My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Firecracker Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers Firecracker
Barbarian Barrel
Archers Firecracker Valkyrie
The Log
Archers Firecracker Hog Rider
Earthquake
Archers Firecracker Hog Rider
Arrows
Bats Archers Firecracker
Royal Delivery
Bats Archers Firecracker Valkyrie Hog Rider P.E.K.K.A
Fireball
Archers Firecracker Hog Rider
Poison
Bats Archers Firecracker
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Archers Arrows Firecracker Valkyrie Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Archers Arrows

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Firecracker Barbarian Barrel P.E.K.K.A
Archers
Valkyrie Arrows Hog Rider Barbarian Barrel P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Archers
Firecracker
Hog Rider Bats Valkyrie Barbarian Barrel P.E.K.K.A
Valkyrie
Bats Archers Hog Rider Firecracker P.E.K.K.A
Hog Rider
Bats Arrows Firecracker Valkyrie Archers Barbarian Barrel
Barbarian Barrel
Bats Archers Firecracker Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Bats Archers Firecracker Valkyrie Barbarian Barrel

Defense Synergies 3 13

Bats
Firecracker Valkyrie Barbarian Barrel P.E.K.K.A
Archers
Valkyrie Barbarian Barrel Firecracker P.E.K.K.A
Arrows
Valkyrie Barbarian Barrel P.E.K.K.A
Firecracker
Valkyrie Bats Archers Barbarian Barrel P.E.K.K.A
Valkyrie
Archers Firecracker Bats Arrows P.E.K.K.A
Hog Rider
Barbarian Barrel
Archers Bats Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Bats Archers Arrows Firecracker Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Barbarian Barrel
P.E.K.K.A Bats Firecracker Valkyrie
P.E.K.K.A Bats Archers Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie
Arrows Firecracker Valkyrie Barbarian Barrel P.E.K.K.A
Arrows Barbarian Barrel Bats Archers Firecracker Valkyrie
Bats Archers Arrows Firecracker
Arrows Valkyrie Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Archers Firecracker Valkyrie Barbarian Barrel
Bats Archers Valkyrie Arrows Firecracker Barbarian Barrel
Arrows Bats Archers Firecracker
P.E.K.K.A Bats Valkyrie
Valkyrie Bats Arrows Firecracker Barbarian Barrel P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats Arrows Firecracker Valkyrie P.E.K.K.A
Arrows Bats Archers Firecracker Valkyrie Barbarian Barrel
Arrows Valkyrie Barbarian Barrel Bats Archers Firecracker
P.E.K.K.A
Valkyrie Bats Archers Arrows Firecracker Barbarian Barrel P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers Barbarian Barrel P.E.K.K.A
Archers Arrows Firecracker Valkyrie Barbarian Barrel
P.E.K.K.A Bats Valkyrie
Valkyrie P.E.K.K.A Bats Barbarian Barrel
P.E.K.K.A Valkyrie
Arrows Firecracker Bats Archers
P.E.K.K.A Bats Archers Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Firecracker Valkyrie Barbarian Barrel
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie
Archers Firecracker Valkyrie
Bats Archers Firecracker Valkyrie Barbarian Barrel P.E.K.K.A
Bats Arrows Valkyrie Archers Firecracker Barbarian Barrel P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Valkyrie Barbarian Barrel
Arrows Firecracker Valkyrie Barbarian Barrel
Arrows Firecracker Bats
Archers Arrows Firecracker
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie Barbarian Barrel
Archers Arrows Firecracker
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Bats
Archers Arrows Firecracker Barbarian Barrel
Arrows Firecracker Valkyrie Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Firecracker Valkyrie Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows
Arrows Firecracker Barbarian Barrel
Bats Archers Arrows Firecracker
Bats Firecracker
Arrows
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Bats Archers Barbarian Barrel
Archers Arrows Firecracker
Arrows Barbarian Barrel
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Bats Firecracker
Firecracker Bats
Firecracker Barbarian Barrel
P.E.K.K.A
Firecracker

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