My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Wall Breakers Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Barrel Wall Breakers Skeleton Army Inferno Dragon
Zap
Skeleton Barrel Firecracker Wall Breakers Skeleton Army Inferno Dragon
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie Wall Breakers Skeleton Army Executioner
The Log
Skeleton Barrel Firecracker Wall Breakers Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Skeleton Barrel Firecracker Wall Breakers Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Valkyrie Wall Breakers Skeleton Army Executioner Inferno Dragon
Fireball
Skeleton Barrel Firecracker Wall Breakers Skeleton Army Executioner Inferno Dragon
Poison
Skeleton Barrel Firecracker Skeleton Army Executioner
Lightning
Valkyrie Executioner Inferno Dragon
Rocket
Valkyrie Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Valkyrie Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Skeleton Barrel Firecracker Skeleton Army Valkyrie Inferno Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Skeleton Barrel Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Wall Breakers
Skeleton Barrel
Firecracker Arrows Valkyrie Wall Breakers Inferno Dragon
Firecracker
Skeleton Barrel Valkyrie Wall Breakers Inferno Dragon
Valkyrie
Skeleton Barrel Firecracker Wall Breakers Executioner
Wall Breakers
Arrows Skeleton Barrel Firecracker Valkyrie
Skeleton Army
Executioner
Valkyrie
Inferno Dragon
Skeleton Barrel Firecracker

Defense Synergies 1 5

Arrows
Valkyrie
Skeleton Barrel
Firecracker
Valkyrie Skeleton Army
Valkyrie
Firecracker Arrows Executioner
Wall Breakers
Skeleton Army
Firecracker Executioner Inferno Dragon
Executioner
Valkyrie Skeleton Army
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie Executioner
Skeleton Army Inferno Dragon Firecracker Valkyrie Executioner
Skeleton Army Valkyrie Executioner Inferno Dragon
Skeleton Army Inferno Dragon Firecracker Valkyrie
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie Executioner
Inferno Dragon Arrows Firecracker Executioner
Arrows Skeleton Barrel Valkyrie
Inferno Dragon Skeleton Army
Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Executioner Arrows Firecracker
Arrows Executioner Inferno Dragon Firecracker
Skeleton Army Valkyrie
Valkyrie Skeleton Army Executioner Arrows Firecracker
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Arrows Firecracker Valkyrie Skeleton Army Executioner
Arrows Firecracker Valkyrie Skeleton Army Executioner
Arrows Valkyrie Executioner Firecracker Inferno Dragon
Inferno Dragon
Valkyrie Skeleton Army Arrows Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Arrows Skeleton Barrel Firecracker Valkyrie Executioner Inferno Dragon
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army Executioner Inferno Dragon
Arrows Firecracker Executioner Skeleton Barrel
Skeleton Army Valkyrie
Valkyrie Skeleton Army Inferno Dragon
Firecracker Valkyrie Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Executioner
Firecracker Valkyrie Skeleton Army Executioner
Skeleton Army Firecracker Valkyrie Executioner Inferno Dragon
Arrows Valkyrie Executioner Firecracker Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Valkyrie
Arrows Firecracker Skeleton Barrel Executioner
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker Valkyrie
Executioner Arrows Firecracker Valkyrie
Arrows Firecracker Executioner Skeleton Barrel
Arrows Firecracker Executioner
Arrows Skeleton Barrel Firecracker Executioner
Arrows Skeleton Barrel Firecracker
Firecracker Arrows Skeleton Barrel Valkyrie
Arrows Firecracker Executioner
Skeleton Barrel Firecracker Executioner
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Executioner
Arrows Skeleton Barrel Firecracker Executioner
Arrows
Arrows Skeleton Barrel Firecracker Executioner
Arrows Skeleton Barrel Firecracker Valkyrie
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Valkyrie Executioner
Inferno Dragon
Arrows Firecracker Skeleton Barrel Executioner
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Executioner
Skeleton Barrel Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Skeleton Barrel Skeleton Army
Arrows Firecracker Executioner
Arrows
Firecracker Valkyrie Executioner
Arrows Skeleton Barrel Firecracker Executioner
Arrows
Firecracker Executioner
Firecracker
Firecracker Executioner
Skeleton Barrel Firecracker Executioner
Inferno Dragon
Firecracker

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