My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Zappies P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Zappies
Zap
Bats Firecracker Zappies
Barbarian Barrel
Firecracker Zappies
The Log
Firecracker Hog Rider Zappies
Earthquake
Firecracker Hog Rider Zappies
Arrows
Bats Firecracker Zappies
Royal Delivery
Bats Firecracker Hog Rider Zappies P.E.K.K.A
Fireball
Firecracker Hog Rider Zappies
Poison
Bats Firecracker Zappies
Lightning
Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Fireball Hog Rider Zappies Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Fireball

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker P.E.K.K.A
Arrows
Fireball Hog Rider P.E.K.K.A
Firecracker
Hog Rider Bats Zappies P.E.K.K.A Monk
Fireball
Arrows Hog Rider
Hog Rider
Bats Arrows Firecracker Fireball Zappies
Zappies
Firecracker Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Bats Firecracker Zappies
Monk
Firecracker

Defense Synergies 0 10

Bats
Firecracker Zappies P.E.K.K.A
Arrows
Fireball P.E.K.K.A Monk
Firecracker
Bats Zappies P.E.K.K.A
Fireball
Arrows Zappies
Hog Rider
Zappies
Bats Firecracker Fireball P.E.K.K.A
P.E.K.K.A
Bats Arrows Firecracker Zappies
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Zappies
P.E.K.K.A Bats Firecracker Zappies Monk
P.E.K.K.A Bats Zappies
P.E.K.K.A Bats Firecracker Zappies Monk
Arrows Firecracker Fireball P.E.K.K.A Monk
Arrows Fireball Bats Firecracker Zappies
Bats Arrows Firecracker Fireball Zappies
Arrows Fireball P.E.K.K.A Monk
Zappies P.E.K.K.A
Firecracker Zappies
Bats Arrows Firecracker Fireball Zappies
Arrows Bats Firecracker Fireball Zappies
P.E.K.K.A Bats Fireball Zappies
Fireball Bats Arrows Firecracker Zappies P.E.K.K.A
P.E.K.K.A Zappies
Monk Fireball Zappies P.E.K.K.A
Bats Arrows Firecracker Fireball Zappies P.E.K.K.A
Arrows Fireball Bats Firecracker Zappies
Arrows Bats Firecracker Fireball Zappies
P.E.K.K.A Zappies
Bats Arrows Firecracker Fireball Zappies P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Zappies P.E.K.K.A
Fireball Arrows Firecracker Monk
Zappies P.E.K.K.A Bats
P.E.K.K.A Bats Fireball Zappies Monk
P.E.K.K.A Zappies
Arrows Firecracker Fireball Bats Zappies Monk
P.E.K.K.A Bats Fireball Zappies
P.E.K.K.A Zappies
P.E.K.K.A Bats Firecracker Fireball Zappies Monk
P.E.K.K.A Zappies
P.E.K.K.A Bats Zappies
P.E.K.K.A Monk Arrows Fireball
P.E.K.K.A Fireball Zappies
Firecracker Fireball Zappies
Zappies Bats Firecracker Fireball P.E.K.K.A Monk
Bats Arrows Firecracker Fireball Zappies P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Monk
Arrows Firecracker Fireball Monk
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Bats Monk
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Monk Firecracker
Bats Fireball
Firecracker Monk Arrows Fireball
Fireball Monk Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball Monk
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Monk Arrows Fireball
Bats
Arrows Firecracker Fireball Monk
Arrows Firecracker Fireball Monk
Fireball Monk
Arrows Fireball
Monk
Arrows Fireball Monk
Arrows Firecracker Fireball
Arrows Firecracker Fireball Monk
Fireball Arrows Monk
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball
Bats Firecracker Fireball Zappies
Fireball
Arrows Fireball
Arrows Firecracker Fireball Zappies Monk
P.E.K.K.A
Arrows Firecracker Fireball Monk
Bats Fireball Zappies
Fireball Arrows Firecracker Zappies Monk
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball
Monk Arrows Fireball
Firecracker P.E.K.K.A
Bats Firecracker Fireball Zappies
Firecracker Bats Fireball Zappies
Firecracker Fireball Monk
P.E.K.K.A
Fireball Firecracker Monk

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