My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Tesla Musketeer Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Miner
Giant Snowball
Bats Skeleton Barrel Musketeer Miner
Zap
Bats Skeleton Barrel
Barbarian Barrel
Skeleton Barrel Tesla Musketeer Valkyrie
The Log
Skeleton Barrel Musketeer
Earthquake
Tesla
Arrows
Bats Skeleton Barrel
Royal Delivery
Bats Skeleton Barrel Musketeer Valkyrie Miner
Fireball
Skeleton Barrel Tesla Musketeer
Poison
Bats Skeleton Barrel Musketeer
Lightning
Tesla Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Miner Tesla Musketeer Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Miner Mega Knight
Arrows
Skeleton Barrel Miner Mega Knight
Skeleton Barrel
Bats Miner Arrows Musketeer Valkyrie Mega Knight
Tesla
Musketeer
Valkyrie Skeleton Barrel Miner Mega Knight
Valkyrie
Bats Musketeer Skeleton Barrel
Miner
Bats Skeleton Barrel Arrows Musketeer Mega Knight
Mega Knight
Bats Arrows Skeleton Barrel Musketeer Miner

Defense Synergies 3 12

Bats
Tesla Musketeer Valkyrie Mega Knight
Arrows
Mega Knight Tesla Valkyrie
Skeleton Barrel
Musketeer Mega Knight
Tesla
Musketeer Bats Arrows Valkyrie
Musketeer
Tesla Valkyrie Bats Skeleton Barrel Miner Mega Knight
Valkyrie
Musketeer Bats Arrows Tesla
Miner
Musketeer Mega Knight
Mega Knight
Arrows Bats Skeleton Barrel Musketeer Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Musketeer Valkyrie
Bats Tesla Musketeer Valkyrie Mega Knight
Tesla Mega Knight Bats Musketeer Valkyrie
Tesla Bats Musketeer Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Bats Tesla Musketeer Valkyrie Mega Knight
Bats Tesla Musketeer Arrows
Arrows Skeleton Barrel Tesla Musketeer Valkyrie Mega Knight
Tesla Musketeer
Tesla Musketeer Valkyrie Miner Mega Knight
Bats Valkyrie Arrows Tesla Musketeer Mega Knight
Arrows Tesla Musketeer Bats
Tesla Mega Knight Bats Musketeer Valkyrie
Valkyrie Mega Knight Bats Arrows Tesla
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Bats Arrows Musketeer Valkyrie
Arrows Tesla Mega Knight Bats Musketeer Valkyrie
Arrows Valkyrie Bats Tesla Musketeer Mega Knight
Tesla Musketeer
Valkyrie Mega Knight Bats Arrows Tesla Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla
Arrows Skeleton Barrel Tesla Musketeer Valkyrie Miner Mega Knight
Mega Knight Bats Musketeer Valkyrie
Valkyrie Mega Knight Bats Tesla Musketeer
Tesla Musketeer Valkyrie Mega Knight
Arrows Bats Skeleton Barrel Tesla Musketeer
Bats Tesla Musketeer Valkyrie
Mega Knight Tesla Valkyrie
Mega Knight Bats Valkyrie
Tesla Musketeer
Mega Knight Bats Tesla Musketeer Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Tesla Valkyrie
Tesla Musketeer Valkyrie Mega Knight
Tesla Bats Musketeer Valkyrie
Bats Arrows Valkyrie Mega Knight Tesla Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Musketeer Valkyrie
Arrows Skeleton Barrel Musketeer Miner
Arrows Skeleton Barrel Miner
Arrows Skeleton Barrel Musketeer Valkyrie
Arrows Valkyrie Mega Knight
Arrows Bats Skeleton Barrel Musketeer
Arrows Musketeer
Arrows Skeleton Barrel
Arrows Miner Skeleton Barrel
Bats Musketeer
Miner Arrows Skeleton Barrel Musketeer Valkyrie
Arrows Musketeer
Skeleton Barrel Musketeer Miner
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer Mega Knight
Arrows
Bats
Arrows Skeleton Barrel Musketeer Mega Knight
Arrows Skeleton Barrel Valkyrie Miner Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Valkyrie Mega Knight
Arrows Miner Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer Miner Mega Knight
Miner Arrows Skeleton Barrel Musketeer
Bats Arrows Musketeer
Bats Skeleton Barrel Musketeer
Arrows Musketeer Miner Mega Knight
Arrows
Mega Knight
Arrows
Skeleton Barrel Bats Musketeer
Arrows Musketeer
Arrows
Miner Musketeer Valkyrie Mega Knight
Arrows Skeleton Barrel Musketeer
Arrows
Musketeer Mega Knight
Bats Musketeer
Bats Musketeer
Skeleton Barrel Musketeer Miner Mega Knight
Mega Knight

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