My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Royal Hogs
Zap
Royal Hogs
Barbarian Barrel
Barbarians Valkyrie Royal Hogs Executioner
The Log
Barbarians Royal Hogs
Earthquake
Barbarians Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Barbarians Valkyrie Royal Hogs Executioner
Fireball
Barbarians Royal Hogs Executioner
Poison
Barbarians Royal Hogs Executioner
Lightning
Valkyrie Executioner
Rocket
Barbarians Valkyrie Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Void Fireball Valkyrie Barbarians Royal Hogs Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Void Fireball Valkyrie

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Royal Hogs Mega Knight
Valkyrie
Royal Hogs Executioner
Royal Hogs
Fireball Valkyrie Executioner Mega Knight
Rage
Void
Executioner
Valkyrie Royal Hogs Mega Knight
Mega Knight
Fireball Royal Hogs Executioner

Defense Synergies 0 4

Barbarians
Fireball
Valkyrie Mega Knight
Valkyrie
Fireball Executioner
Royal Hogs
Rage
Void
Executioner
Valkyrie Mega Knight
Mega Knight
Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Void Executioner
Barbarians Valkyrie Executioner Mega Knight
Barbarians Mega Knight Valkyrie Void Executioner
Barbarians Valkyrie Mega Knight
Barbarians Fireball Valkyrie Mega Knight
Fireball Valkyrie Executioner Mega Knight
Fireball Void Executioner
Barbarians Fireball Valkyrie Void Mega Knight
Barbarians
Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Executioner Fireball Mega Knight
Executioner Fireball
Barbarians Mega Knight Fireball Valkyrie
Fireball Valkyrie Executioner Mega Knight Barbarians
Barbarians Mega Knight
Barbarians Fireball Mega Knight
Barbarians Mega Knight Fireball Valkyrie Executioner
Fireball Mega Knight Barbarians Valkyrie Executioner
Valkyrie Executioner Barbarians Fireball Mega Knight
Barbarians
Valkyrie Mega Knight Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Fireball Void
Fireball Void Valkyrie Executioner Mega Knight
Barbarians Mega Knight Valkyrie
Valkyrie Mega Knight Barbarians Fireball
Barbarians Valkyrie Executioner Mega Knight
Fireball Executioner
Barbarians Fireball Valkyrie Void
Mega Knight Barbarians Valkyrie
Void Mega Knight Barbarians Fireball Valkyrie
Barbarians
Mega Knight Barbarians Valkyrie
Mega Knight Barbarians Fireball Valkyrie Void
Barbarians Mega Knight Fireball Valkyrie Executioner
Barbarians Fireball Valkyrie Executioner Mega Knight
Barbarians Fireball Valkyrie Executioner
Valkyrie Executioner Mega Knight Barbarians Fireball
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Valkyrie
Fireball Void Executioner
Fireball Void
Barbarians Fireball Valkyrie Void
Fireball Executioner Valkyrie Mega Knight
Fireball Executioner
Executioner
Fireball Executioner
Fireball Void
Fireball Void
Void Fireball Valkyrie
Fireball Void Executioner
Fireball Void Executioner
Fireball Void
Fireball
Fireball Executioner
Fireball Executioner Mega Knight
Fireball
Void Fireball Executioner Mega Knight
Fireball Valkyrie Mega Knight
Fireball Void Mega Knight
Fireball Void
Void
Barbarians Fireball Void
Fireball Valkyrie Executioner Mega Knight
Fireball Void Executioner
Fireball Void Mega Knight
Fireball Void
Fireball Executioner
Fireball Void
Fireball Void
Void Fireball Mega Knight
Void Fireball
Mega Knight
Fireball
Barbarians Fireball Void
Fireball Executioner
Fireball
Fireball Void Valkyrie Executioner Mega Knight
Fireball Executioner
Void Fireball
Executioner Mega Knight
Fireball
Fireball Void Executioner
Void Fireball Executioner Mega Knight

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