrows Miner Skeleton Dragons Electro Wizard Magic Archer
Arrows Skeleton Dragons Miner Magic Archer
Miner Arrows Skeleton Dragons Magic Archer
Elite Barbarians Arrows Skeleton Dragons Electro Wizard Magic Archer
Electro Wizard Skeleton Dragons
Elite Barbarians Mini P.E.K.K.A
Arrows Skeleton Dragons Miner Magic Archer
Arrows Skeleton Dragons Electro Wizard Magic Archer
Arrows Magic Archer
Electro Wizard Magic Archer
Arrows Skeleton Dragons Electro Wizard Magic Archer
Arrows
Miner Skeleton Dragons Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Skeleton Dragons Magic Archer
Arrows
Skeleton Dragons Elite Barbarians
Skeleton Dragons Elite Barbarians Electro Wizard Magic Archer
Skeleton Dragons Electro Wizard Magic Archer
Miner Electro Wizard Magic Archer
Skeleton Dragons

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