My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Inferno Dragon
Giant Snowball
Bats Goblin Barrel Inferno Dragon
Zap
Bats Goblin Barrel Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Goblin Barrel
The Log
Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Mini P.E.K.K.A Valkyrie Wizard Goblin Barrel Inferno Dragon
Fireball
Wizard Goblin Barrel Inferno Dragon
Poison
Bats Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Valkyrie Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Mini P.E.K.K.A Valkyrie Inferno Dragon Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mini P.E.K.K.A Goblin Barrel Golem Inferno Dragon
Arrows
Golem Mini P.E.K.K.A Goblin Barrel
Mini P.E.K.K.A
Bats Arrows Valkyrie Wizard Golem
Valkyrie
Bats Goblin Barrel Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Golem
Goblin Barrel
Valkyrie Bats Arrows Golem
Golem
Arrows Bats Mini P.E.K.K.A Wizard Goblin Barrel
Inferno Dragon
Bats

Defense Synergies 0 8

Bats
Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bats Arrows Valkyrie Wizard
Valkyrie
Bats Arrows Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie
Goblin Barrel
Golem
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Mini P.E.K.K.A Inferno Dragon Bats Valkyrie
Mini P.E.K.K.A Bats Valkyrie Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bats Valkyrie
Arrows Mini P.E.K.K.A Valkyrie
Arrows Bats Valkyrie
Bats Inferno Dragon Arrows Wizard
Arrows Valkyrie
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Valkyrie
Bats Valkyrie Arrows Wizard
Arrows Inferno Dragon Bats Wizard
Mini P.E.K.K.A Bats Valkyrie Wizard
Valkyrie Wizard Bats Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Bats Arrows Mini P.E.K.K.A Valkyrie
Arrows Bats Valkyrie Wizard
Arrows Valkyrie Wizard Bats Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Wizard Bats Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Wizard Inferno Dragon
Bats Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats
Mini P.E.K.K.A Valkyrie Inferno Dragon
Arrows Wizard Bats
Mini P.E.K.K.A Bats Valkyrie
Mini P.E.K.K.A Valkyrie Inferno Dragon
Bats Mini P.E.K.K.A Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie
Bats Mini P.E.K.K.A Valkyrie Inferno Dragon
Bats Arrows Valkyrie Mini P.E.K.K.A Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Bats
Arrows Wizard
Arrows Wizard
Arrows Wizard
Bats Mini P.E.K.K.A
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Inferno Dragon
Arrows Wizard
Arrows Wizard
Arrows
Bats Arrows Wizard
Bats Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Bats
Arrows Wizard
Arrows
Mini P.E.K.K.A Valkyrie Wizard
Arrows Wizard
Arrows
Bats
Bats

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