My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army
Giant Snowball
Bats Goblin Gang Dart Goblin Skeleton Army
Zap
Bats Goblin Gang Dart Goblin Skeleton Army
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Skeleton Army Electro Wizard
The Log
Goblin Gang Dart Goblin Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Dart Goblin Skeleton Army
Royal Delivery
Bats Goblin Gang Dart Goblin Wizard Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Dart Goblin Wizard Skeleton Army Electro Wizard
Poison
Bats Goblin Gang Dart Goblin Wizard Skeleton Army Electro Wizard
Lightning
Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Dart Goblin Skeleton Army Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
P.E.K.K.A
Arrows
P.E.K.K.A
Goblin Gang
Dart Goblin P.E.K.K.A
Dart Goblin
Goblin Gang P.E.K.K.A
Wizard
P.E.K.K.A
Skeleton Army
P.E.K.K.A
Arrows Electro Wizard Bats Goblin Gang Dart Goblin Wizard
Electro Wizard
P.E.K.K.A

Defense Synergies 0 16

Bats
Dart Goblin P.E.K.K.A Electro Wizard
Arrows
P.E.K.K.A
Goblin Gang
Dart Goblin Skeleton Army P.E.K.K.A Electro Wizard
Dart Goblin
Bats Goblin Gang Skeleton Army P.E.K.K.A Electro Wizard
Wizard
Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army
Goblin Gang Dart Goblin Wizard Electro Wizard
P.E.K.K.A
Bats Arrows Goblin Gang Dart Goblin Wizard Electro Wizard
Electro Wizard
Bats Goblin Gang Dart Goblin Wizard Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Electro Wizard
Skeleton Army P.E.K.K.A Bats Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Bats Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Bats Goblin Gang Dart Goblin Electro Wizard
Arrows Skeleton Army P.E.K.K.A
Arrows Goblin Gang Skeleton Army Bats Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard Arrows Goblin Gang Wizard
Arrows Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Electro Wizard
Bats Goblin Gang Dart Goblin Skeleton Army Electro Wizard Arrows Wizard
Arrows Bats Goblin Gang Dart Goblin Wizard Electro Wizard
Skeleton Army P.E.K.K.A Bats Goblin Gang Wizard Electro Wizard
Wizard Skeleton Army Bats Arrows Goblin Gang Dart Goblin P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Goblin Gang Electro Wizard
Skeleton Army Goblin Gang P.E.K.K.A Electro Wizard
Wizard Bats Arrows Goblin Gang Skeleton Army P.E.K.K.A Electro Wizard
Arrows Bats Goblin Gang Dart Goblin Wizard Skeleton Army Electro Wizard
Arrows Wizard Bats Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Goblin Gang Wizard Skeleton Army Bats Arrows Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Wizard
Goblin Gang Skeleton Army P.E.K.K.A Bats Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Goblin Gang Skeleton Army
Arrows Wizard Bats Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Bats Dart Goblin Electro Wizard
P.E.K.K.A Skeleton Army
P.E.K.K.A Electro Wizard Bats Skeleton Army
P.E.K.K.A Goblin Gang Dart Goblin Skeleton Army
P.E.K.K.A Bats Dart Goblin
Skeleton Army P.E.K.K.A Arrows Electro Wizard
Skeleton Army P.E.K.K.A Goblin Gang Wizard
Wizard Dart Goblin Skeleton Army
Goblin Gang Skeleton Army Electro Wizard Bats Dart Goblin P.E.K.K.A
Bats Arrows Dart Goblin Wizard P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Dart Goblin
Wizard Arrows
Arrows Wizard Bats Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Bats Goblin Gang Electro Wizard
Arrows Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Bats
Arrows Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Dart Goblin Wizard Electro Wizard
Arrows Wizard
Arrows Dart Goblin
Bats Arrows Dart Goblin Wizard Electro Wizard
Electro Wizard Bats Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Electro Wizard
P.E.K.K.A
Arrows Wizard
Electro Wizard Bats Goblin Gang Dart Goblin Skeleton Army
Arrows Dart Goblin Wizard Electro Wizard
Arrows
Goblin Gang Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin P.E.K.K.A
Bats Goblin Gang Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
P.E.K.K.A
Dart Goblin Wizard

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