My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Balloon Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Balloon Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Balloon
Giant Snowball
Bats Balloon
Zap
Bats Balloon
Barbarian Barrel
Magic Archer
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Balloon Magic Archer
Fireball
Balloon Magic Archer
Poison
Bats Balloon Magic Archer
Lightning
Mini P.E.K.K.A Balloon Magic Archer Archer Queen
Rocket
Balloon Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Fireball Mini P.E.K.K.A Magic Archer Giant Balloon Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Rage Fireball Mini P.E.K.K.A

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Balloon Mini P.E.K.K.A Rage
Fireball
Giant Magic Archer Archer Queen
Mini P.E.K.K.A
Giant Bats Rage Magic Archer
Giant
Bats Mini P.E.K.K.A Rage Fireball Balloon Magic Archer
Rage
Giant Balloon Bats Mini P.E.K.K.A
Balloon
Bats Rage Giant Magic Archer
Magic Archer
Fireball Mini P.E.K.K.A Giant Balloon
Archer Queen
Fireball

Defense Synergies 0 3

Bats
Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Fireball Magic Archer
Giant
Rage
Balloon
Magic Archer
Mini P.E.K.K.A
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Magic Archer
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Fireball Mini P.E.K.K.A
Fireball Bats Magic Archer
Bats Fireball Magic Archer
Fireball Magic Archer
Mini P.E.K.K.A Archer Queen
Mini P.E.K.K.A
Bats Fireball Magic Archer
Bats Fireball Magic Archer
Mini P.E.K.K.A Bats Fireball
Fireball Bats Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A
Fireball Bats Magic Archer
Bats Fireball Magic Archer
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Magic Archer
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A
Fireball Bats Magic Archer
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A Magic Archer
Bats Mini P.E.K.K.A
Fireball Archer Queen
Mini P.E.K.K.A Fireball
Fireball Magic Archer
Bats Fireball Mini P.E.K.K.A Magic Archer Archer Queen
Bats Fireball Mini P.E.K.K.A Magic Archer Archer Queen
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball Magic Archer
Fireball Bats Magic Archer
Magic Archer
Fireball Magic Archer
Fireball
Bats Fireball Mini P.E.K.K.A
Fireball Magic Archer
Fireball Magic Archer Archer Queen
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball
Fireball
Bats Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Bats Fireball Magic Archer
Bats Fireball
Fireball Mini P.E.K.K.A
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Bats Fireball Magic Archer
Fireball Magic Archer Archer Queen
Fireball
Fireball Mini P.E.K.K.A Magic Archer
Fireball Magic Archer
Fireball Archer Queen
Archer Queen
Bats Fireball Magic Archer Archer Queen
Bats Fireball Magic Archer Archer Queen
Fireball Magic Archer Archer Queen
Fireball

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