My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon X-Bow Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon X-Bow Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Healer Baby Dragon Balloon X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Baby Dragon Balloon
Zap
Goblin Gang Balloon X-Bow
Barbarian Barrel
Goblin Gang X-Bow
The Log
Goblin Gang X-Bow
Earthquake
Goblin Gang X-Bow
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Healer Baby Dragon Balloon Mother Witch
Fireball
Goblin Gang Battle Healer Baby Dragon Balloon X-Bow Mother Witch
Poison
Goblin Gang Battle Healer Balloon X-Bow Mother Witch
Lightning
Battle Healer Baby Dragon Balloon X-Bow Mother Witch
Rocket
Battle Healer Balloon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Baby Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Void Battle Healer Baby Dragon Mother Witch Golden Knight Balloon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Void Battle Healer Baby Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Healer Baby Dragon Balloon X-Bow
Battle Healer
Baby Dragon Goblin Gang Balloon X-Bow
Void
Balloon
Baby Dragon
Battle Healer Goblin Gang Balloon
Balloon
Goblin Gang Battle Healer Void Baby Dragon Golden Knight
X-Bow
Goblin Gang Battle Healer Golden Knight
Mother Witch
Golden Knight
Balloon X-Bow

Defense Synergies 1 6

Goblin Gang
Battle Healer X-Bow
Battle Healer
Baby Dragon Goblin Gang X-Bow Mother Witch
Void
Baby Dragon
Battle Healer Mother Witch
Balloon
X-Bow
Goblin Gang Battle Healer
Mother Witch
Battle Healer Baby Dragon Golden Knight
Golden Knight
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Baby Dragon X-Bow Golden Knight
Goblin Gang Battle Healer X-Bow
Goblin Gang Void
Goblin Gang
Battle Healer X-Bow
Goblin Gang Baby Dragon X-Bow Mother Witch
Goblin Gang Void Baby Dragon X-Bow
Battle Healer Void Baby Dragon X-Bow Golden Knight
Goblin Gang X-Bow
Goblin Gang Battle Healer
Goblin Gang Mother Witch Baby Dragon X-Bow
Goblin Gang Baby Dragon
Goblin Gang Battle Healer X-Bow
Goblin Gang Baby Dragon X-Bow Golden Knight
Goblin Gang X-Bow
Goblin Gang X-Bow
Goblin Gang X-Bow
Goblin Gang Battle Healer Baby Dragon X-Bow Golden Knight
Baby Dragon Battle Healer Mother Witch
Goblin Gang Battle Healer Baby Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Battle Healer Void X-Bow
Void Goblin Gang Battle Healer Baby Dragon X-Bow
Goblin Gang Battle Healer Golden Knight
Goblin Gang Battle Healer X-Bow
Goblin Gang Battle Healer
Mother Witch Goblin Gang Baby Dragon
Goblin Gang Battle Healer Void
Battle Healer
Void Baby Dragon X-Bow
Goblin Gang
Golden Knight
Void
Goblin Gang Golden Knight
Baby Dragon
Goblin Gang Battle Healer Baby Dragon X-Bow Golden Knight
Battle Healer Baby Dragon Mother Witch Golden Knight
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Baby Dragon X-Bow Golden Knight
Void Baby Dragon X-Bow Golden Knight
Void Baby Dragon X-Bow
Void
Baby Dragon
Mother Witch Baby Dragon
Baby Dragon
X-Bow Baby Dragon
Void X-Bow Golden Knight
Goblin Gang Void X-Bow
Void X-Bow Golden Knight
Void Baby Dragon
Void Baby Dragon Golden Knight
Void Baby Dragon X-Bow
Baby Dragon X-Bow
X-Bow Baby Dragon Golden Knight
Baby Dragon X-Bow
Void Baby Dragon X-Bow
Void Baby Dragon X-Bow Mother Witch Golden Knight
Void Baby Dragon X-Bow
Void
Void X-Bow
Void Baby Dragon X-Bow
Mother Witch Baby Dragon
Void X-Bow Baby Dragon Golden Knight
Void Baby Dragon X-Bow Golden Knight
Void Baby Dragon X-Bow Golden Knight
Void Baby Dragon X-Bow Mother Witch
Void
Void
Void X-Bow
Void
Goblin Gang Void X-Bow
Baby Dragon
Void Goblin Gang Baby Dragon
Baby Dragon
Void
Goblin Gang Baby Dragon Golden Knight
Void
Void Baby Dragon X-Bow Golden Knight
Void
Void

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