My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Electro Giant Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Wall Breakers Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Inferno Dragon
Giant Snowball
Barbarians Wall Breakers Inferno Dragon
Zap
Wall Breakers Inferno Dragon
Barbarian Barrel
Barbarians Goblin Cage Wall Breakers
The Log
Barbarians Goblin Cage Wall Breakers
Earthquake
Barbarians Goblin Cage
Arrows
Wall Breakers
Royal Delivery
Barbarians Goblin Cage Wall Breakers Inferno Dragon Mother Witch
Fireball
Barbarians Goblin Cage Wall Breakers Inferno Dragon Mother Witch
Poison
Barbarians Goblin Cage Mother Witch
Lightning
Goblin Cage Inferno Dragon Mother Witch
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Electro Giant Inferno Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Tornado Goblin Cage Inferno Dragon Mother Witch Barbarians Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Tornado Goblin Cage Inferno Dragon

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Goblin Cage
Wall Breakers
Wall Breakers
Goblin Cage
Tornado
Electro Giant
Lightning
Electro Giant
Electro Giant
Tornado Lightning Inferno Dragon Mother Witch
Inferno Dragon
Electro Giant
Mother Witch
Electro Giant

Defense Synergies 0 8

Barbarians
Goblin Cage
Tornado Electro Giant Inferno Dragon Mother Witch
Wall Breakers
Tornado
Goblin Cage Electro Giant Inferno Dragon Mother Witch
Lightning
Electro Giant
Goblin Cage Tornado Inferno Dragon
Inferno Dragon
Goblin Cage Tornado Electro Giant
Mother Witch
Goblin Cage Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage
Barbarians Inferno Dragon Goblin Cage
Barbarians Goblin Cage Tornado Lightning Inferno Dragon
Barbarians Goblin Cage Inferno Dragon
Lightning Barbarians Goblin Cage Tornado
Tornado Mother Witch
Tornado Lightning Inferno Dragon Goblin Cage
Lightning Barbarians Goblin Cage Electro Giant
Barbarians Inferno Dragon Goblin Cage Tornado
Tornado Barbarians
Barbarians Mother Witch Tornado Electro Giant
Inferno Dragon Tornado
Barbarians Goblin Cage Lightning
Barbarians Goblin Cage Tornado
Barbarians Inferno Dragon Goblin Cage
Barbarians Tornado Goblin Cage Lightning Electro Giant Inferno Dragon
Barbarians Goblin Cage Tornado
Goblin Cage Barbarians Tornado
Goblin Cage Tornado Barbarians Inferno Dragon Mother Witch
Barbarians Goblin Cage Tornado Inferno Dragon
Barbarians Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Cage Electro Giant
Lightning Inferno Dragon
Barbarians Goblin Cage Lightning
Lightning Barbarians Goblin Cage Tornado
Barbarians Goblin Cage Inferno Dragon
Electro Giant Mother Witch Tornado
Barbarians Goblin Cage Lightning
Barbarians Goblin Cage Inferno Dragon
Goblin Cage Lightning Barbarians Tornado Inferno Dragon
Barbarians Goblin Cage Inferno Dragon
Inferno Dragon Barbarians Goblin Cage
Lightning Barbarians Goblin Cage Tornado Electro Giant
Barbarians Lightning Goblin Cage
Barbarians Goblin Cage Electro Giant
Barbarians Electro Giant Goblin Cage Tornado Lightning Inferno Dragon
Barbarians Goblin Cage Electro Giant Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado
Lightning
Lightning Barbarians
Electro Giant Mother Witch Tornado
Tornado
Tornado Lightning
Tornado Lightning
Lightning Tornado
Lightning Tornado
Lightning Tornado
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Tornado
Lightning
Lightning
Lightning Tornado Electro Giant Mother Witch
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarians
Tornado Electro Giant Mother Witch
Inferno Dragon
Tornado Lightning
Lightning Tornado
Lightning Tornado
Lightning Tornado Electro Giant Mother Witch
Lightning Electro Giant
Lightning
Lightning
Lightning
Lightning
Lightning Barbarians
Lightning Tornado
Lightning
Lightning
Lightning Tornado Electro Giant
Electro Giant Tornado Lightning
Tornado Lightning
Lightning Tornado Electro Giant

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