My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Furnace Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Furnace Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Goblin Barrel
Giant Snowball
Bats Furnace Wall Breakers Goblin Barrel
Zap
Bats Firecracker Furnace Wall Breakers Goblin Barrel
Barbarian Barrel
Firecracker Valkyrie Furnace Wall Breakers Goblin Barrel
The Log
Firecracker Furnace Wall Breakers Goblin Barrel
Earthquake
Firecracker Furnace Goblin Barrel
Arrows
Bats Firecracker Furnace Wall Breakers Goblin Barrel
Royal Delivery
Bats Firecracker Valkyrie Wall Breakers Goblin Barrel Mother Witch
Fireball
Firecracker Furnace Wall Breakers Goblin Barrel Mother Witch
Poison
Bats Firecracker Furnace Mother Witch
Lightning
Valkyrie Furnace Mother Witch
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Firecracker Goblin Barrel Valkyrie Furnace Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Wall Breakers Goblin Barrel
Arrows
Wall Breakers Goblin Barrel Mother Witch
Firecracker
Bats Valkyrie Wall Breakers Goblin Barrel
Valkyrie
Bats Goblin Barrel Firecracker Furnace Wall Breakers Mother Witch
Furnace
Valkyrie Goblin Barrel
Wall Breakers
Bats Arrows Firecracker Valkyrie
Goblin Barrel
Valkyrie Bats Arrows Firecracker Furnace
Mother Witch
Arrows Valkyrie

Defense Synergies 1 7

Bats
Firecracker Valkyrie
Arrows
Valkyrie Furnace Mother Witch
Firecracker
Valkyrie Bats
Valkyrie
Firecracker Bats Arrows Furnace Mother Witch
Furnace
Arrows Valkyrie
Wall Breakers
Goblin Barrel
Mother Witch
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Bats Firecracker Valkyrie Furnace
Furnace Bats Valkyrie
Bats Firecracker Valkyrie Furnace
Arrows Firecracker Valkyrie
Arrows Bats Firecracker Valkyrie Furnace Mother Witch
Bats Furnace Arrows Firecracker
Arrows Valkyrie
Furnace
Firecracker Valkyrie
Bats Valkyrie Mother Witch Arrows Firecracker Furnace
Arrows Bats Firecracker Furnace
Furnace Bats Valkyrie
Valkyrie Bats Arrows Firecracker Furnace
Furnace
Furnace
Bats Arrows Firecracker Valkyrie Furnace
Arrows Bats Firecracker Valkyrie Furnace
Arrows Valkyrie Furnace Bats Firecracker Mother Witch
Valkyrie Bats Arrows Firecracker Furnace Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace
Arrows Firecracker Valkyrie
Bats Valkyrie Furnace
Valkyrie Bats
Valkyrie
Arrows Firecracker Furnace Mother Witch Bats
Bats Valkyrie Furnace
Valkyrie
Bats Firecracker Valkyrie
Bats Valkyrie
Arrows Valkyrie
Valkyrie
Firecracker Valkyrie Furnace
Bats Firecracker Valkyrie Furnace
Bats Arrows Valkyrie Firecracker Mother Witch
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Furnace
Arrows Firecracker Mother Witch Bats Furnace
Arrows Firecracker Furnace
Arrows Firecracker
Arrows Firecracker
Bats
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker Furnace
Arrows Firecracker Furnace
Arrows Firecracker Furnace
Arrows
Bats
Arrows Firecracker
Arrows Firecracker Valkyrie Mother Witch
Arrows
Arrows
Arrows Firecracker Mother Witch Valkyrie Furnace
Arrows Firecracker
Arrows
Arrows Firecracker
Bats Arrows Firecracker Furnace Mother Witch
Bats Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Bats
Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: