My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Valkyrie Electro Wizard
The Log
Ram Rider
Earthquake
Arrows
Royal Delivery
Valkyrie P.E.K.K.A Electro Wizard Ram Rider
Fireball
Electro Wizard Ram Rider
Poison
Electro Wizard
Lightning
Valkyrie Electro Wizard Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tornado Valkyrie Electro Wizard Ram Rider Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Tornado Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Lightning Ram Rider
Valkyrie
Tornado P.E.K.K.A Electro Wizard Ram Rider
Mirror
Arrows Tornado Lightning Ram Rider
Tornado
P.E.K.K.A Valkyrie Mirror Ram Rider
Lightning
Ram Rider Arrows Mirror
P.E.K.K.A
Arrows Tornado Electro Wizard Valkyrie Ram Rider
Electro Wizard
P.E.K.K.A Valkyrie Ram Rider
Ram Rider
Lightning Arrows Valkyrie Mirror Tornado P.E.K.K.A Electro Wizard

Defense Synergies 3 13

Arrows
Mirror Valkyrie Tornado Lightning P.E.K.K.A
Valkyrie
Arrows Mirror Tornado P.E.K.K.A Electro Wizard
Mirror
Arrows Tornado Valkyrie Electro Wizard
Tornado
Mirror P.E.K.K.A Arrows Valkyrie Electro Wizard Ram Rider
Lightning
Arrows
P.E.K.K.A
Tornado Arrows Valkyrie Electro Wizard
Electro Wizard
Valkyrie Mirror Tornado P.E.K.K.A Ram Rider
Ram Rider
Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Tornado P.E.K.K.A Ram Rider Valkyrie Lightning Electro Wizard
P.E.K.K.A Valkyrie Electro Wizard Ram Rider
Lightning Arrows Valkyrie Tornado P.E.K.K.A
Arrows Tornado Valkyrie Electro Wizard
Tornado Lightning Electro Wizard Ram Rider Arrows
Lightning Arrows Valkyrie P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A Tornado
Tornado Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Tornado Ram Rider
Arrows Tornado Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Lightning Electro Wizard Ram Rider
Valkyrie Arrows Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Tornado Lightning P.E.K.K.A Electro Wizard Ram Rider
Arrows Valkyrie Tornado P.E.K.K.A Electro Wizard
Arrows Valkyrie Tornado Electro Wizard Ram Rider
Arrows Valkyrie Tornado Electro Wizard Ram Rider
P.E.K.K.A Tornado Electro Wizard Ram Rider
Valkyrie Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A Electro Wizard
Electro Wizard Arrows Valkyrie Lightning
P.E.K.K.A Valkyrie Lightning Electro Wizard Ram Rider
Valkyrie Lightning P.E.K.K.A Tornado Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Ram Rider
Arrows Tornado Electro Wizard Ram Rider
P.E.K.K.A Valkyrie Lightning Electro Wizard Ram Rider
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Electro Wizard Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Valkyrie
Lightning P.E.K.K.A Arrows Valkyrie Tornado Electro Wizard
Lightning P.E.K.K.A Valkyrie Ram Rider
Valkyrie
Electro Wizard Valkyrie Tornado Lightning P.E.K.K.A
Arrows Valkyrie P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows Tornado Electro Wizard Ram Rider
Lightning Arrows
Lightning Arrows Valkyrie
Arrows Valkyrie
Arrows Tornado Ram Rider
Arrows Tornado
Arrows Tornado Lightning Ram Rider
Arrows Tornado Lightning Ram Rider
Lightning Tornado Electro Wizard
Lightning Arrows Valkyrie Tornado Electro Wizard Ram Rider
Lightning Arrows Tornado
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows Tornado
Lightning
Lightning Arrows Electro Wizard
Lightning Arrows Valkyrie Tornado
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows
Arrows Tornado Valkyrie
Arrows Tornado Lightning Electro Wizard Ram Rider
Lightning Arrows Tornado Ram Rider
Lightning Arrows Tornado
Lightning Arrows Tornado Electro Wizard
Lightning Electro Wizard
Lightning
Lightning Arrows
Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Lightning
Lightning Electro Wizard
Lightning Arrows Tornado Electro Wizard Ram Rider
Arrows
Lightning Valkyrie Electro Wizard
Arrows Lightning
Lightning Arrows Tornado
P.E.K.K.A
Tornado Lightning Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado Electro Wizard
P.E.K.K.A
Lightning

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