My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Cannon Cart Electro Wizard Ram Rider Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Cannon Cart Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart Ram Rider
Giant Snowball
Bats Witch Ram Rider
Zap
Bats Witch Cannon Cart Ram Rider
Barbarian Barrel
Witch Cannon Cart Electro Wizard
The Log
Witch Cannon Cart Ram Rider
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Witch Cannon Cart Electro Wizard Ram Rider
Fireball
Witch Cannon Cart Electro Wizard Ram Rider
Poison
Bats Witch Electro Wizard
Lightning
Witch Cannon Cart Electro Wizard Ram Rider Goblinstein
Rocket
Witch Cannon Cart Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Electro Wizard Witch Cannon Cart Ram Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Barbarian Barrel Electro Wizard Witch

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Barbarian Barrel Cannon Cart Ram Rider
Barbarian Barrel
Cannon Cart Bats Ram Rider Mega Knight
Witch
Cannon Cart Ram Rider Mega Knight
Cannon Cart
Barbarian Barrel Bats Witch Electro Wizard Ram Rider
Electro Wizard
Cannon Cart Ram Rider Mega Knight
Ram Rider
Bats Barbarian Barrel Witch Cannon Cart Electro Wizard Mega Knight
Mega Knight
Bats Barbarian Barrel Witch Electro Wizard Ram Rider
Goblinstein

Defense Synergies 0 14

Bats
Barbarian Barrel Cannon Cart Electro Wizard Mega Knight
Barbarian Barrel
Bats Witch Cannon Cart Electro Wizard Mega Knight
Witch
Barbarian Barrel Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Bats Barbarian Barrel Witch Electro Wizard
Electro Wizard
Bats Barbarian Barrel Witch Cannon Cart Ram Rider Mega Knight
Ram Rider
Electro Wizard
Mega Knight
Bats Barbarian Barrel Witch Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Barbarian Barrel Electro Wizard Ram Rider
Bats Witch Cannon Cart Electro Wizard Ram Rider Mega Knight
Witch Ram Rider Mega Knight Bats Cannon Cart Electro Wizard
Witch Bats Cannon Cart Electro Wizard Ram Rider Mega Knight
Barbarian Barrel Mega Knight
Barbarian Barrel Bats Cannon Cart Electro Wizard Mega Knight
Bats Electro Wizard Ram Rider Witch
Barbarian Barrel Cannon Cart Electro Wizard Ram Rider Mega Knight
Witch
Barbarian Barrel Cannon Cart Electro Wizard Mega Knight
Bats Witch Electro Wizard Barbarian Barrel Cannon Cart Ram Rider Mega Knight
Bats Witch Electro Wizard Ram Rider
Mega Knight Bats Witch Cannon Cart Electro Wizard Ram Rider
Mega Knight Bats Barbarian Barrel Witch Cannon Cart Electro Wizard
Cannon Cart Electro Wizard Ram Rider Mega Knight
Electro Wizard Ram Rider Mega Knight
Mega Knight Bats Witch Cannon Cart Electro Wizard
Mega Knight Bats Barbarian Barrel Witch Cannon Cart Electro Wizard Ram Rider
Barbarian Barrel Witch Bats Cannon Cart Electro Wizard Ram Rider Mega Knight
Cannon Cart Electro Wizard Ram Rider
Mega Knight Bats Barbarian Barrel Witch Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Witch Cannon Cart Electro Wizard
Electro Wizard Barbarian Barrel Cannon Cart Mega Knight
Mega Knight Bats Witch Cannon Cart Electro Wizard Ram Rider
Mega Knight Bats Barbarian Barrel Cannon Cart Electro Wizard Ram Rider
Witch Cannon Cart Ram Rider Mega Knight
Bats Witch Electro Wizard Ram Rider
Bats Witch Cannon Cart Electro Wizard Ram Rider
Mega Knight Cannon Cart
Electro Wizard Mega Knight Bats Barbarian Barrel Witch Cannon Cart
Witch
Mega Knight Bats Witch Cannon Cart
Mega Knight Electro Wizard
Cannon Cart Mega Knight Witch Ram Rider
Witch Cannon Cart Mega Knight
Witch Electro Wizard Bats Barbarian Barrel Cannon Cart
Bats Mega Knight Barbarian Barrel Witch Cannon Cart Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Electro Wizard Ram Rider
Barbarian Barrel Cannon Cart
Cannon Cart Barbarian Barrel
Barbarian Barrel Mega Knight
Bats Witch Ram Rider
Witch
Barbarian Barrel Ram Rider
Ram Rider
Bats Electro Wizard
Barbarian Barrel Cannon Cart Electro Wizard Ram Rider
Barbarian Barrel Cannon Cart
Barbarian Barrel Cannon Cart
Barbarian Barrel Cannon Cart
Barbarian Barrel Witch Cannon Cart
Barbarian Barrel Cannon Cart Mega Knight
Barbarian Barrel
Bats
Barbarian Barrel Electro Wizard Mega Knight
Barbarian Barrel Witch Mega Knight
Mega Knight
Barbarian Barrel Cannon Cart
Barbarian Barrel Witch Mega Knight
Witch
Barbarian Barrel Witch Electro Wizard Ram Rider
Witch Ram Rider Mega Knight
Barbarian Barrel
Bats Witch Electro Wizard
Electro Wizard Bats Witch
Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Bats Barbarian Barrel Witch Cannon Cart
Witch Electro Wizard Ram Rider
Barbarian Barrel
Cannon Cart Electro Wizard Mega Knight
Cannon Cart Mega Knight
Bats Witch Electro Wizard
Bats Witch Electro Wizard
Barbarian Barrel Witch Cannon Cart Electro Wizard Mega Knight
Cannon Cart
Mega Knight

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