My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Flying Machine Electro Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A Flying Machine Electro Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Goblin Barrel
Giant Snowball
Bats Dart Goblin Flying Machine Goblin Barrel
Zap
Bats Dart Goblin Flying Machine Goblin Barrel
Barbarian Barrel
Dart Goblin Elixir Golem Goblin Barrel Magic Archer
The Log
Dart Goblin Elixir Golem Mini P.E.K.K.A Goblin Barrel
Earthquake
Elixir Golem Goblin Barrel
Arrows
Bats Dart Goblin Flying Machine Goblin Barrel
Royal Delivery
Bats Dart Goblin Elixir Golem Mini P.E.K.K.A Flying Machine Goblin Barrel Magic Archer
Fireball
Dart Goblin Elixir Golem Flying Machine Goblin Barrel Magic Archer
Poison
Bats Dart Goblin Elixir Golem Flying Machine Magic Archer
Lightning
Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Golem Mini P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Elixir Golem Goblin Barrel Mini P.E.K.K.A Flying Machine Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Dart Goblin Elixir Golem Goblin Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elixir Golem Mini P.E.K.K.A Flying Machine Goblin Barrel
Dart Goblin
Goblin Barrel Elixir Golem
Elixir Golem
Bats Dart Goblin Mini P.E.K.K.A Flying Machine Goblin Barrel Magic Archer
Mini P.E.K.K.A
Bats Elixir Golem Electro Giant Magic Archer
Flying Machine
Bats Elixir Golem
Goblin Barrel
Dart Goblin Bats Elixir Golem
Electro Giant
Mini P.E.K.K.A
Magic Archer
Elixir Golem Mini P.E.K.K.A

Defense Synergies 0 7

Bats
Dart Goblin Mini P.E.K.K.A
Dart Goblin
Bats Mini P.E.K.K.A Flying Machine Magic Archer
Elixir Golem
Mini P.E.K.K.A
Bats Dart Goblin Electro Giant Magic Archer
Flying Machine
Dart Goblin
Goblin Barrel
Electro Giant
Mini P.E.K.K.A
Magic Archer
Dart Goblin Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Magic Archer
Mini P.E.K.K.A Bats Dart Goblin Flying Machine
Mini P.E.K.K.A Bats Dart Goblin
Mini P.E.K.K.A Bats Dart Goblin
Mini P.E.K.K.A
Bats Dart Goblin Flying Machine Magic Archer
Bats Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Electro Giant Magic Archer
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A
Bats Dart Goblin Flying Machine Electro Giant Magic Archer
Bats Dart Goblin Flying Machine Magic Archer
Mini P.E.K.K.A Bats Flying Machine
Bats Dart Goblin Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Electro Giant
Bats Mini P.E.K.K.A
Bats Dart Goblin Flying Machine Magic Archer
Bats Dart Goblin Flying Machine Magic Archer
Mini P.E.K.K.A Dart Goblin
Bats Dart Goblin Mini P.E.K.K.A Flying Machine Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Electro Giant
Mini P.E.K.K.A Flying Machine Magic Archer
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Electro Giant Bats Dart Goblin Flying Machine Magic Archer
Mini P.E.K.K.A Bats Dart Goblin Flying Machine
Mini P.E.K.K.A
Bats Mini P.E.K.K.A Flying Machine Magic Archer
Dart Goblin
Bats Dart Goblin Mini P.E.K.K.A Flying Machine
Electro Giant
Mini P.E.K.K.A
Dart Goblin Flying Machine Electro Giant Magic Archer
Electro Giant Bats Dart Goblin Mini P.E.K.K.A Flying Machine Magic Archer
Bats Dart Goblin Mini P.E.K.K.A Flying Machine Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Flying Machine
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine
Magic Archer
Electro Giant Bats Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine
Bats Mini P.E.K.K.A
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Flying Machine Dart Goblin Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Magic Archer Dart Goblin Flying Machine
Bats Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Flying Machine Magic Archer
Dart Goblin Flying Machine Electro Giant Magic Archer
Magic Archer
Flying Machine
Electro Giant Magic Archer
Dart Goblin Flying Machine Magic Archer
Flying Machine Magic Archer
Dart Goblin Magic Archer
Bats Dart Goblin Flying Machine Electro Giant Magic Archer
Bats Dart Goblin Flying Machine Electro Giant
Mini P.E.K.K.A
Dart Goblin Magic Archer
Magic Archer
Magic Archer
Bats Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Dart Goblin Mini P.E.K.K.A Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer
Electro Giant
Dart Goblin Flying Machine
Electro Giant Bats Dart Goblin Flying Machine Magic Archer
Bats Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Electro Giant Magic Archer

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