My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Royal Hogs Skeleton Army
Giant Snowball
Bats Cannon Hog Rider Royal Hogs Skeleton Army
Zap
Bats Cannon Royal Hogs Skeleton Army
Barbarian Barrel
Cannon Royal Hogs Skeleton Army Ice Wizard
The Log
Cannon Hog Rider Royal Hogs Skeleton Army
Earthquake
Cannon Hog Rider Royal Hogs Skeleton Army
Arrows
Bats Royal Hogs Skeleton Army
Royal Delivery
Bats Hog Rider Royal Hogs Skeleton Army Ice Wizard
Fireball
Cannon Hog Rider Royal Hogs Skeleton Army Ice Wizard
Poison
Bats Cannon Royal Hogs Skeleton Army Ice Wizard
Lightning
Cannon Ice Wizard
Rocket
Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Cannon Earthquake Skeleton Army Ice Wizard Hog Rider Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Cannon Earthquake

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Royal Hogs Rage
Cannon
Earthquake
Hog Rider Royal Hogs
Hog Rider
Bats Earthquake Rage
Royal Hogs
Earthquake Bats
Rage
Hog Rider Bats
Skeleton Army
Ice Wizard

Defense Synergies 0 8

Bats
Cannon Earthquake Ice Wizard
Cannon
Bats Earthquake Skeleton Army Ice Wizard
Earthquake
Bats Cannon Ice Wizard
Hog Rider
Royal Hogs
Rage
Skeleton Army
Cannon Ice Wizard
Ice Wizard
Bats Cannon Earthquake Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon
Skeleton Army Bats Cannon Ice Wizard
Cannon Skeleton Army Bats Ice Wizard
Cannon Skeleton Army Bats Ice Wizard
Earthquake Skeleton Army
Skeleton Army Bats Cannon Earthquake Ice Wizard
Bats Cannon Ice Wizard
Earthquake Cannon
Cannon Skeleton Army Ice Wizard
Skeleton Army Cannon Ice Wizard
Bats Skeleton Army Ice Wizard Cannon Earthquake
Bats Ice Wizard
Cannon Skeleton Army Bats Earthquake Ice Wizard
Skeleton Army Bats Cannon Earthquake
Skeleton Army Cannon
Skeleton Army Cannon
Bats Cannon Skeleton Army
Cannon Bats Skeleton Army Ice Wizard
Earthquake Bats Cannon Ice Wizard
Cannon
Skeleton Army Bats Cannon Earthquake
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Skeleton Army Bats
Skeleton Army Bats
Cannon Skeleton Army
Bats Ice Wizard
Skeleton Army Bats Ice Wizard
Skeleton Army
Bats Skeleton Army
Cannon Skeleton Army
Bats
Skeleton Army
Skeleton Army Cannon
Cannon Skeleton Army
Skeleton Army Bats
Bats Cannon Earthquake Ice Wizard
Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Ice Wizard
Earthquake
Earthquake
Earthquake
Bats Ice Wizard
Earthquake
Earthquake Ice Wizard
Bats
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake
Bats
Earthquake
Earthquake
Earthquake
Earthquake
Earthquake Ice Wizard
Earthquake Ice Wizard
Bats Ice Wizard
Bats
Earthquake
Earthquake
Earthquake Bats Skeleton Army
Ice Wizard
Earthquake
Bats
Bats

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