My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Witch
Zap
Bats Witch
Barbarian Barrel
Knight Valkyrie Witch Electro Wizard
The Log
Mini P.E.K.K.A Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Bats Witch
Royal Delivery
Bats Knight Mini P.E.K.K.A Valkyrie Hog Rider Witch Electro Wizard
Fireball
Hog Rider Witch Electro Wizard
Poison
Bats Witch Electro Wizard
Lightning
Knight Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Mini P.E.K.K.A Valkyrie Hog Rider Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Knight Mini P.E.K.K.A

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Hog Rider Mini P.E.K.K.A
Arrows
Hog Rider Knight Mini P.E.K.K.A
Knight
Bats Hog Rider Arrows Witch Electro Wizard
Mini P.E.K.K.A
Bats Arrows Valkyrie Hog Rider Electro Wizard
Valkyrie
Bats Hog Rider Mini P.E.K.K.A Witch Electro Wizard
Hog Rider
Bats Arrows Knight Valkyrie Mini P.E.K.K.A Witch Electro Wizard
Witch
Knight Valkyrie Hog Rider
Electro Wizard
Knight Mini P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 3 13

Bats
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows
Knight Mini P.E.K.K.A Valkyrie
Knight
Bats Electro Wizard Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Electro Wizard Bats Arrows Knight Valkyrie Witch
Valkyrie
Bats Arrows Mini P.E.K.K.A Witch Electro Wizard
Hog Rider
Witch
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Bats Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Bats Knight Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Witch Bats Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Witch Bats Knight Valkyrie Electro Wizard
Arrows Mini P.E.K.K.A Valkyrie
Arrows Bats Valkyrie Electro Wizard
Bats Electro Wizard Arrows Witch
Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A Witch
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Bats Valkyrie Witch Electro Wizard Arrows Knight
Arrows Bats Witch Electro Wizard
Mini P.E.K.K.A Bats Knight Valkyrie Witch Electro Wizard
Valkyrie Bats Arrows Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Knight Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bats Arrows Knight Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Arrows Valkyrie Bats Knight Witch Electro Wizard
Arrows Valkyrie Witch Bats Knight Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Bats Arrows Knight Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Electro Wizard Arrows Knight Mini P.E.K.K.A Valkyrie
Bats Knight Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Bats Knight Electro Wizard
Knight Mini P.E.K.K.A Valkyrie Witch
Arrows Bats Witch Electro Wizard
Mini P.E.K.K.A Bats Knight Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Knight Valkyrie
Electro Wizard Bats Knight Mini P.E.K.K.A Valkyrie Witch
Witch
Bats Knight Mini P.E.K.K.A Valkyrie Witch
Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A Knight Valkyrie Witch
Valkyrie Witch
Witch Electro Wizard Bats Knight Mini P.E.K.K.A Valkyrie
Bats Arrows Valkyrie Mini P.E.K.K.A Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows Electro Wizard
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie
Arrows Bats Witch
Arrows Witch
Arrows
Arrows
Bats Mini P.E.K.K.A Electro Wizard
Arrows Knight Valkyrie Electro Wizard
Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard
Arrows Valkyrie Witch
Arrows
Arrows
Arrows Valkyrie Witch
Witch
Arrows Witch Electro Wizard
Arrows Witch
Arrows
Bats Arrows Witch Electro Wizard
Electro Wizard Bats Witch
Mini P.E.K.K.A
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Bats Witch
Arrows Witch Electro Wizard
Arrows
Knight Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows
Arrows
Bats Witch Electro Wizard
Bats Witch Electro Wizard
Witch Electro Wizard

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