My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Bandit
Giant Snowball
Bats Dart Goblin Hog Rider
Zap
Bats Firecracker Dart Goblin Bandit
Barbarian Barrel
Firecracker Dart Goblin Bandit
The Log
Firecracker Dart Goblin Hog Rider Bandit
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker Dart Goblin
Royal Delivery
Bats Firecracker Dart Goblin Hog Rider Bandit
Fireball
Firecracker Dart Goblin Hog Rider Bandit
Poison
Bats Firecracker Dart Goblin
Lightning
Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Dart Goblin Earthquake Bandit Hog Rider Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Firecracker Dart Goblin Earthquake

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Firecracker Bandit
Firecracker
Hog Rider Bats Dart Goblin Earthquake Bandit Mega Knight
Dart Goblin
Firecracker Hog Rider Bandit Mega Knight
Earthquake
Hog Rider Firecracker Mega Knight
Hog Rider
Bats Firecracker Earthquake Dart Goblin Rocket Bandit Mega Knight
Rocket
Hog Rider
Bandit
Bats Firecracker Dart Goblin Hog Rider Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Earthquake Hog Rider Bandit

Defense Synergies 0 13

Bats
Firecracker Dart Goblin Earthquake Bandit Mega Knight
Firecracker
Bats Dart Goblin Earthquake Bandit Mega Knight
Dart Goblin
Bats Firecracker Bandit Mega Knight
Earthquake
Bats Firecracker Mega Knight
Hog Rider
Rocket
Bandit
Bats Firecracker Dart Goblin Mega Knight
Mega Knight
Bats Firecracker Dart Goblin Earthquake Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Firecracker Dart Goblin
Bats Firecracker Dart Goblin Bandit Mega Knight
Rocket Mega Knight Bats Dart Goblin Bandit
Bats Firecracker Dart Goblin Bandit Mega Knight
Firecracker Earthquake Rocket Mega Knight
Bats Firecracker Dart Goblin Earthquake Bandit Mega Knight
Bats Dart Goblin Rocket Firecracker
Earthquake Rocket Dart Goblin Bandit Mega Knight
Firecracker Dart Goblin Bandit Mega Knight
Bats Dart Goblin Firecracker Earthquake Bandit Mega Knight
Bats Firecracker Dart Goblin
Mega Knight Bats Earthquake Rocket Bandit
Rocket Mega Knight Bats Firecracker Dart Goblin Earthquake
Bandit Mega Knight
Rocket Bandit Mega Knight
Mega Knight Bats Firecracker
Mega Knight Bats Firecracker Dart Goblin Bandit
Earthquake Bats Firecracker Dart Goblin Bandit Mega Knight
Dart Goblin
Mega Knight Bats Firecracker Dart Goblin Earthquake Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Firecracker Rocket Mega Knight
Bandit Mega Knight Bats Rocket
Rocket Mega Knight Bats Bandit
Bandit Mega Knight
Firecracker Rocket Bats Dart Goblin
Rocket Bats Dart Goblin Bandit
Mega Knight
Rocket Mega Knight Bats Firecracker Bandit
Dart Goblin
Mega Knight Bats Dart Goblin
Rocket Mega Knight
Rocket Mega Knight Bandit
Firecracker Dart Goblin Mega Knight
Bats Firecracker Dart Goblin Rocket
Bats Mega Knight Firecracker Dart Goblin Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Dart Goblin Rocket Bandit
Firecracker Dart Goblin Bandit
Earthquake Rocket Dart Goblin Bandit
Earthquake Firecracker Dart Goblin Rocket
Rocket Firecracker Earthquake Mega Knight
Firecracker Bats Dart Goblin Rocket
Firecracker Dart Goblin Earthquake
Earthquake Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Rocket Bats
Firecracker Rocket Dart Goblin Earthquake Bandit
Firecracker Dart Goblin Rocket
Earthquake Rocket Firecracker Dart Goblin Bandit
Earthquake Firecracker Dart Goblin Rocket Bandit
Earthquake Firecracker Dart Goblin
Earthquake Rocket Firecracker Dart Goblin Bandit
Earthquake Firecracker Dart Goblin Rocket Bandit Mega Knight
Earthquake Rocket
Bats Rocket
Rocket Firecracker Dart Goblin Earthquake Bandit Mega Knight
Rocket Firecracker Dart Goblin Earthquake Mega Knight
Rocket Earthquake Mega Knight
Rocket
Rocket
Earthquake Rocket
Firecracker Earthquake Mega Knight
Firecracker Dart Goblin Earthquake Bandit
Bandit Mega Knight
Rocket Firecracker Dart Goblin Bandit
Bats Firecracker Dart Goblin
Rocket Bats Firecracker Dart Goblin
Dart Goblin Earthquake Rocket Bandit Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker Earthquake
Earthquake Bats Dart Goblin Rocket Bandit
Rocket Firecracker Dart Goblin
Firecracker Dart Goblin Rocket Mega Knight
Firecracker Dart Goblin Earthquake
Rocket
Firecracker Dart Goblin Mega Knight
Bats Firecracker Dart Goblin Rocket
Firecracker Bats Dart Goblin Rocket
Firecracker Dart Goblin Rocket Bandit Mega Knight
Firecracker Dart Goblin Rocket Mega Knight

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